<svg width="110" height="18" fill="none" xmlns="http://www.w3.org/2000/svg"><g clip-path="url(#a)" fill="#000"><path d="M79.42 9.335c0-.484.523-.672 1.085-.672.908 0 1.769.282 1.769.282V7.628c-.59-.174-1.193-.241-1.89-.241-1.528 0-2.6.725-2.6 1.908 0 2.299 3.162 1.708 3.162 2.823 0 .551-.495.7-1.218.7-.51 0-1.327-.2-1.916-.406v1.304c.49.195 1.18.378 1.862.378 1.487 0 2.907-.444 2.907-2.043 0-2.218-3.162-1.64-3.162-2.715l.001-.001Zm8.337 1.345c0-1.491.817-2.003 1.783-2.003.643 0 1.32.19 1.774.364V7.696c-.536-.174-1.01-.31-1.802-.31-2.104 0-3.404 1.291-3.404 3.375 0 1.975.938 3.333 3.31 3.333.75 0 1.333-.148 1.976-.364v-1.317c-.723.282-1.279.39-1.775.39-1.044 0-1.862-.484-1.862-2.124v.001ZM42.273 8.596h-.054V7.548h-1.474v6.384h1.581v-3.804c.496-.94 1.099-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.858 0-1.448.336-1.89 1.13Zm19.837 0h-.053V7.548h-1.474v6.384h1.58v-3.804c.497-.94 1.1-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.857 0-1.447.336-1.889 1.13Zm45.76-1.21c-.682 0-1.46.377-2.171.848l-.187.12c-.335-.712-1.005-.967-1.742-.967-.683 0-1.461.35-2.171.82v-.66h-1.501v6.385h1.594V9.35c.59-.39 1.219-.632 1.676-.632.523 0 .844.282.844 1.183v4.032h1.581v-4.57c.59-.39 1.219-.645 1.676-.645.523 0 .845.282.845 1.183v4.032h1.581V9.524c0-1.237-.738-2.137-2.024-2.137h-.001Zm-12.262 5.431c-1.032 0-1.58-.671-1.58-2.07 0-1.398.548-2.07 1.58-2.07s1.568.673 1.568 2.07c0 1.398-.536 2.07-1.568 2.07Zm0-5.43c-2.184 0-3.216 1.411-3.216 3.36 0 1.95 1.032 3.347 3.216 3.347s3.216-1.399 3.216-3.347-1.045-3.36-3.216-3.36ZM73.664 9.336c0-.484.523-.672 1.086-.672.907 0 1.768.282 1.768.282V7.63c-.59-.174-1.193-.241-1.889-.241-1.527 0-2.6.725-2.6 1.908 0 2.299 3.163 1.708 3.163 2.823 0 .551-.496.7-1.22.7-.508 0-1.325-.2-1.915-.406v1.304c.491.195 1.178.378 1.862.378 1.487 0 2.908-.444 2.908-2.043 0-2.218-3.163-1.64-3.163-2.715v-.001Zm-6.86.7c.094-.887.576-1.452 1.366-1.452.845 0 1.099.673 1.099 1.452h-2.466Zm1.38-2.648c-2.037 0-3.096 1.586-3.096 3.32 0 2.38 1.245 3.387 3.267 3.387.817 0 1.523-.109 2.347-.363v-1.32c-.664.244-1.263.391-1.905.391-1.178 0-1.967-.323-2.008-1.72h4.074c.027-.256.054-.497.054-.94 0-1.345-.71-2.756-2.734-2.756ZM56.3 9.483h-1.254V6.257H56.3c1.019 0 1.527.564 1.527 1.573s-.469 1.653-1.527 1.653Zm-.013-4.556h-2.928v9.004h1.688V10.8h1.24c1.916 0 3.31-1.035 3.31-2.97 0-1.935-1.394-2.903-3.31-2.903ZM49.82 12.09c-.51.47-.992.725-1.5.725-.871 0-1.435-.578-1.435-1.935 0-1.465.697-2.231 1.903-2.231.375 0 .764.094 1.032.202v3.239Zm0-4.557c-.47-.094-.805-.149-1.193-.149-2.184 0-3.377 1.466-3.377 3.603 0 2.137 1.193 3.105 2.6 3.105.697 0 1.54-.323 2.05-.753v.591h1.5V4.926h-1.58v2.608Zm-13.565 5.282c-1.031 0-1.58-.671-1.58-2.07 0-1.398.549-2.07 1.58-2.07 1.032 0 1.569.673 1.569 2.07 0 1.397-.537 2.07-1.569 2.07Zm0-5.43c-2.184 0-3.216 1.41-3.216 3.36s1.032 3.347 3.216 3.347c2.185 0 3.216-1.399 3.216-3.347s-1.044-3.36-3.215-3.36Zm47.372 6.545h1.587v-1.64h-1.587v1.64ZM31.608 4.926 29.82 11.82 28.03 4.926h-1.805l.42 1.477-1.575 5.65-1.712-7.128H21.62l2.441 9.005h1.892l1.462-4.815 1.37 4.815h1.892l2.563-9.005h-1.634.001ZM8.973 0C4.025 0 0 4.037 0 9s4.025 9 8.973 9 8.973-4.038 8.973-9-4.026-9-8.973-9ZM.906 9c0-1.173.25-2.287.698-3.293l3.849 10.575A8.095 8.095 0 0 1 .906 9Zm8.067 8.092a8.052 8.052 0 0 1-2.28-.329l2.42-7.055 2.48 6.814c.017.04.037.076.059.112a8.02 8.02 0 0 1-2.68.458Zm1.111-11.885a16 16 0 0 0 .924-.077c.435-.052.383-.693-.051-.667 0 0-1.307.103-2.15.103-.793 0-2.126-.103-2.126-.103-.435-.026-.485.64-.051.667 0 0 .411.052.846.077L8.733 8.66l-1.766 5.311L4.03 5.206c.486-.026.924-.077.924-.077.434-.052.383-.693-.052-.667 0 0-1.306.103-2.15.103-.151 0-.33-.004-.519-.01A8.049 8.049 0 0 1 14.42 3.033c-.035-.003-.069-.007-.105-.007-.792 0-1.355.693-1.355 1.436 0 .667.384 1.231.792 1.897.307.54.666 1.232.666 2.232 0 .692-.266 1.496-.614 2.615l-.806 2.697-2.915-8.698.002.002Zm5.967-.088a8.077 8.077 0 0 1 .989 3.882 8.09 8.09 0 0 1-4.012 6.994l2.464-7.146c.461-1.155.614-2.078.614-2.9 0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":67683,"date":"2023-06-30T12:41:43","date_gmt":"2023-06-30T11:41:43","guid":{"rendered":"https:\/\/pley2win.com\/pc\/danganronpa-devs-are-back-with-another-mystery-banger\/"},"modified":"2023-06-30T12:41:43","modified_gmt":"2023-06-30T11:41:43","slug":"danganronpa-devs-are-back-with-another-mystery-banger","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=67683","title":{"rendered":"Danganronpa Devs Are Back With Another Mystery Banger"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p class=\"sc-77igqf-0 fnnahv\">I would rather not liken <em>Master Detective Archives: Rain Code <\/em>to the games its creative team is best known for, but I can\u2019t help it when Spike Chunsoft and Too Kyo Games\u2019 latest murder mystery sure does invite the comparison. Like <em>Danganronpa <\/em>before it, <em>Rain Code <\/em>is a murder mystery from the mind of Kazutaka Kodaka, adorned in the distinct art style of Rui Komatsuzaki, all to the backdrop of Masafumi Takada\u2019s techno jazz score. Nearly every mechanic has a near 1:1 equivalent to <span><em>Danganronpa<\/em><\/span>, to the point where I play through and wonder if everyone involved would rather be making another one of those titles but can\u2019t because of <span><em>Danganronpa V3<\/em>\u2019s<\/span> <!-- -->damning<span> meta-co<!-- -->mmentary<\/span> about running a series into the ground until it\u2019s beyond recognition. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">Whatever the motivation, <em>Rain Code <\/em>still has a lot of <em>Danganronpa<\/em>\u2019s pink blood running through its veins, and while it takes some time to start living up to its predecessor, it had me wrapped around its finger by its final cases and hopeful that Kodaka may have found a new outlet to indulge his fascination with mysteries without returning to a story that\u2019s long finished.<\/p>\n<figure class=\"sc-1eow4w5-1 fuSEnv align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"0f76d9064b9a67774044babbc5149d9b\" data-recommend-id=\"image:\/\/0f76d9064b9a67774044babbc5149d9b\" data-format=\"jpg\" data-width=\"1280\" data-height=\"720\" data-lightbox=\"true\" data-alt=\"Shinigami is shown wrapping her arm around Yuma in her ghost form.\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 fDJNBs has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:1280px\" data-alt=\"Shinigami is shown wrapping her arm around Yuma in her ghost form.\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hide=\"false\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 knmQPh js_lightbox-wrapper\"><\/p>\n<div style=\"padding-bottom:56.3%\" class=\"sc-1eow4w5-3 hGpdBg\"><picture class=\"sc-epkw7d-0 diKDHf lazy-picture\"><source media=\"(max-width: 37.31em)\" type=\"image\/jpeg\" srcset=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_645\/0f76d9064b9a67774044babbc5149d9b.jpg\"\/><source media=\"(min-width: 37.37em)\" type=\"image\/jpeg\" srcset=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_1315\/0f76d9064b9a67774044babbc5149d9b.jpg\"\/><img decoding=\"async\" alt=\"Shinigami is shown wrapping her arm around Yuma in her ghost form.\" data-chomp-id=\"0f76d9064b9a67774044babbc5149d9b\" data-format=\"jpg\" data-alt=\"Shinigami is shown wrapping her arm around Yuma in her ghost form.\" data-anim-src=\"\" src=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_645\/0f76d9064b9a67774044babbc5149d9b.jpg\"\/><\/picture><\/div>\n<p><\/span><\/p>\n<p><figcaption class=\"sc-7s1ndr-0 ljxJEn no-caption\">Screenshot<!-- -->: <!-- -->Spike Chunsoft \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"0f76d9064b9a67774044babbc5149d9b\" data-recommend-id=\"image:\/\/0f76d9064b9a67774044babbc5149d9b\" data-format=\"jpg\" data-width=\"1280\" data-height=\"720\" data-lightbox=\"true\" data-alt=\"Shinigami is shown wrapping her arm around Yuma in her ghost form.\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 fnnahv\"><em>Rain Code <\/em>follows a detective-in-training Yuma Kokohead in a world where detectives are superpowered figures respected around the world. He\u2019s an amnesiac who\u2019s made a deal with a death god named Shinigami who takes the form of a purple puffball ghost with a love of carnage and death, all while basking in it with lighthearted whimsy. Much like Kodaka\u2019s previous work, the game uses the two characters\u2019 contrasting views of the world to constantly oscillate between dire stakes and absurdist humor but uses its supernatural framing to crank the team\u2019s usual antics up to an inevitable over-the-top conclusion. Much of <em>Rain Code <\/em>feels like Kodaka\u2019s writing style at his most unhinged, no longer bound by the limitations of a (relatively) grounded setting and free to use magic, superpowers, and god-like entities to justify some wild imagery, for better or worse.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">For the first few chapters, I was put off by <em>Rain Code<\/em>\u2019s supernatural elements and how they framed the mystery-solving. As Yuma and Shinigami stumble into solving crimes around the city of Kanai Ward, Shinigami opens up a pocket dimension to a Mystery Labyrinth. These are pretty comparable to a Palace in <em>Persona 5<\/em> in that they are physical manifestations of the mystery itself. Every question there is about a case is given a literal form, whether that be doors to walk through to answer a multiple-choice question or an enemy that Yuma must fight with a truth-bearing blade to literally <span>cut through their arguments<\/span> as they appear in text on the screen. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\"><em>Danganronpa <\/em>represented these same concepts through mini-games that were more symbolic, such as imagining yourself snowboarding down a slope and choosing paths representing answers as you made deductions. <em>Rain Code <\/em>uses the Mystery Labyrinth to give everything a diegetic place in its world. I admire the commitment to the bit, but the framing initially felt like it was the game bending over backward to bring <em>Danganronpa<\/em> mechanics into a legally distinct format in a way that justified every moment of deduction and reasoning in a tangible way, rather than a conceptual one.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">It wasn\u2019t until later chapters where <em>Rain Code <\/em>started to really reckon with the reality of using the Mystery Labyrinth that I started to buy in. Shinigami is a ghost when she and Yuma are in the real world, but once they enter the Labyrinth, she sheds her mascot character design for her true form: which is a tall, gothic woman who reaps upon the souls of the culprit at the end of each case. Once Yuma is confronted with the truth, he is also confronted with the cost of finding it. Unlike <em>Danganronpa<\/em>, this method and outcome aren\u2019t forced on Yuma, he just continually falls on it as he\u2019s put on his back foot. At its core, <em>Rain Code <\/em>is about the pursuit of the truth and its consequences, but while Shinigami leaves bodies in her wake, the game posits that the truth isn\u2019t meant to be morally right or wrong. In exposing it, people can build from the truth rather than tear themselves down further.<\/p>\n<aside contenteditable=\"false\" class=\"sc-cqxoak-0 gcHTWO align--fullbleed js_lazy-image\">\n<section title=\"Master Detective Archives: Rain Code\" class=\"sc-blwhls-12 gviqGa reviewbox-inset\">\n<div class=\"sc-blwhls-2 hDyKDY\">\n<div class=\"sc-blwhls-10 cqrngw\">\n<div class=\"sc-blwhls-11 iXVuDa\"><img draggable=\"auto\" sizes=\"(max-width: 520px) 470px,800px\" srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_80,pg_1,q_80,w_80\/ea2f179d3ac264cf39909e0269cba5c8.jpg 80w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_65,pg_1,q_60,w_95\/ea2f179d3ac264cf39909e0269cba5c8.jpg 95w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_78,pg_1,q_60,w_140\/ea2f179d3ac264cf39909e0269cba5c8.jpg 140w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_149,pg_1,q_60,w_265\/ea2f179d3ac264cf39909e0269cba5c8.jpg 265w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_191,pg_1,q_60,w_340\/ea2f179d3ac264cf39909e0269cba5c8.jpg 340w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_275,pg_1,q_60,w_490\/ea2f179d3ac264cf39909e0269cba5c8.jpg 490w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_362,pg_1,q_60,w_645\/ea2f179d3ac264cf39909e0269cba5c8.jpg 645w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_416,pg_1,q_60,w_740\/ea2f179d3ac264cf39909e0269cba5c8.jpg 740w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_542,pg_1,q_60,w_965\/ea2f179d3ac264cf39909e0269cba5c8.jpg 965w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_655,pg_1,q_60,w_1165\/ea2f179d3ac264cf39909e0269cba5c8.jpg 1165w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_739,pg_1,q_60,w_1315\/ea2f179d3ac264cf39909e0269cba5c8.jpg 1315w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_824,pg_1,q_60,w_1465\/ea2f179d3ac264cf39909e0269cba5c8.jpg 1465w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,g_center,h_900,pg_1,q_60,w_1600\/ea2f179d3ac264cf39909e0269cba5c8.jpg 1600w\" data-chomp-id=\"ea2f179d3ac264cf39909e0269cba5c8\" data-format=\"jpg\" data-anim-src=\"\"\/><\/div>\n<\/div>\n<div class=\"sc-blwhls-3 eaMiiM\">\n<div class=\"sc-blwhls-4 eEhZVA\">\n<h2 class=\"sc-blwhls-0 cOoqCt\">Master Detective Archives: Rain Code<\/h2>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"sc-blwhls-9 bFOhGS\">\n<h2 class=\"sc-blwhls-0 cOoqCt\">Master Detective Archives: Rain Code<\/h2>\n<div class=\"sc-blwhls-5 hFxSfn\">\n<div class=\"sc-blwhls-6 cAwfri\">\n<h2 class=\"sc-blwhls-7 gaQlWF\">BACK-OF-THE-BOX QUOTE<\/h2>\n<p class=\"sc-blwhls-8 hFvMiy\">\u201cIt\u2019s legally distinct! But also has pink blood!\u201d<\/p>\n<\/div>\n<div class=\"sc-blwhls-6 cAwfri\">\n<h2 class=\"sc-blwhls-7 gaQlWF\">TYPE OF GAME<\/h2>\n<p class=\"sc-blwhls-8 hFvMiy\">Murder mystery detective game with a supernatural twist<\/p>\n<\/div>\n<div class=\"sc-blwhls-6 cAwfri\">\n<h2 class=\"sc-blwhls-7 gaQlWF\">LIKED<\/h2>\n<p class=\"sc-blwhls-8 hFvMiy\">Clever cases, juggles camp, devastating reveals, and a soundtrack full of bangers<\/p>\n<\/div>\n<div class=\"sc-blwhls-6 cAwfri\">\n<h2 class=\"sc-blwhls-7 gaQlWF\">DISLIKED<\/h2>\n<p class=\"sc-blwhls-8 hFvMiy\">Frequent framerate drops, your mileage may vary on the supernatural elements<\/p>\n<\/div>\n<div class=\"sc-blwhls-6 cAwfri\">\n<h2 class=\"sc-blwhls-7 gaQlWF\">DEVELOPER<\/h2>\n<p class=\"sc-blwhls-8 hFvMiy\">Spike Chunsoft and Too Kyo Games<\/p>\n<\/div>\n<div class=\"sc-blwhls-6 cAwfri\">\n<h2 class=\"sc-blwhls-7 gaQlWF\">RELEASE DATE<\/h2>\n<p class=\"sc-blwhls-8 hFvMiy\">June 30, 2023<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<\/aside>\n<p class=\"sc-77igqf-0 fnnahv\">This is why <em>Rain Code <\/em>constantly invites comparisons to Kodaka\u2019s most prolific work. If it weren\u2019t for all the clear mechanical and artistic parallels, that baseline belief in people is the symmetry that connects this team\u2019s past and present work. <em>Rain Code<\/em>\u2019s latter chapters invoke the same outburst of emotions that this team is best known for, even if it takes its time getting there. In many ways, its narrative and mysteries get messy, sometimes diluted by the supernatural framing rather than enhanced by it. But despite my initial misgivings, I was surprised at how well it came together. Given this team\u2019s history, I probably should\u2019ve trusted <em>Rain Code<\/em> to get me by the end.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">All the framing aside, <em>Rain Code<\/em> does feel rough around the edges from a technical standpoint. Rather than using the 2D sprite-based visual novel style of <em>Danganronpa<\/em>, pretty much everything in <em>Rain Code <\/em>is rendered in 3D, and this game chugs something fierce on Switch. Whether it\u2019s during the exploration segments through Kanai Ward or the action-oriented setpieces within the Mystery Labyrinth, the game often feels like it\u2019s struggling to hold itself together. While third-person, 3D setup gives <em>Rain Code <\/em>its own flavor and allows the game some pretty spectacular visual moments (the neon-soaked cyberpunk aesthetic of Kanai Ward looks great when it\u2019s not in motion), there were stretches of time where it felt like the game needed another pass for technical polish.<\/p>\n<figure class=\"sc-1eow4w5-1 fuSEnv align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"23aa2484b76b8e3b6544f66b43019674\" data-recommend-id=\"image:\/\/23aa2484b76b8e3b6544f66b43019674\" data-format=\"jpg\" data-width=\"1280\" data-height=\"720\" data-lightbox=\"true\" data-alt=\"Yuma is seen striking through a false claim in the Mystery Labyrinth.\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 fDJNBs has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:1280px\" data-alt=\"Yuma is seen striking through a false claim in the Mystery Labyrinth.\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hide=\"false\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 knmQPh js_lightbox-wrapper\"><\/p>\n<div style=\"padding-bottom:56.3%\" class=\"sc-1eow4w5-3 hGpdBg\"><picture class=\"sc-epkw7d-0 diKDHf lazy-picture\"><source media=\"(max-width: 37.31em)\" type=\"image\/jpeg\" srcset=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_645\/23aa2484b76b8e3b6544f66b43019674.jpg\"\/><source media=\"(min-width: 37.37em)\" type=\"image\/jpeg\" srcset=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_1315\/23aa2484b76b8e3b6544f66b43019674.jpg\"\/><img decoding=\"async\" alt=\"Yuma is seen striking through a false claim in the Mystery Labyrinth.\" data-chomp-id=\"23aa2484b76b8e3b6544f66b43019674\" data-format=\"jpg\" data-alt=\"Yuma is seen striking through a false claim in the Mystery Labyrinth.\" data-anim-src=\"\" src=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_645\/23aa2484b76b8e3b6544f66b43019674.jpg\"\/><\/picture><\/div>\n<p><\/span><\/p>\n<p><figcaption class=\"sc-7s1ndr-0 ljxJEn no-caption\">Screenshot<!-- -->: <!-- -->Spike Chunsoft \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"23aa2484b76b8e3b6544f66b43019674\" data-recommend-id=\"image:\/\/23aa2484b76b8e3b6544f66b43019674\" data-format=\"jpg\" data-width=\"1280\" data-height=\"720\" data-lightbox=\"true\" data-alt=\"Yuma is seen striking through a false claim in the Mystery Labyrinth.\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 fnnahv\">At a certain point, I think I became desensitized to the framerate drops and bought into the concept and was happy to dive into Mystery Labyrinth. Comparatively, <em>Rain Code<\/em>\u2019s cases aren\u2019t quite as elaborate as its predecessor\u2019s, but they each had satisfying mysteries and an explosive human element at their core. Even when I would feel skeptical about a reveal, <em>Rain Code <\/em>would quickly point to a clue I\u2019d long forgotten that tied things together. Some solutions might have felt farfetched, but within the world it established, these cases felt airtight and satisfying to solve, even when the conclusion was devastating to watch unfold.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\"><em>Rain Code <\/em>is built by a team that knows how to make these kinds of games, and as a long-time fan of the themes Kodaka tends to write around, I was pretty moved by the end even though it nearly lost me in the beginning. If you\u2019ve never been a fan of Kodaka\u2019s mix of camp, heavyhanded themes, and theatrics, <em>Rain Code <\/em>will likely not grab you. But despite it feeling like <em>Danganronpa<\/em>\u2019s distant cousin, it makes it clear this team doesn\u2019t have to lean on Monokuma\u2019s death game as a crutch and can build something new upon its bones instead. Hopefully, this means Kodaka can continue to let old things die on their own terms and make new things instead.<\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/master-detective-archives-switch-review-danganronpa-1850592843\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I would rather not liken Master Detective Archives: Rain Code to the games its creative team is best known for, but I can\u2019t help it when Spike Chunsoft and Too Kyo Games\u2019 latest murder mystery sure does invite the comparison. Like Danganronpa before it, Rain Code is a murder mystery from the mind of Kazutaka [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":67684,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/fd55437c2389edbd3a093839ded4fd5e.jpg","fifu_image_alt":"","footnotes":""},"categories":[571],"tags":[],"class_list":["post-67683","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Danganronpa Devs Are Back With Another Mystery Banger - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=67683\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Danganronpa Devs Are Back With Another Mystery Banger - Gaming News\" \/>\n<meta property=\"og:description\" content=\"I would rather not liken Master Detective Archives: Rain Code to the games its creative team is best known for, but I can\u2019t help it when Spike Chunsoft and Too Kyo Games\u2019 latest murder mystery sure does invite the comparison. 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