
Hurricane Milton – Updates
Printed Mar 04, 2025
From programming and audio to augmented actuality and co-development, Alejandro García-Tuñón has constructed a dynamic profession within the gaming trade.
From an early age, Alejandro García-Tuñón was influenced by the world of video gaming. “Video video games have been simply all the time round. My brother would get video games for Christmas, and I might be the one to play them. Finally, I began asking for my very own.”
By highschool, Alejandro was exploring a number of profession paths, growing his expertise in programming, music composition, and comedy. “I beloved music, I beloved video video games, and I beloved comedy. And so, after faculty and after work, I used to be a part of an improv troupe. In the meantime, I used to be studying pc science simply because I beloved it…I favored writing music on the time as properly.”
As he labored to slender his focus, Alejandro thought-about choices from a number of Florida universities, together with Full Sail’s Recording Arts program. “The Recording Arts diploma at Full Sail was like, ‘Okay, approaching music and audio from a technical perspective – that is completely one thing I may do,’” he recollects. However one thing nonetheless wasn’t clicking. That’s when an commercial for a brand new diploma program launching at Full Sail caught his eye.
“I mentioned, ‘Oh, wait a second. So you may make video games and that is programming, which is one thing I am already doing. And that looks as if a way more steady path than comedy efficiency.’ So I began wanting into it and all the things simply began aligning for that path.”
After graduating from Full Sail’s Game Development (previously Recreation Design & Growth) bachelor’s program, Alejandro was desirous to get his profession in video video games rolling. “I wished to work at each place, even locations I did not need to work at. I used to be simply searching for the very first thing,” he recollects.
Alejandro quickly received his break, touchdown a task as a junior engineer with Vicarious Visions, the place he would go on to work on widespread titles, together with Guitar Hero III and Marvel: Final Alliance.
“I used to be taking part in the primary Guitar Hero whereas at Full Sail,” Alejandro recollects. “I noticed it in {a magazine} and mentioned, this appears to be like superb… [At Vicarious] we received the Wii port of Guitar Hero III. And I mentioned, ‘I need to work on the audio for Guitar Hero.’ It felt very very like a full circle second the place I received to make use of a few of this background I’ve in music and pull it into my new ardour and my new profession.”
From Vicarious, Alejandro would go on to work as a Lead Programmer at Darkside Recreation Studios, transport installments for a few of console gaming’s largest collection, together with BioShock, Ratchet and Clank, and Borderlands. “It taught me the talent of testing a bunch of various issues that I used to be not used to testing. It was studying. Studying new expertise, studying new methods of doing issues. And getting to precise inventive concepts on this massive triple-A medium.”
In 2015, Alejandro pivoted to the rising subject of augmented actuality, becoming a member of the workforce at Magic Leap Studios because the Head of Expertise Operations. There, he launched software program for the AR headset, together with the sandbox expertise Venture Create “[The headset was] a loopy piece of expertise that did one thing that nearly nothing else may on the time. The video games that we made on it have been actually lovely,” says Alejandro.
Returning to his roots in conventional growth, Alejandro reunited with former Darkside teammates – now on the newly fashioned Ghostpunch Video games – the place he joined the workforce because the Director of Expertise. There, Alejandro led groups on co-development initiatives, together with Professional Period NFL 1 & 2, Danger of Rain 2, and the massively profitable battle royale Fortnite.
At the moment, Alejandro serves because the Senior Director and Head of Co-Growth at Ghostpunch’s dad or mum firm PTW.
“Co-development is simply sport growth as a service. It is actually an umbrella as a result of it includes each self-discipline or any one of many disciplines,” he explains. “[Studios] do not essentially need 1000’s of staff to work for 4 years. So what they will do is rent different corporations to return in and clear up particular issues for them, whether or not it is to assist fill out a selected workforce or to tackle a full function.”
As a member of Full Sail’s Program Advisory Committee, Alejandro stays devoted to supporting the subsequent era of sport builders. “The neighborhood at Full Sail is in contrast to something I’ve encountered… There’s an power right here that’s arduous to search out wherever else. Coming again actually helps recharge the batteries.”
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