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Finds Frightening Things by Scanning Dark Worlds"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div id=\"post-51640\">\n<div class=\"featured-thumbnail\">\n\t\t\t<img loading=\"lazy\" width=\"850\" height=\"483\" src=\"https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-1-850x483.png\" class=\"attachment-newspaperly-slider size-newspaperly-slider wp-post-image\" alt=\"LIDAR.EXE - a human silhouette in an environment made of white dots\" decoding=\"async\" srcset=\"https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-1-850x483.png 850w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-1-300x170.png 300w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-1-733x416.png 733w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-1-150x85.png 150w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-1-768x436.png 768w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-1-1536x872.png 1536w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-1.png 1819w\" sizes=\"auto, (max-width: 850px) 100vw, 850px\"\/>\t\t<\/div>\n<p>\t\t<!-- .entry-header --><\/p>\n<div class=\"entry-content\">\n<p><em>LIDAR.EXE<\/em> explores an eerie place where it\u2019s far too dark to see. You have to use a scanner to look through your environment, but you might not like what you find.<\/p>\n<p>It\u2019s impossible to see anything in this game\u2019s pitch black world. At least, not without the help of your Lidar scanner. This tool pings the area around it with a signal, indicating where walls, structures, and creatures were when you did the scan. This is a handy way of being able to \u2018see\u2019 what\u2019s around you, as the signal remains as points of colored light on the object. As you scan multiple times, you\u2019ll steadily make the world come into existence around you. It gives you some ability to get around, and the tiniest bit of comfort in a place where you can\u2019t see ANYTHING.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter wp-image-51642\" src=\"https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-2.png\" alt=\"LIDAR.EXE - an old factory made up of white dots\" width=\"740\" height=\"462\" srcset=\"https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-2.png 1343w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-2-300x187.png 300w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-2-666x416.png 666w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-2-150x94.png 150w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-2-768x480.png 768w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-2-850x531.png 850w\" sizes=\"auto, (max-width: 740px) 100vw, 740px\"\/><\/p>\n<p>But something seems to be down here with you. Errant signals show something humanoid seems to be skulking about. You\u2019ll ping an area and see a humanoid shape that was standing there the moment you hit the button. Is it still there, though? And if not, where has it wandered off to next? The most your scanner can tell you is that it WAS there. So, even as you bring the world into existence around you, you\u2019re still left in the dark, in a sense. You have no clue where the creature is \u2013 only that it exists. And that it was close to you a moment before. At this point, all you can do is keep exploring, watching the aftereffects of the creature\u2019s strange behaviors as you move steadily deeper into this frightening place.<\/p>\n<p><em>LIDAR.EXE<\/em> does a fantastic job of letting you know, but also not know, about the thing that\u2019s stalking you. You can get hints of its presence, but you\u2019ll never fully know what\u2019s it\u2019s doing. You just get an afterimage of where it was, creating this sense of being disconnected and helpless as you watch it steadily grow closer.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter wp-image-51643\" src=\"https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-3.png\" alt=\"LIDAR.EXE - a world made of colored dots. HELP is written on the wall\" width=\"740\" height=\"413\" srcset=\"https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-3.png 1862w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-3-300x167.png 300w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-3-740x413.png 740w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-3-150x84.png 150w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-3-768x429.png 768w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-3-1536x857.png 1536w, https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-3-850x474.png 850w\" sizes=\"auto, (max-width: 740px) 100vw, 740px\"\/><\/p>\n<p><em>LIDAR.EXE is available now on itch.io.<\/em><\/p>\n<h3 class=\"awpa-title\"\/>\n<div class=\"wp-post-author-wrap wp-post-author-shortcode left\">\n<div class=\"wp-post-author\">\n<div class=\"awpa-img awpa-author-block square\">\n                <img alt=\"\" src=\"https:\/\/secure.gravatar.com\/avatar\/ce572e86de18cc04f09fdc01b394453b?s=150&amp;d=mm&amp;r=g\" srcset=\"https:\/\/secure.gravatar.com\/avatar\/ce572e86de18cc04f09fdc01b394453b?s=300&amp;d=mm&amp;r=g 2x\" class=\"avatar avatar-150 photo\" height=\"150\" width=\"150\" loading=\"lazy\" decoding=\"async\"\/>\n            <\/div>\n<div class=\"wp-post-author-meta awpa-author-block\">\n<h4 class=\"awpa-display-name\">&#13;<br \/>\n                    Joel Couture&#13;<br \/>\n                <\/h4>\n<div class=\"wp-post-author-meta-bio\">\n<p>Joel has been covering indie games for various sites including IndieGames.com, Siliconera, Gamasutra, Warp Door, CG Magazine, and more over the past seven years, and has written book-length studies on Undertale and P.T.. Joel is constantly on the lookout for digital experiences that push the boundaries of what games can be, and seeks to delve into the creative process, meanings, and emotion labor that goes into the work of artists worldwide.<\/p>\n<\/p><\/div><\/div><\/div><\/div><\/div>\n<p><!-- .entry-content -->\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/indiegamesplus.com\/lidar-exe-review\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>LIDAR.EXE explores an eerie place where it\u2019s far too dark to see. You have to use a scanner to look through your environment, but you might not like what you find. It\u2019s impossible to see anything in this game\u2019s pitch black world. At least, not without the help of your Lidar scanner. This tool pings [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":59794,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/indiegamesplus.com\/wp-content\/uploads\/2023\/05\/lidar-exe-1.png","fifu_image_alt":"","footnotes":""},"categories":[567],"tags":[],"class_list":["post-59793","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-featured-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&#039;LIDAR.EXE&#039; Finds Frightening Things by Scanning Dark Worlds - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=59793\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"&#039;LIDAR.EXE&#039; Finds Frightening Things by Scanning Dark Worlds - Gaming News\" \/>\n<meta property=\"og:description\" content=\"LIDAR.EXE explores an eerie place where it\u2019s far too dark to see. 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