Capcom’s Onimusha collection had a slightly unusual life. Initially conceived as a ninja tackle Resident Evil for the Nintendo 64, Onimusha was subsequent pitched as a Sengoku-themed recreation for the primary PlayStation console. After reaching across the midway level of improvement, the group determined to change the sport to the then-upcoming PlayStation 2 console. It ended up serving as considered one of Capcom’s first massive releases for Sony’s juggernaut, and with its success it appeared just like the writer had a brand new mainstay franchise. Only one console era later, Onimusha was gone.
The whys and hows of which can be questions all unto their very own, however the finish outcome was that 2006’s Onimusha: Daybreak of Desires appeared to ship the collection limping off the stage for good. Most followers had given up hope by the point a remaster of the primary recreation within the collection was out of the blue launched on fashionable platforms on the tail finish of 2019. Was Capcom lastly contemplating a brand new Onimusha recreation? Years handed with little else to comply with it, and that spark of hope gave the impression to be flickering out. Then in late 2024, the massive information arrived. Not solely was the second recreation within the collection getting a remaster, however a brand new title known as Onimusha: Approach of the Sword was on the best way.
With most of Capcom’s latest main releases making their technique to the Nintendo Change 2, it appeared probably that Approach of the Sword would do the identical. We needed to wait some time for the affirmation, nevertheless it was lastly revealed that Nintendo’s console would get its model of the sport on the identical day as the opposite platforms. That is the primary time an authentic entry within the mainline Onimusha collection is hitting a Nintendo platform even remotely inside its launch window. We’ve already seen a couple of video games on the Change 2 utilizing the RE Engine that powers Onimusha: Approach of the Sword, and I think about a lot of you’ll know what stage of efficiency to anticipate from this model due to that. It’s clearly going to look and run higher on different, extra highly effective platforms, however when you favor handheld play or solely personal a Change 2, I feel what we’ve bought right here is suitable.


Following within the footsteps of many of the earlier Onimusha video games, Capcom has used a well-known particular person’s likeness for the protagonist. To date, the collection has featured Takeshi Kaneshiro, Yusaku Matsuda, and Jean Reno in lead roles. Nicely, they’ve gone and accomplished it this time. In Approach of the Sword, the primary character Musashi Miyamoto’s face is patterned after none aside from Toshiro Mifune himself. He continuously labored with legendary director Akira Kurosawa through the course of his profession, showing in movies similar to Seven Samurai, Yojimbo, Rashomon, The Hidden Fortress, and extra. Maybe extra appropriately, he additionally performed Musashi Miyamoto in Hiroshi Inagaki’s Samurai Trilogy.
That is naturally restricted to his look, as Mifune handed away almost thirty years in the past. Nonetheless, Capcom’s animators have accomplished a wonderful job of capturing his rakish mannerisms for the hero of this recreation, and it’s all the higher for it. Miyamoto is by far essentially the most charismatic and charming protagonist this franchise has seen to date, and that helps push the generally foolish narrative ahead nearly by itself. In the event you’ve performed any of the Onimusha video games earlier than, you may roughly anticipate an analogous stage of narrative right here. The primary character comes into the Oni Gauntlet that provides them wonderful powers, Genma trigger hassle, hero fights monsters, and numerous different characters comply with their very own targets amidst the battle. It serves its function nicely sufficient.
That function is to drive a giant supernatural samurai journey, and that’s what you’ll get in Onimusha: Approach of the Sword. When it was initially unveiled, I used to be considerably involved that the identification of the collection was going to get misplaced in a useless try and chase the Soulslike style. I’m pleased to say that no matter cues have been taken from FromSoftware’s influential work, they’re restricted to those that make sense for an Onimusha recreation. It’s structured and performs like I might anticipate from a contemporary Onimusha recreation, shaking off a lot of the rustier parts from these decades-old video games whereas honoring their need to make you’re feeling like a super-powered samurai battling in opposition to forces of evil. Exploration, puzzle-solving, item-collecting, and upgrading your weapons and instruments stay massive components of the expertise even when they’re not fairly as distinguished as in earlier titles.


The most important strides within the gameplay of Onimusha: Approach of the Sword come within the fight. It has been considerably expanded over the entire earlier video games, and it’s maybe right here the place one can spot some indicators of the Soulslike affect. The one-hit-kill Issen assault remains to be right here, and it feels nearly as good as ever to drag off. It’s also possible to parry incoming assaults, dodge, escape throws, get in sword clashes, and pull off lethal ending strikes. Whereas initially the vary of choices in battles is considerably restricted and the enemies slightly predictable, issues get significantly extra advanced and difficult as the sport goes on. You may modify the problem if issues aren’t fairly proper, however the default problem is a reasonably stable one with out overdoing it. You’re going to should correctly discover ways to combat, although, otherwise you gained’t get all that far.
Certainly, I feel this is likely one of the strongest factors of Onimusha: Approach of the Sword. It’s consistently elevating the bar, nevertheless it by no means feels prefer it’s leaving the participant behind. It should actually take a look at you, in some instances extra strictly than others. Nevertheless it by no means feels unfair about any of this, and it makes positive you’ve got issues mastered to a sure diploma earlier than it begins asking extra of you. By the tip of the sport, you’ll be doing the lethal dance of a seasoned samurai with out even realizing how far you’ve come since these preliminary clumsy battles. There are many methods to enhance your odds when you occur to get actually caught. Capcom correctly nailed the problem curve right here. It’s satisfyingly spicy, nevertheless it desires you to beat its checks.
The Nintendo Change 2 model of Onimusha: Approach of the Sword is kind of comparable in efficiency to the likes of Pragmata and Resident Evil: Requiem on the platform. You may select to repair the framerate to 30 frames per second on this recreation in order for you extra steady efficiency, and that’s an possibility I wouldn’t thoughts seeing put into earlier RE Engine Change 2 video games by way of an replace. Whereas it will be good to have a greater framerate, it by no means felt like I used to be being hindered by the technical efficiency after I opted for the fastened 30 frames per second mode. The decision and visible element comply with swimsuit with the aforementioned video games, taking a noticeable step down from different platforms’ takes whereas nonetheless wanting fairly good for the Change 2 {hardware}. Capcom has a great deal with on the Change 2, and it’s getting higher with every launch.


As a fan of the Onimusha collection, I’m thrilled with how nicely Onimusha: Approach of the Sword has turned out. An enormous hole between the earlier recreation and the most recent one might have led to a variety of outcomes, and I feel we one way or the other ended up with simply concerning the best-case state of affairs. It’s an enormous step past something the collection did earlier than, and but it nonetheless looks like an Onimusha recreation in all the suitable methods. The Change 2 won’t be one of the best platform to expertise it on, nevertheless it holds its personal nicely sufficient to get by. Capcom has had a very unbelievable run of high quality releases this yr, and with the ability to play all of those video games on a handheld console with none important sacrifices continues to impress me.
Model Examined: Nintendo Change 2
Evaluation Copy Supplied by Capcom
You may learn our full Evaluation Coverage and Ethics Assertion right here.