Whereas Helldivers 2 does have microtransactions, the artistic director at developer Arrowhead Recreation Studios has addressed how the crew didn’t wish to make it pay-to-win, and the way video games have to “earn the suitable to monetize” if that’s what they’re going to attempt to do.
Helldivers 2 artistic director and Arrowhead CEO Johan Pilestedt has talked about how the crew didn’t wish to make the brand new Steam hit pay-to-win, by balancing the microtransactions it has within the co-op recreation, the way you get them, and respecting the gamers that don’t wish to purchase them.
“I’m partial however we actually utilized ourselves to not make it [pay-to-win] regardless that gadgets are functionally completely different,” Pilestedt says on Twitter/X. “The one merchandise that’s [pay-to-win] is the revolver – which is able to win you any ‘cool gun’ competitors. Solely (minor) downside is that it’s not that good.”

Pilestedt then goes on to elucidate Arrowhead’s microtransaction philosophy in a reply to his tweet, saying “‘It’s important to earn the suitable to monetize’ – I actually consider that. If folks wish to assist this title they’ve an possibility, however we’re by no means forcing anybody to take action.”
Helldivers 2 does have a premium foreign money of Tremendous Credit, that can be utilized on armor units within the Superstore, however you could find them whereas exploring the map in missions and commerce medals for them earlier than deciding to purchase them along with your hard-earned money.
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