
A significant Helldivers 2 steadiness patch dropped earlier this week—stuffed so stuffed with weapons tuning and changes that the majority divers (fittingly) glossed over one essential, but sneaky change: “Mounted problem the place Stalkers turned very seen in fog.”
I imply, it is an innocuous sufficient tweak on the face of it. Stalkers, the Terminid’s invisible shock troopers, had been fairly harmful earlier than—usually popping up on the worst of instances—however they weren’t precisely stealthy. Regardless of their capability to cloak just like the predator, you would usually see their outlines from a good way away.
These days are gone. As proven off by a couple of unlucky divers, Stalkers are actually properly and really invisible:
Stalkers are genuinely cloaked now from r/Helldivers
They buffed Stalkers, their optical camouflage now works. from r/Helldivers
Not solely does this enhance your probabilities of getting thrashed by everybody’s least favorite ambush predator, it additionally makes their nests lots tougher to identify—since you will not be capable of inform what path they’re coming from till they’re proper on high of you. Happily, there’s a few counter-plays you may be mindful.
Firstly, if there is a radar station on the map, you may prioritise that first—letting you mark all of their nests for abstract liberation. Alternatively, when you’re conscious that there are stalkers on the sector, you may periodically examine your radar—they will nonetheless present up as blips, so if you happen to see a crimson dot charging you with no bug in sight, that is the place the nest’s at.
Actually, I am all for this alteration. Terminids are enjoyable to battle, however they’re eminently kiteable—usually you may survive a swarm simply by good use of motion. Stalkers felt like they had been meant to shake this dynamic up, however by no means fairly did. Permitting the buggers to really sneak up on you makes them a heck of much more threatening.
It additionally looks like a thematic extension of the present main order, which sees the bug scourge mutating from our completely efficient pesticide towers that had been completely not pumping Terminids with steroids, letting us farm them additional for Ingredient 710. Let’s simply hope that bile titans do not develop the identical defence mechanism, or all really is misplaced.