Greetings, Watchers,
We’re excited to announce {that a} new public beta will open on November fifth for gamers on Steam and Xbox PC. This beta introduces a significant new option to play the unique Pillars of Eternity: Flip-Primarily based Mode.

Followers who loved experimenting with Flip-Primarily based Mode in Pillars of Eternity II: Deadfire will discover acquainted floor right here, however with key enhancements formed by your suggestions:
• Unbound Turns: All turns at the moment are influenced by a personality’s general pace, enhancing the worth of Actual-Time with Pause attributes and mechanics.
• Smarter Free Actions: Actions like swapping weapons, ingesting potions, or enabling modals at the moment are free actions. Every free motion is restricted to 1 per flip per sort for stability.
• Sooner Pacing: Fight lethality has been considerably elevated for each enemies and gamers to maintain battles tense and impactful.
• Mode Flexibility: You possibly can select Flip-Primarily based Mode alongside issue when beginning a brand new recreation — or swap freely between Actual-Time with Pause and Flip-Primarily based Mode within the recreation choices. We’re additionally investigating a direct HUD toggle for much more comfort.
As this can be a public beta, please anticipate bugs and ongoing changes. The beta will run for a while as we proceed to roll out updates and put together for a full launch.
We’re additionally excited to share a particular message from Josh Sawyer, the Sport Director, with his ideas on what Flip-Primarily based Mode means for Pillars of Eternity and the way neighborhood suggestions helped form this replace.
Your suggestions might be very important as we refine and polish turn-based mode — we’ll be amassing stories, points, and recommendations from the neighborhood all through the beta.
Thanks for serving to us proceed to develop and evolve Pillars of Eternity. We’ll see you in the beta on November fifth!