Final month, Battlefield 6’s open beta on PC and consoles shortly grew to become one of many most-played video games of 2025. However like several fashionable recreation hitting Xbox in 2025, BF6 is launching on each the Sequence X and the weaker Sequence S. And based on the devs behind the sport, getting BF6 to run on the much less highly effective console was a “problem.”
Earlier this week, Kotaku sat down with two Battlefield 6 devs to debate the sport’s console ports, and I requested if the crew struggled whereas attempting to get such an enormous and sophisticated recreation to run nicely on Xbox Sequence S. We’ve heard tales that the Sequence S may cause devs complications. And regardless of Frostbite, BF6‘s engine, being very “scalable,” the Sequence S was nonetheless confirmed a tough beast to beat.
“I’ll say that the most important factor we did that was a problem for us was [dealing with the console’s limited] reminiscence,” defined Christian Buhl, technical director on Battlefield 6. “Xbox Sequence S does have much less reminiscence than even our mid-spec PC. And so there was some extent…Oh, I wish to say, like, 6 to 12 months in the past the place we type of realized that lots of our ranges had been crashing on Xbox Sequence S.”
In consequence, the crew targeted on “optimizing” reminiscence utilization in Battlefield 6. And these enhancements weren’t simply felt on Sequence S. In line with Buhl, this course of made the “entire recreation higher and extra secure.” Nonetheless, the devs additionally labored on “particular optimizations” for Xbox Sequence S, too.
“We had been doing a lot testing…we had been amassing all this information,” defined Buhl. “As soon as we type of began operating all our ranges by it, and had been in a position to see the place the issues had been, after a month or two, we had type of resolved all of our reminiscence points on Sequence S.”
Buhl says Battlefield 6 is now “tremendous strong” and “performant” on Xbox Sequence S and can run at a “easy 60 frames per second.” And pictures of the sport’s open beta operating on Sequence S appears to again that up.
EA Received’t Discuss About Battlefield 6 On Change 2
After all, with Frostbite being so scalable and the studio working arduous to make BF6 tremendous optimized, I wished to ask if, theoretically, the sport may run on a Change 2. The studio is even implementing gyro controls on PS5 and PS5 Professional to let gamers flick round shortly or reload with the easy waggle of the gamepad.
Nonetheless, after I requested if it might be doable for Battlefield 6 and Frostbite to run on a Change 2 primarily based on the specs, an EA rep stepped in and lower off Buhl proper as he started to say one thing.
“Sorry, I’ve to step in right here,” stated the EA rep. “We are able to’t speak something past, type of, like, the consoles that Battlefield’s coming to, which is Xbox Sequence X/S and PS5, and PS5 Professional.”
In a while, when the crew was speaking about gyro controls, I introduced up how the Change 2 has wonderful gyro sensors in its Pleasure-Con.
“Precisely, yeah,” was the response. So, at the very least I can affirm the devs engaged on Battlefield 6 assume the Change 2 has nice gyro controls. Past that, nothing.
I’m very excited to play Battlefield 6 as soon as it launches on October 10 on my PS5 Professional and high-end gaming PC. However not everybody has entry to these gadgets, and a few gamers are gaming on the getting old and weaker Xbox Sequence S. So I’m joyful to listen to that the devs behind the sport labored so arduous on optimizing it and ensuring all platforms get an incredible model of Battlefield 6. And hey, possibly Change 2 house owners will get their very own strong model of BF6 sooner or later?