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Engadget"},"content":{"rendered":"<p>Epic Games CEO Tim Sweeney says the company is adjusting Unreal Engine pricing for non-gaming developers in fields like film \/ TV and automotive. \u201cWe haven\u2019t officially announced this, but in the interest of transparency, we want to put it out there,\u201d Sweeney said in a presentation from Unreal Fest 2023 <a data-i13n=\"elm:context_link;elmt:doNotAffiliate;cpos:1;pos:1\" class=\"link\" href=\"https:\/\/twitter.com\/ImmatureGamerX\/status\/1709216675730542972?s=20\" rel=\"nofollow noopener\" target=\"_blank\" data-ylk=\"slk:posted on X;elm:context_link;elmt:doNotAffiliate;cpos:1;pos:1;itc:0\">posted on X<\/a> (formerly Twitter) by @ImmatureGamerX (<a data-i13n=\"elm:context_link;elmt:doNotAffiliate;cpos:2;pos:1\" class=\"link\" href=\"https:\/\/www.gamedeveloper.com\/business\/epic-games-to-update-unreal-engine-pricing-for-devs-outside-game-industry\" rel=\"nofollow noopener\" target=\"_blank\" data-ylk=\"slk:via;elm:context_link;elmt:doNotAffiliate;cpos:2;pos:1;itc:0\">via<\/a> <em>Game Developer<\/em>). The CEO didn\u2019t mention specific pricing but said Epic\u2019s licensing model would resemble those of tools like <a data-i13n=\"cpos:3;pos:1\" href=\"https:\/\/www.engadget.com\/2019-12-10-nvidia-rtx-gpu-maya-2020-arnold-6.html\" data-ylk=\"slk:Maya;cpos:3;pos:1;elm:context_link;itc:0\" class=\"link\">Maya<\/a> and <a data-i13n=\"cpos:4;pos:1\" href=\"https:\/\/www.engadget.com\/adobe-adds-generative-ai-editing-to-photoshop-110034887.html\" data-ylk=\"slk:Photoshop;cpos:4;pos:1;elm:context_link;itc:0\" class=\"link\">Photoshop<\/a>.<br \/>Sweeney sounded (understandably) determined to differentiate Epic\u2019s price hike <a data-i13n=\"cpos:5;pos:1\" href=\"https:\/\/www.engadget.com\/unity-will-start-charging-developers-each-time-their-game-is-installed-214851801.html\" data-ylk=\"slk:from Unity\u2019s;cpos:5;pos:1;elm:context_link;itc:0\" class=\"link\">from Unity\u2019s<\/a>. The latter <a data-i13n=\"cpos:6;pos:1\" href=\"https:\/\/www.engadget.com\/unity-apologizes-and-promises-to-change-its-controversial-game-install-fee-policy-082408455.html\" data-ylk=\"slk:stirred the ire;cpos:6;pos:1;elm:context_link;itc:0\" class=\"link\">stirred the ire<\/a> of countless developers as it announced a per-install pricing model that many smaller developers claimed would have put them out of business. Unity ended up <a data-i13n=\"cpos:7;pos:1\" href=\"https:\/\/www.engadget.com\/bowing-to-pressure-unity-announces-the-terms-of-its-surrender-193422770.html\" data-ylk=\"slk:walking back;cpos:7;pos:1;elm:context_link;itc:0\" class=\"link\">walking back<\/a> many of the plan\u2019s most contentious changes. However, whether the softened stance will prevent a full-on developer exodus remains to be seen. Several months before its pricing fiasco, Unity <a data-i13n=\"cpos:8;pos:1\" href=\"https:\/\/www.engadget.com\/unity-cuts-8-percent-of-its-workforce-in-latest-round-of-layoffs-164057911.html\" data-ylk=\"slk:cut its workforce;cpos:8;pos:1;elm:context_link;itc:0\" class=\"link\">cut its workforce<\/a> for the third time in less than a year.<br \/>Epic\u2019s CEO briefly addressed his company\u2019s recent layoffs, where it <a data-i13n=\"cpos:9;pos:1\" href=\"https:\/\/www.engadget.com\/epic-games-is-laying-off-16-percent-of-its-workforce-and-selling-bandcamp-211830580.html\" data-ylk=\"slk:let go of 16 percent of its workforce;cpos:9;pos:1;elm:context_link;itc:0\" class=\"link\">let go of 16 percent of its workforce<\/a>. \u201cThis was a survival move that was necessary,\u201d Sweeney said. He added that Epic began running into \u201cfinancial problems\u201d about 10 weeks ago, but he sounded satisfied that the move puts Epic back on solid ground. \u201cOne thing, we stabilized our finances so we won\u2019t run out of money as we build the metaverse,\u201d he said. Epic has been bullish on constructing a virtual universe, including a partnership with Meta, Microsoft, and others to<a data-i13n=\"cpos:10;pos:1\" href=\"https:\/\/www.engadget.com\/meta-microsoft-epic-games-metaverse-standards-104553249.html\" data-ylk=\"slk:develop metaverse standards;cpos:10;pos:1;elm:context_link;itc:0\" class=\"link\"> develop metaverse standards<\/a>.<br \/>Sweeney explained that <em>Fortnite<\/em>&#8216;s revenue had subsidized other parts of the company and that it was time for change. He claimed aspects of Epic\u2019s business had grown too reliant on the cash cow. \u201cA funny thing about being funded so heavily by <em>Fortnite<\/em> over the past six years is we&#8217;ve had different parts of our business get disconnected from their revenue streams. We have big teams serving different industry verticals, building this and that set of features for custom clients without revenue to support it,\u201d he said.<br \/>The co-founder sounded as invested as ever in the <a data-i13n=\"cpos:11;pos:1\" href=\"https:\/\/www.engadget.com\/epic-offers-devs-100-percent-of-net-revenue-for-six-months-of-egs-exclusivity-171021764.html\" data-ylk=\"slk:Epic Games Store;cpos:11;pos:1;elm:context_link;itc:0\" class=\"link\">Epic Games Store<\/a>. \u201cWe think the Epic Games Store is a cure to a disease that&#8217;s impacting a lot of the industry right now, where the mobile platforms have become overlords and are extracting vastly higher payment processing fees than any same payment process around there,\u201d he stated. \u201cAnd we&#8217;re fighting that.\u201d The company has taken on <a data-i13n=\"cpos:12;pos:1\" href=\"https:\/\/www.engadget.com\/apple-wants-to-take-the-epic-games-case-to-the-supreme-court-123501115.html\" data-ylk=\"slk:Apple;cpos:12;pos:1;elm:context_link;itc:0\" class=\"link\">Apple<\/a> and <a data-i13n=\"cpos:13;pos:1\" href=\"https:\/\/www.engadget.com\/epic-match-google-antitrust-lawsuit-trial-date-223014942.html\" data-ylk=\"slk:Google\u2019s;cpos:13;pos:1;elm:context_link;itc:0\" class=\"link\">Google\u2019s<\/a> stranglehold on mobile payments.<br \/>Sweeney\u2019s speech wrapped by framing the moment as a crucial turning point laced with optimism. \u201cIn summary, this is a pivotal moment for us,\u201d he explained. \u201cOur commitment now is to operate differently. We are determined to avoid falling back into a precarious position. Through the highs and lows, we promise to support you,\u201d Sweeney said.<br \/>During a broadcast on his page, Instagram head Adam Mosseri has revealed that the social media app has started testing the ability to share Stories to multiple audience lists.<br \/>The SEC is now suing the owner of X after he failed to appear for previously-scheduled testimony, The Wall Street Journal reports.<br \/>Users can now log workouts and food intake directly on smartwatches running Google&#x27;s Wear OS.<br \/>Google has finally released a native Gmail app for Wear OS to coincide with the launch of the Pixel Watch 2. This feature was originally teased back in May at I\/O.<br \/>A rear-wheel drive version of the Lucid Air Pure is the automaker&#x27;s most affordable Air EV yet. It starts at $77,400 and Lucid says it has a range of up to 410 miles on a single charge.<br \/>CD Projekt Red has teamed up with the production company Anonymous Content to make a live action TV show or movie based on Cyberpunk 2077. Everything here is in the early stages and details are scant.<br \/>The 2023 Nobel Prize in Chemistry winners contributed to the discovery and development of quantum dots. Moungi G. Bawendi, Louis E. Brus and Alexei I. Ekimov will share the honors.<br \/>We check out the Sourhouse Goldie, the Brod &amp; Taylor Sourdough Home and The Breadwinner to see which keeps your starter happiest.<br \/>Sony has released its own movie streaming app for PS4 and PS5. Along with being able to buy and rent films, PS Plus Premium subscribers can stream up to 100 movies at no extra cost through Sony Pictures Core.<br \/>Blizzard\u2019s hit dungeon-romping sequel \u2018Diablo IV\u2019 is officially coming to Steam on October 17. The Steam release joins a large patch called \u2018Season of Blood\u2019 that brings tons of quality of life improvements and new content.<br \/>The UK&#x27;s competition regulator is looking into the country&#x27;s cloud services market to find out if companies are engaging in anti-competitive practices. Microsoft and Amazon are by far the biggest players in the market.<br \/>Netflix has nabbed the rights to &#x27;Dead Cells&#x27; for Android and iOS, allowing subscription members access to the game. Additionally, there\u2019s an enhanced version of horror puzzler &#x27;Slayaway Camp&#x27; coming soon.<br \/>Here&#x27;s how to place, edit and interact with customizable widgets in macOS Sonoma.<br \/>Hyundai has reached a deal to adopt Tesla&#x27;s NACS charging standard in North America starting in Q4 2024 in the US, with Canada to follow in the first half of 2025.<br \/>The biggest news stories this morning: Patreon overhauls its platform with free content, Airbnb\u2019s next focus appears to be long-term rentals, Everything announced from Google\u2019s Pixel event.<br \/>Amazon is having a sale on the Apple Watch Series 8 and thanks to a coupon, it&#x27;s down to the lowest price we&#x27;ve seen to date.<br \/>Samsung has unveiled the SmartTag 2, an AirTag-like tracking device that&#x27;s a successor to the original SmartTag released in 2021.<br \/>Amazon is launching the first two Project Kuiper satellites during the Protoflight mission.<br \/>The website formerly known as Twitter has started removing headlines and snippets from posted links, implementing a change Fortune reported in August.<br \/>Amazon is shutting down its short-lived audio app known as Amp. The tool was designed to allow creators to make custom content as modern DJ hosts.<br \/>Subscribe to our two newsletters:<br \/> &#8211; A weekly roundup of our favorite tech deals<br \/> &#8211; A daily dose of the news you need<br \/>Please enter a valid email address<br \/>Please select a newsletter<br \/>By subscribing, you are agreeing to Engadget&#x27;s\u00a0<a target=\"_blank\" rel=\"noopener noreferrer\" class=\"C(engadgetGutter)!\" href=\"https:\/\/legal.yahoo.com\/us\/en\/yahoo\/terms\/otos\/index.html\">Terms<\/a> and\u00a0<a target=\"_blank\" rel=\"noopener noreferrer\" class=\"C(engadgetGutter)!\" href=\"https:\/\/legal.yahoo.com\/us\/en\/yahoo\/privacy\/index.html\">Privacy Policy<\/a>.<\/p>\n<p><a href=\"https:\/\/news.google.com\/rss\/articles\/CBMiY2h0dHBzOi8vd3d3LmVuZ2FkZ2V0LmNvbS91bnJlYWwtZW5naW5lLXdpbGwtZ2V0LW1vcmUtZXhwZW5zaXZlLWJ1dC1ub3QtZm9yLWdhbWUtZGV2cy0xOTE5NTk1MTQuaHRtbNIBZ2h0dHBzOi8vd3d3LmVuZ2FkZ2V0LmNvbS9hbXAvdW5yZWFsLWVuZ2luZS13aWxsLWdldC1tb3JlLWV4cGVuc2l2ZS1idXQtbm90LWZvci1nYW1lLWRldnMtMTkxOTU5NTE0Lmh0bWw?oc=5\">source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Epic Games CEO Tim Sweeney says the company is adjusting Unreal Engine pricing for non-gaming developers in fields like film \/ TV and automotive. \u201cWe haven\u2019t officially announced this, but in the interest of transparency, we want to put it out there,\u201d Sweeney said in a presentation from Unreal Fest 2023 posted on X (formerly [&hellip;]<\/p>\n","protected":false},"author":31,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-77509","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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