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Incredible stuff. This October\u2019s <em>Forza Motorsport <\/em>is aiming to push the boundaries even further, introducing a mode designed for blind players, called <span>Blind Drive Assist<\/span>.<\/p>\n<div class=\"sc-1needdh-1 czxCOT\">\n<div class=\"sc-1needdh-0 jLsF instream-native-video instream-permalink instream-native-video--mobile\">\n<div class=\"sc-1h0epat-0 crfeiW\">\n<div class=\"sc-1wkneyl-4 kDKXjm video-html5-playlist\" data-playlist=\"191355,195371,192516\" data-current=\"191355\">\n<div class=\"sc-1wkneyl-0 hAZDOz video-html5-loaded\">\n<div class=\"sc-1wkneyl-1 jShsAa video-html5-player\">\n<div class=\"sc-lhhce6-0 feVyfl video-html5 autoplay muted mobile\" data-video-id=\"191355\" data-monetizable=\"true\" data-position=\"sidebar\" data-video-title=\"The Open World Racing Game That's Been Gone For A Decade Is Coming Back\" data-video-blog-id=\"9\" data-video-network=\"kotaku\" data-video-duration=\"106\">\n<div class=\"sc-lhhce6-2 emBeiF video-top-bar\">\n<p>The Open World Racing Game That&#8217;s Been Gone For A Decade Is Coming Back<\/p>\n<\/div>\n<p><video disablepictureinpicture=\"\" muted=\"\" playsinline=\"\" width=\"100%\" height=\"100%\" crossorigin=\"anonymous\" preload=\"none\" style=\"max-height:none\"><source data-src=\"https:\/\/vid.kinja.com\/prod\/191355\/191355_240p.mp4\" label=\"240p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/191355\/191355_480p.mp4\" label=\"480p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/191355\/191355_720p.mp4\" label=\"720p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/191355\/191355_1080p.mp4\" label=\"1080p\" type=\"video\/mp4\"\/><track kind=\"captions\" label=\"English\" src=\"https:\/\/kinja.com\/api\/videoupload\/caption\/17292.vtt\" srclang=\"en\"\/><\/video><\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"sc-77igqf-0 fnnahv\">Steve Saylor, a blind games player, has recently tested it out, and <span><a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 erKGZM js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/stevesaylor\/status\/1701270008628736146&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/stevesaylor\/status\/1701270008628736146\" target=\"_blank\" rel=\"noopener noreferrer\">tweeted<\/a><\/span> to describe how the suite of audio cues and customizations work.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">The ensemble of aural guidance appears to combine the co-driver spoken guidance more familiar to rally driving games, in which upcoming turns are described, along with what essentially boils down to sophisticated sonar. A collection of bleeps, bloops and tones that tell a player where their car is on a track relative to its sides and turns, and when they need to brake or accelerate.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\"><strong>Pre-order <em>Forza Motorsport:<\/em><\/strong><em>\u00a0<\/em><span>Amazon<\/span> | <span>Best Buy<\/span> | <span>GameStop<\/span><\/p>\n<p><span class=\"flex-video widescreen\" style=\"width:100%;height:100%\"><iframe data-src=\"https:\/\/kotaku.com\/embed\/inset\/iframe?id=youtube-video-rYgbFegWng8&amp;start=0\" data-chomp-id=\"rYgbFegWng8\" data-recommend-id=\"youtube:\/\/rYgbFegWng8\" id=\"youtube-rYgbFegWng8\" data-recommended=\"false\" class=\"core-inset lazyload\" frameborder=\"0\" scrolling=\"no\" allowfullscreen=\"\" webkitallowfullscreen=\"webkitAllowFullScreen\" mozallowfullscreen=\"mozallowfullscreen\"><\/iframe><span data-chomp-id=\"rYgbFegWng8\" data-recommend-id=\"youtube:\/\/rYgbFegWng8\" id=\"youtube-rYgbFegWng8\" data-recommended=\"false\" class=\"js_recommend\"\/><\/span><figcaption class=\"sc-1ptbguh-0 dHvBHx caption\">Steve Saylor<\/figcaption><\/p>\n<p class=\"sc-77igqf-0 fnnahv\">Saylor was able to play a specific track in the unreleased car-tuning racing game, and described his first attempt to use the audio cues as \u201ca cacophony of sound.\u201d Then, after meticulously adjusting the volume meters and tone levels of all the different sounds to suit him, Saylor said his racing considerably improved. In the video above, he explains how fixing these settings, and getting familiar with the cues, eventually saw him winning a race.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">There\u2019s often a lot of confusion about what \u201cblind\u201d means, with many assuming it\u2019s a term for seeing nothing whatsoever. This isn\u2019t the case; rather, it describes visual impairment, where sight is affected to a degree that vision is seriously altered. Steve Saylor describes this eloquently, with excellent visual explanations, <span>in this video<\/span>.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">With audible indicators informing a player where they are on a track using stereo sound, alongside sonar-like feedback for how close they are to barriers, accompanied by cues for when to brake or accelerate, <em>Forza Motorsport<\/em> becomes an aural experience with visuals to support. Which is, to our knowledge, a first for racing gaming.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">Other accessibility options include removing car collisions for single-player gaming and turning AI cars into ghosts, along with audio descriptions for cutscenes and extremely specific volume options for every aspect of the game\u2019s sounds.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\"><em>Forza Motorsport<\/em>, the eighth game in this branch of the <em>Forza<\/em> franchise, comes from the same studio that has developed every entry, Turn 10 Studios. The studio worked with accessibility consultant Brandon Cole to develop the Blind Drive Assist mode, along with support from Saylor. It\u2019s due out October 10, with four-day early access for those who pay for the eye-wateringly expensive Premium Edition.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\"><strong>Pre-order <em>Forza Motorsport:<\/em><\/strong><em> <\/em><span>Amazon<\/span> | <span>Best Buy<\/span> | <span>GameStop<\/span><\/p>\n<p class=\"sc-77igqf-0 fnnahv\">\u00a0<\/p>\n<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/><br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/forza-motorsport-xbox-blind-accessibility-options-race-1850829331\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Recent Forza games have been trailblazers for upping the ante when it comes to accessibility. 2021&#8217;s Forza Horizon 5 came with in-game sign language for cinematics, and a time-slowing option for those with slower reaction times. Incredible stuff. This October\u2019s Forza Motorsport is aiming to push the boundaries even further, introducing a mode designed for [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":75064,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/8549f9c17610f0f8ea20ca3a157205c1.jpg","fifu_image_alt":"","footnotes":""},"categories":[571],"tags":[],"class_list":["post-75063","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Forza Motorsport Opens Up Accessibility With Blind Drive Assist - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=75063\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Forza Motorsport Opens Up Accessibility With Blind Drive Assist - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Recent Forza games have been trailblazers for upping the ante when it comes to accessibility. 2021&#8217;s Forza Horizon 5 came with in-game sign language for cinematics, and a time-slowing option for those with slower reaction times. Incredible stuff. 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Incredible stuff. 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