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0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":54674,"date":"2023-03-30T07:10:49","date_gmt":"2023-03-30T06:10:49","guid":{"rendered":"https:\/\/pley2win.com\/pc\/how-god-of-war-ragnaroks-sound-effects-were-made-by-hand\/"},"modified":"2023-03-30T07:10:49","modified_gmt":"2023-03-30T06:10:49","slug":"how-god-of-war-ragnaroks-sound-effects-were-made-by-hand","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=54674","title":{"rendered":"How God Of War Ragnarok&#8217;s Sound Effects Were Made By Hand"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<figure class=\"sc-1eow4w5-1 fuSEnv align--bleed js_marquee-assetfigure\" data-id=\"85a72f8a40aeea1ba18ed2687dbea814\" data-recommend-id=\"image:\/\/85a72f8a40aeea1ba18ed2687dbea814\" data-format=\"gif\" data-width=\"814\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A pair of toilet plungers recreating the sound of a horse\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\"><span data-id=\"85a72f8a40aeea1ba18ed2687dbea814\" data-recommend-id=\"image:\/\/85a72f8a40aeea1ba18ed2687dbea814\" data-format=\"gif\" data-width=\"814\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A pair of toilet plungers recreating the sound of a horse\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<div class=\"sc-r43lxo-1 cwnrYD\">\n<p class=\"sc-77igqf-0 fnnahv\">Most video game studios, or at least the bigger ones, will have experience with Foley, a long-standing craft that revolves around creating cinematic sound effects using everyday objects.<\/p>\n<div class=\"sc-1needdh-1 eZHmRR\">\n<div class=\"sc-1needdh-0 kmfrJn instream-native-video instream-permalink instream-native-video--mobile\">\n<div class=\"sc-1h0epat-0 iCJnlJ\">\n<div class=\"sc-1wkneyl-4 kDKXjm video-html5-playlist\" data-playlist=\"193348,192804,191709\" data-current=\"193348\">\n<div class=\"sc-1wkneyl-0 hAZDOz video-html5-loaded\">\n<div class=\"sc-1wkneyl-1 jShsAa video-html5-player\">\n<div class=\"sc-lhhce6-0 JrwKz video-html5 autoplay muted mobile\" data-video-id=\"193348\" data-monetizable=\"true\" data-position=\"sidebar\" data-video-title=\"God Of War Is Still The GOAT For Opening Boss Fights\" data-video-blog-id=\"9\" data-video-network=\"kotaku\" data-video-duration=\"223\">\n<div class=\"sc-lhhce6-2 emBeiF video-top-bar\">\n<p>God Of War Is Still The GOAT For Opening Boss Fights<\/p>\n<\/div>\n<p><video disablepictureinpicture=\"\" muted=\"\" playsinline=\"\" width=\"100%\" height=\"100%\" crossorigin=\"anonymous\" preload=\"none\" style=\"max-height:none\"><source data-src=\"https:\/\/vid.kinja.com\/prod\/193348\/193348_240p.mp4\" label=\"240p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/193348\/193348_480p.mp4\" label=\"480p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/193348\/193348_720p.mp4\" label=\"720p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/193348\/193348_1080p.mp4\" label=\"1080p\" type=\"video\/mp4\"\/><track kind=\"captions\" label=\"English\" src=\"https:\/\/kinja.com\/api\/videoupload\/caption\/18794.vtt\" srclang=\"en\"\/><\/video><\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"sc-77igqf-0 fnnahv\">It\u2019s nothing new. Many of <em>Star Wars\u2019<\/em> most iconic sounds were made using stuff <span>like TV tubes and vacuum cleaners<\/span>, and there are loads of excellent features on the internet showing how everyone from <span>Bungie <\/span>to<span> Naughty Dog<\/span> have<!-- --> used Foley to bring their own games to life. Even <em>Unpacking<\/em>, a cute little pixel game about putting things on shelves<!-- -->, <span>featured over <em>14,000 <\/em>different sound effects<\/span>. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">Today it\u2019s <em>God of War Ragnarok\u2019s<\/em> turn,<span> in this excellent<!-- --> video put together by <em>Wired<\/em><\/span>, <!-- -->and this is already one of my all-time favourites, mostly <!-- -->because of the sheer <em>volume <\/em>of effects it shows. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">Meeting PlayStation Studios\u2019 Joanna Fang, we get to see how loads of the game\u2019s crunchiest, squelchiest sound effects were made. A galloping horse\u2019s hooves are actually just a pair of toilet plungers. Kratos smashing an enemy\u2019s skull in is actually Fang crushing a melon with a crowbar. One of the most interesting is that you can get a perfect replica of snow crunching underfoot by&#8230;walking on coal instead. <\/p>\n<p><span class=\"flex-video widescreen\" style=\"width:100%;height:100%\"><iframe data-src=\"https:\/\/kotaku.com\/embed\/inset\/iframe?id=youtube-video-WFVLWo5B81w&amp;start=0\" data-chomp-id=\"WFVLWo5B81w\" data-recommend-id=\"youtube:\/\/WFVLWo5B81w\" id=\"youtube-WFVLWo5B81w\" data-recommended=\"false\" class=\"core-inset lazyload\" frameborder=\"0\" scrolling=\"no\" allowfullscreen=\"\" webkitallowfullscreen=\"webkitAllowFullScreen\" mozallowfullscreen=\"mozallowfullscreen\"><\/iframe><span data-chomp-id=\"WFVLWo5B81w\" data-recommend-id=\"youtube:\/\/WFVLWo5B81w\" id=\"youtube-WFVLWo5B81w\" data-recommended=\"false\" class=\"js_recommend\"\/><\/span><figcaption class=\"sc-1ptbguh-0 kGTBpz caption\">How This Woman Creates God of War\u2019s Sound Effects | Obsessed | WIRED<\/figcaption><\/p>\n<p class=\"sc-77igqf-0 fnnahv\">I love that the sound of floorboards is made by just slapping a shipping pallet. That twisting some leather sounds like someone being <em>strangled<\/em>. And that to get the sound of someone punching a dude wearing armour they&#8230;OK, used a boxing glove to punch some armour.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">Like I\u2019ve said, there\u2019s nothing particularly new or relevatory here, Foley is a relatively ancient craft in modern show business, but this video is a fantastic example of showing the depth and variety of sounds that can be produced in a single room, and how a Foley artist\u2019s passion for the job can be one of the most important\u2014if also unsung\u2014parts of our experience with a game. <\/p>\n<\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/god-of-war-ragnarok-sound-effects-making-of-foley-1850281671\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Most video game studios, or at least the bigger ones, will have experience with Foley, a long-standing craft that revolves around creating cinematic sound effects using everyday objects. God Of War Is Still The GOAT For Opening Boss Fights It\u2019s nothing new. Many of Star Wars\u2019 most iconic sounds were made using stuff like TV [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":54675,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/85a72f8a40aeea1ba18ed2687dbea814.gif","fifu_image_alt":"","footnotes":""},"categories":[571],"tags":[],"class_list":["post-54674","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How God Of War Ragnarok&#039;s Sound Effects Were Made By Hand - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=54674\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How God Of War Ragnarok&#039;s Sound Effects Were Made By Hand - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Most video game studios, or at least the bigger ones, will have experience with Foley, a long-standing craft that revolves around creating cinematic sound effects using everyday objects. 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Many of Star Wars\u2019 most iconic sounds were made using stuff like TV [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pley2win.com\/?p=54674\" \/>\n<meta property=\"og:site_name\" content=\"Gaming News\" \/>\n<meta property=\"article:published_time\" content=\"2023-03-30T06:10:49+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/85a72f8a40aeea1ba18ed2687dbea814.gif\" \/>\n<meta name=\"author\" content=\"pley2win\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:image\" content=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/85a72f8a40aeea1ba18ed2687dbea814.gif\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"pley2win\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"How God Of War Ragnarok's Sound Effects Were Made By Hand - Gaming News","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/pley2win.com\/?p=54674","og_locale":"en_US","og_type":"article","og_title":"How God Of War Ragnarok's Sound Effects Were Made By Hand - Gaming News","og_description":"Most video game studios, or at least the bigger ones, will have experience with Foley, a long-standing craft that revolves around creating cinematic sound effects using everyday objects. God Of War Is Still The GOAT For Opening Boss Fights It\u2019s nothing new. Many of Star Wars\u2019 most iconic sounds were made using stuff like TV [&hellip;]","og_url":"https:\/\/pley2win.com\/?p=54674","og_site_name":"Gaming News","article_published_time":"2023-03-30T06:10:49+00:00","og_image":[{"url":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/85a72f8a40aeea1ba18ed2687dbea814.gif","type":"","width":"","height":""}],"author":"pley2win","twitter_card":"summary_large_image","twitter_image":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/85a72f8a40aeea1ba18ed2687dbea814.gif","twitter_misc":{"Written by":"pley2win","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/pley2win.com\/?p=54674#article","isPartOf":{"@id":"https:\/\/pley2win.com\/?p=54674"},"author":{"name":"pley2win","@id":"https:\/\/pley2win.com\/#\/schema\/person\/abf11620d7b4805f5f298fb9c0a56d0d"},"headline":"How God Of War Ragnarok&#8217;s Sound Effects Were Made By Hand","datePublished":"2023-03-30T06:10:49+00:00","mainEntityOfPage":{"@id":"https:\/\/pley2win.com\/?p=54674"},"wordCount":359,"commentCount":0,"publisher":{"@id":"https:\/\/pley2win.com\/#\/schema\/person\/abf11620d7b4805f5f298fb9c0a56d0d"},"image":{"@id":"https:\/\/pley2win.com\/?p=54674#primaryimage"},"thumbnailUrl":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/85a72f8a40aeea1ba18ed2687dbea814.gif","articleSection":["PC"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/pley2win.com\/?p=54674#respond"]}]},{"@type":"WebPage","@id":"https:\/\/pley2win.com\/?p=54674","url":"https:\/\/pley2win.com\/?p=54674","name":"How God Of War Ragnarok's Sound Effects Were Made By Hand - 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