
October 30, 2025
4 min learn
How an Error in Cult Traditional Recreation Doom Sparked New Appreciation for Pi
What would the world seem like if we modified the worth of pi? Whether or not in the true world or a recreation setting, the reply is complicated
By Manon Bischoff edited by Daisy Yuhas
Nikolay Vinokurov/Alamy
Everybody makes errors—and typically these errors can result in stunning discoveries. Within the early Nineteen Nineties, whereas programming the pc recreation Doom, recreation developer John Carmack set the worth of pi (π) by hand—and in true nerd style, he wrote the quantity right down to the ninth decimal place from reminiscence: 3.141592657.
Do you discover something unusual about that determine? The final digit is flawed. The quantity ought to as a substitute be 3.141592654. (Pi is commonly truncated with out rounding, by which case the ninth decimal place could be stuffed by 3, however it rounds to 4 as a result of the next digit is 5.)
Happily, this error has little affect on the sport. In Doom, one of many earliest first-person shooters with three-dimensional graphics, you tackle the position of an area marine who, due to a failed teleportation experiment, finally ends up on a moon of Mars, the place he fights demons and zombies. The sport has an ideal story however horrible graphics. That’s not due to the inaccurate pi worth however slightly a mirrored image of how little computing energy was out there within the Nineteen Nineties.
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Nonetheless, the error impressed U.S. engineer Luke Gotszling to analyze the potential penalties of incorrectly programming pi at a bigger scale within the recreation—an concept he offered at a hackers conference in 2022.
As a result of Doom is an open-source pc recreation, you’ll be able to obtain the code—and modify it. Gotszling did simply that, testing what would occur if he modified the programmed values of pi.
The outcomes could make a viewer really feel a bit nauseous. When Gotszling set π = 3, for instance, the pixelated world of Doom turned distorted, with partitions and pillars shifting in sudden methods. However, the sport was playable.
When pi was set to the worth of Euler’s quantity, 2.718…, the strangeness intensified. As a participant moved straight within the recreation world, surrounding objects would transfer to completely different sides. Enemies might seem out of nowhere and disappear once more. “With sufficient intoxication, you’ll be able to re-create this,” Gotszling joked in his presentation.
Issues obtained actually unhealthy when he set a worth of π⁄2 for pi. Partitions would flash and disappear. Invisible obstacles block the participant’s motion. The sport wasn’t notably enjoyable on this state.
Why is pi so highly effective? To reply that, we’d like to consider the results of fixing pi extra deeply.
Initially, pi was outlined because the ratio of a circle’s circumference to its diameter. In our on a regular basis world, we assume circles are spherical. However within the narrower mathematical sense, a circle is outlined by all factors which are equidistant from a typical middle. In a flat, two-dimensional world, the place distances are outlined because the shortest straight strains, a circle is spherical. Meaning pi’s worth can change.
For instance, think about you’re standing in downtown Manhattan. If you wish to discover out which locations are precisely one kilometer away from you, the form you’ll be able to create will now not be spherical. That’s as a result of you’ll be able to’t stroll by way of partitions. As a substitute you must observe the checkerboard structure of the streets. A circle has a sq. form within the “Manhattan metric,” because it’s referred to as in mathematical jargon. And for those who outline pi on this context because the ratio of circumference to diameter, the quantity takes on fully completely different values: within the Manhattan metric, pi is precisely 4.
Amanda Montañez
When you look intently, the worth of pi in our world isn’t precisely 3.14159…. As a substitute, the ratio of circumference to diameter takes on a unique worth—and, worse nonetheless, this worth varies!
If you’re standing on the North Pole and all of the locations precisely 1,000 kilometers away from you, for example, these factors type a circle on the floor of a sphere—however its circumference is smaller than that of a circle on a flat floor, due to the curvature of Earth. The nearer you get to the equator, the stronger this impact turns into, and the corresponding worth of pi deviates increasingly from the same old 3.14159….
Amanda Montañez
The brand new worth of pi is due to this fact not fixed however as a substitute will depend on the radius of the circle. And this isn’t simply the case when contemplating a spherical floor. Any kind of curved floor yields variable values for pi.
Mathematicians check with such curved worlds as “non-Euclidean” geometries. (Greater than 2,000 years in the past, the scholar Euclid laid out the principles of geometry most of us discovered in class—concepts that solely apply on a flat world.)
The quirky panorama Gotszling created by tweaking Doom’s supply code is one thing else totally. To know it, we’ve got to return to the Nineteen Nineties: a time when each arithmetic operation consumed an enormous quantity of sources. To handle that problem, programmers made efforts to find out potential calculations upfront and retailer them in “lookup tables.”
When creating 3D graphics for a pc recreation, trigonometric features akin to sine, cosine and tangent play an necessary position. They can be utilized to explain how objects transfer by way of area over time. To save lots of processing energy, Doom’s builders calculated necessary values of the trigonometric features for varied angles upfront and saved them within the lookup tables. And that is the place pi comes into play: you must multiply an angle in levels by pi to get the corresponding worth in radians, which the pc makes use of.
So if Gotszling used a worth of pi that was too small, the angles could be transformed incorrectly. As a result of builders solely retailer a finite variety of angles, he created lookup tables with values that now not embody the complete rotations: As a substitute of describing an setting by which an object solely reappears in the identical place after a 360-degree rotation, this happens after a considerably smaller angle. Consequently, in excessive conditions, objects all of a sudden disappear or reappear out of nowhere.
The Doom world Gotszling has created is extremely unusual. However, it’s a pleasant option to get individuals desirous about arithmetic and the worth—in each sense—of pi. One small mistake by a recreation developer has sparked a a lot bigger experiment into the unusual circle quantity.
This text initially appeared in Spektrum der Wissenschaft and was reproduced with permission.
Manon Bischoff is a theoretical physicist and an editor at Spektrum der Wissenschaft, the German-language sister publication of Scientific American.
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