

DICE is gearing up for the discharge of Battlefield 6 later this 12 months, nevertheless it’s not completed with Battlefield 2042 simply but. In truth, the studio has launched a brand new replace for the shooter, which provides a variety of additional content material together with the Iwo Jima map, plus new weapons and autos. The Iwo Jima map makes a return from Battlefield 1942, Battlefield 1943 and Battlefield V, and contains an energetic volcano. You may learn the total particulars within the Battlefield 2042 replace 9.2.0 patch notes under.
Battlefield 2042 was launched for the PS5, PS4, PC, Xbox Collection X/S, and Xbox One in November 2021. Regardless of a little bit of a sluggish begin and numerous bugs at launch, DICE shortly turned issues round with quite a few post-launch updates that ironed out many points and bringing significant content material to the desk. Its successor, Battlefield 6, is slated to launch on October 10, 2025.
Associated Content material – Upcoming PS5 Video games 2025: The Greatest PS5 Video games Coming Quickly
New map: Iwo Jima
Iwo Jima, model new to Battlefield 2042, is a fan favourite from Battlefield 1942, Battlefield 1943, and Battlefield V. In Battlefield 2042, the map options an energetic volcano, so you possibly can count on a spectacle when exploring Iwo Jima. To essentially immerse your self, boat landings, bunkers, and trenches await you on the reimagined 700×200 map, providing you loads of choices to indicate off your tactical prowess.
{Hardware}
Replace 9.2 provides two weapons and two archive autos to your arsenal.
Weapons:
KFS2000 – Assault Rifle
A powerful assault rifle with an iconic look. Due to its bullpup design, the KFS2000 is extraordinarily correct and straightforward to deal with, making it a wonderful selection for these situations.
Lynx – Sniper Rifle
When you participated within the Battlefield 6 Open Beta, you’ll obtain the Lynx with Replace 9.2. All different gamers may also have an opportunity to obtain the weapon later. The Lynx is a robust semi-automatic anti-materiel rifle with a decent firing price. Its very giant rounds are primarily used to destroy or harm environments and autos.
Automobiles:
A-10 Warthog and Su-25TM Frogfoot
We even have two new fighter jets for All-Out Warfare: the A-10 Warthog and the Su-25TM Frogfoot! With their new and reworked talents, they’ll match completely into your squad. The extra talents add extra selection to their place throughout the squad, and each jets are configured as car busters!
A10 Warthog
Su-25TM Frogfoot
Adjustments
Weapons
- Fastened a problem on numerous weapons that brought about the underloaded journal to not show the right mesh after equipping.
- Archive weapons LMGs and DFR Strife
Improvement Remark: UI stats for superior ammo upgrades have been up to date to raised mirror their precise conduct. Most have been lacking “reload velocity” as a destructive trait, leading to barely worse dealing with. It’s vital to notice that that is purely a UI change, and has lengthy been energetic on the weapons themselves.
- Laser and flashlight undershoots ought to now accurately show the on/off standing within the stock UI.
- Fastened a problem that generally brought about underbarrel grenade launchers to be extra correct whereas transferring. They need to now grow to be more and more much less correct whereas transferring.
Improvement Remark: This repair is a part of a small accuracy overhaul to realize extra consistency with hip fireplace and sight aiming.
- Texture variations have been added to all underloaded journal extensions, and a problem that brought about the AEK-971 prolonged journal to not show a visible variation generally has been mounted.
- The textual content description of assorted journal extensions is now extra exact and correct.
- NTW-50:
Anti-Matariel high-power harm towards mild autos, civilian autos, and deployed devices has been barely elevated.
Improvement remark: We wish to help the weapon’s anti-materiel identification when troopers select so as to add extra armor penetration.
Fastened a problem that brought about the Ghost Hybrid scope to not show a immediate when switching between magnification modes.
Fastened a problem that brought about high-power ammo to fireplace at a barely larger price than normal ammo. It ought to now fireplace at a barely decrease price than normal ammo.
Fastened a problem that brought about the AK5C’s prolonged journal to unintendedly grant horizontal and vertical recoil bonuses. The prolonged journal now not grants these bonuses, making it per different prolonged magazines.
- Fastened a problem that brought about Masterkey and Underbarrel Grenade Launchers to cut back participant ammo upon spawning, particularly for Masterkey for LCMG and SWS.
- Fastened a bug that brought about the Arcom Tactical Muzzle Brake to hinder gamers’ imaginative and prescient.
- Fastened a bug that brought about the PP-2000’s purple laser extension to seem inexperienced.
- The LS-1 laser icon within the MP-443 assortment display screen has been corrected.
Modes
It’s now not doable to vary characters after the spherical has began.
- Fastened a bug that brought about incorrect icons to be displayed within the Frontline rating.
Gameplay stream and social components
- Improved visibility of controller prompts within the stock HUD on mild backgrounds.
- The contributor listing now contains all of the passionate builders who’ve poured their coronary heart and soul into the sport. Test it out—and thanks for sticking with us and retaining taking part in! <3
Automobiles
- A collision verify has been faraway from the CAV Brawler pores and skin “Intersection” to stop it from always getting caught in terrain and buildings.
- Fighter jet pilots now obtain new cues, together with Clear Line of Sight.
- The bomb hatches on the XFAD-4 Draugr now open and shut accurately.
- A-10 Warthog and Frogfoot now not take harm when flying the other way up at low velocity.
- The exit impulse on the A-10 Warthog and Frogfoot is now per different autos.
- The A-10 and Frogfoot fighter jets now have an introductory sequence.
- Frogfoot and A-10 now require extra contact with water to routinely exit the sport
- Roadkills by Frogfoot are actually rewarded extra constantly
- Clear view in first particular person in A-10 and Frogfoot now not controls the car
- Su-25TM Frogfoot now accurately considers the maintain/toggle zoom possibility
- Fastened a bug that brought about the XFAD-4 Draugr to take elevated harm with the Normandy pores and skin.
- Panzerfaust and recoilless harm towards EBLC rams have been elevated.
- Explosion radius of the EBLC’s driver rockets from 3 to 1.5
- Fastened a problem that brought about fighter jets to hover barely within the menus.
- The digital camera positions when customizing fighter jets have been improved to raised see what precisely is being personalized.
- Inconsistent discipline of view on fighter jets has been mounted.
- The fighter jet has been redesigned and now makes use of the same missile transformation to 2042 jets.
- All monitoring weapons ought to now accurately monitor empty autos if they’re marked.
- LittleBird now not flies backward at excessive velocity when hacked.
- G-effects in fighter jets have been lowered to cut back fainting in turns.
Improvement remark:
With the 2 new fighter jets, we’re lowering the position of fighter plane in floor fight.
-
- F35/SU57
- Common rocket launcher ammunition lowered from 16 to 14
- Common rocket launcher explosion harm lowered from 150 to 100
- Afterburner of F35 and SU57 elevated from 6 to 9 (Draugr unchanged) to additional enhance effectiveness in air fight
- XFAD-4 Draugr
- HE impression harm lowered from 15 to 13.5
- HE explosion harm lowered from 20 to 18
- JDAM bomb reload time elevated from 20 to 25
- Napalm bomb reload time elevated from 30 to 35
- Napalm inside (max. harm radius) lowered from 8 to 4 m
- Whole explosion radius lowered from 20 to eight m (20 m fireplace radius, however no preliminary explosion harm)
- Napalm bomb shockwave harm has been drastically lowered.
Additional adjustments to fighter jets:
- New look!
- New audio for some weapons.
- Common enchancment in maneuverability, particularly throughout climb and descent.
- The outdated air-to-ground missile digital camera was relocated beneath the wing for higher visibility from behind the plane
- The cockpit cameras now have a bigger discipline of view from the within.
- A brand new secondary weapon with explosive rounds for tender targets has been added.
- Varied main cannon changes for the 2042 roster.
- Varied adjustments to air-to-ground missiles together with price of fireplace, harm, and secondary projectile at larger harm.
- Varied rocket launcher changes for the 2042 roster.
- Missile countermeasures now have an 18-second cooldown, whereas different jets retain the 12-second cooldown for flares.
- We’ve added a secondary emergency countermeasure, just like the XFAD-4 Draugr, for these autos, as they’re a big and slower goal on the battlefield. In uncommon instances, pilots ought to be capable to use it to flee, so it’ll have an extended cooldown and a brief period. Gamers can select this feature as a substitute of repairing.
- Belt velocity has been reworked and now works on all weapons equally to the not too long ago launched IFVs.
- A brand new skill has been added to enhance the plane’s maneuverability, rising nearly all mobility elements. Nevertheless, gamers will spawn with much less ammo for sure weapons.
- A brand new skill has been added that will increase the harm of all weapons on the expense of maneuverability.
Progress
“Pay attention up, No-Pats! The time has come to finish this for good. Your mission gear is being ready. Open your eyes and ears, and get knowledgeable.”
[Source – Battlefield 2042 Patch Notes]