<svg width="110" height="18" fill="none" xmlns="http://www.w3.org/2000/svg"><g clip-path="url(#a)" fill="#000"><path d="M79.42 9.335c0-.484.523-.672 1.085-.672.908 0 1.769.282 1.769.282V7.628c-.59-.174-1.193-.241-1.89-.241-1.528 0-2.6.725-2.6 1.908 0 2.299 3.162 1.708 3.162 2.823 0 .551-.495.7-1.218.7-.51 0-1.327-.2-1.916-.406v1.304c.49.195 1.18.378 1.862.378 1.487 0 2.907-.444 2.907-2.043 0-2.218-3.162-1.64-3.162-2.715l.001-.001Zm8.337 1.345c0-1.491.817-2.003 1.783-2.003.643 0 1.32.19 1.774.364V7.696c-.536-.174-1.01-.31-1.802-.31-2.104 0-3.404 1.291-3.404 3.375 0 1.975.938 3.333 3.31 3.333.75 0 1.333-.148 1.976-.364v-1.317c-.723.282-1.279.39-1.775.39-1.044 0-1.862-.484-1.862-2.124v.001ZM42.273 8.596h-.054V7.548h-1.474v6.384h1.581v-3.804c.496-.94 1.099-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.858 0-1.448.336-1.89 1.13Zm19.837 0h-.053V7.548h-1.474v6.384h1.58v-3.804c.497-.94 1.1-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.857 0-1.447.336-1.889 1.13Zm45.76-1.21c-.682 0-1.46.377-2.171.848l-.187.12c-.335-.712-1.005-.967-1.742-.967-.683 0-1.461.35-2.171.82v-.66h-1.501v6.385h1.594V9.35c.59-.39 1.219-.632 1.676-.632.523 0 .844.282.844 1.183v4.032h1.581v-4.57c.59-.39 1.219-.645 1.676-.645.523 0 .845.282.845 1.183v4.032h1.581V9.524c0-1.237-.738-2.137-2.024-2.137h-.001Zm-12.262 5.431c-1.032 0-1.58-.671-1.58-2.07 0-1.398.548-2.07 1.58-2.07s1.568.673 1.568 2.07c0 1.398-.536 2.07-1.568 2.07Zm0-5.43c-2.184 0-3.216 1.411-3.216 3.36 0 1.95 1.032 3.347 3.216 3.347s3.216-1.399 3.216-3.347-1.045-3.36-3.216-3.36ZM73.664 9.336c0-.484.523-.672 1.086-.672.907 0 1.768.282 1.768.282V7.63c-.59-.174-1.193-.241-1.889-.241-1.527 0-2.6.725-2.6 1.908 0 2.299 3.163 1.708 3.163 2.823 0 .551-.496.7-1.22.7-.508 0-1.325-.2-1.915-.406v1.304c.491.195 1.178.378 1.862.378 1.487 0 2.908-.444 2.908-2.043 0-2.218-3.163-1.64-3.163-2.715v-.001Zm-6.86.7c.094-.887.576-1.452 1.366-1.452.845 0 1.099.673 1.099 1.452h-2.466Zm1.38-2.648c-2.037 0-3.096 1.586-3.096 3.32 0 2.38 1.245 3.387 3.267 3.387.817 0 1.523-.109 2.347-.363v-1.32c-.664.244-1.263.391-1.905.391-1.178 0-1.967-.323-2.008-1.72h4.074c.027-.256.054-.497.054-.94 0-1.345-.71-2.756-2.734-2.756ZM56.3 9.483h-1.254V6.257H56.3c1.019 0 1.527.564 1.527 1.573s-.469 1.653-1.527 1.653Zm-.013-4.556h-2.928v9.004h1.688V10.8h1.24c1.916 0 3.31-1.035 3.31-2.97 0-1.935-1.394-2.903-3.31-2.903ZM49.82 12.09c-.51.47-.992.725-1.5.725-.871 0-1.435-.578-1.435-1.935 0-1.465.697-2.231 1.903-2.231.375 0 .764.094 1.032.202v3.239Zm0-4.557c-.47-.094-.805-.149-1.193-.149-2.184 0-3.377 1.466-3.377 3.603 0 2.137 1.193 3.105 2.6 3.105.697 0 1.54-.323 2.05-.753v.591h1.5V4.926h-1.58v2.608Zm-13.565 5.282c-1.031 0-1.58-.671-1.58-2.07 0-1.398.549-2.07 1.58-2.07 1.032 0 1.569.673 1.569 2.07 0 1.397-.537 2.07-1.569 2.07Zm0-5.43c-2.184 0-3.216 1.41-3.216 3.36s1.032 3.347 3.216 3.347c2.185 0 3.216-1.399 3.216-3.347s-1.044-3.36-3.215-3.36Zm47.372 6.545h1.587v-1.64h-1.587v1.64ZM31.608 4.926 29.82 11.82 28.03 4.926h-1.805l.42 1.477-1.575 5.65-1.712-7.128H21.62l2.441 9.005h1.892l1.462-4.815 1.37 4.815h1.892l2.563-9.005h-1.634.001ZM8.973 0C4.025 0 0 4.037 0 9s4.025 9 8.973 9 8.973-4.038 8.973-9-4.026-9-8.973-9ZM.906 9c0-1.173.25-2.287.698-3.293l3.849 10.575A8.095 8.095 0 0 1 .906 9Zm8.067 8.092a8.052 8.052 0 0 1-2.28-.329l2.42-7.055 2.48 6.814c.017.04.037.076.059.112a8.02 8.02 0 0 1-2.68.458Zm1.111-11.885a16 16 0 0 0 .924-.077c.435-.052.383-.693-.051-.667 0 0-1.307.103-2.15.103-.793 0-2.126-.103-2.126-.103-.435-.026-.485.64-.051.667 0 0 .411.052.846.077L8.733 8.66l-1.766 5.311L4.03 5.206c.486-.026.924-.077.924-.077.434-.052.383-.693-.052-.667 0 0-1.306.103-2.15.103-.151 0-.33-.004-.519-.01A8.049 8.049 0 0 1 14.42 3.033c-.035-.003-.069-.007-.105-.007-.792 0-1.355.693-1.355 1.436 0 .667.384 1.231.792 1.897.307.54.666 1.232.666 2.232 0 .692-.266 1.496-.614 2.615l-.806 2.697-2.915-8.698.002.002Zm5.967-.088a8.077 8.077 0 0 1 .989 3.882 8.09 8.09 0 0 1-4.012 6.994l2.464-7.146c.461-1.155.614-2.078.614-2.9 0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":52581,"date":"2023-03-11T23:38:28","date_gmt":"2023-03-11T23:38:28","guid":{"rendered":"https:\/\/pley2win.com\/new-released\/streets-of-rage-4-gets-new-update-adds-new-features-and-fixes\/"},"modified":"2023-03-11T23:38:28","modified_gmt":"2023-03-11T23:38:28","slug":"streets-of-rage-4-gets-new-update-adds-new-features-and-fixes","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=52581","title":{"rendered":"Streets of Rage 4 Gets New Update, Adds New Features and Fixes"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p><span style=\"font-weight: 400\">Publisher Dotemu recently announced the release of the new free update for the beat \u2019em up action game Streets of Rage 4. The update adds the new Custom Survival Mode, Co-op Attacks, tweaks to combo counters, stages, and more. A new trailer was also released. Streets of Rage 4 is available now for Nintendo Switch, Xbox One, PlayStation 4, Android, iOS, and PC via Steam, GOG, and Microsoft Store.<\/span><\/p>\n<div class=\"jeg_video_container jeg_video_content\"><iframe loading=\"lazy\" title=\"Streets of Rage 4 + Mr. X Nightmare DLC - Major update available now for free\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/QNBCJUijhdM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<p>The full patch list via Dotemu can be seen below:<\/p>\n<p><b>Stages<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Added some destroyables to help to maintain the combo counter.<\/span><\/li>\n<\/ul>\n<p><b>Combo Counter<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Added a half second to disappear.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Stage transitions have a bonus time to not break combo counter.<\/span><\/li>\n<\/ul>\n<p><b>Added Custom Survival Mode<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Player can tweak their survival experience with a variety of options.<\/span><\/li>\n<\/ul>\n<p><b>Mania +<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Added Cursed arcades in Mania+ difficulty.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Added special reinforcements during boss battles.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Added One life.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Score to get an extra life is higher in arcade.<\/span><\/li>\n<\/ul>\n<p><b>Added Co-Op Attack<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Hold \u201cPick Up\u201d and grab your partner to throw him.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Airborne player can press special button to perform a unique attack.<\/span><\/li>\n<\/ul>\n<p><b>All Characters<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Lots of reduced hitstop<\/span><\/li>\n<li><span style=\"font-weight: 400\">All charged attacks and normal combo last hits can hit multiple enemies after the first active frames even if an enemy is hit<\/span><\/li>\n<li><span style=\"font-weight: 400\">Fixed a bug where some wallbounces could do no damage<\/span><\/li>\n<li><span style=\"font-weight: 400\">Increased stun on air down attacks<\/span><\/li>\n<li><span style=\"font-weight: 400\">Throws will hit the other enemies close to the player with more consistency<\/span><\/li>\n<\/ul>\n<p><b>Streets of Rage 4 Characters<\/b><\/p>\n<p><b>Axel Stone (Streets of Rage 4)<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Air down attack has a slight bigger hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon crush has a bigger hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon crush added air control.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon crush travels farther.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon crush launches higher.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon crush leaves a fire area on landing.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon bite better recover.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon bite life cost reduced.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon bite damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon bite hase more active frames.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon bite has less freeze.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Grand upper increased invincibility time.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Grand upper does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Grand upper hits can hit multiple enemies.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon dive last hit improved hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon dive can turn for last hit.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon dive has longer active frames.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon dive has less freeze.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon Upper has slight air control, better hitbox, hits off the ground, recovery is invincible, less freeze.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon burst\u2019s tornado has a bigger hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack recovers faster.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Last combo kick recovers faster and hitbox stays active longer after impact.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default defensive special has more depth.<\/span><\/li>\n<\/ul>\n<p><b>Fielding (Streets of Rage 4)<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Hienzan ignores weight.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Hienzan life cost reduced.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Rekkaken has 2 more invincible frames.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Rekkaken juggle properties reworked (less infinites).<\/span><\/li>\n<li><span style=\"font-weight: 400\">Rekkaken does less damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Shin Hishousouzan ignores weight.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Shin Hishousouzan recovery time reduced.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Shin Hishousouzan better hitbox and depth.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Shin Hishousouzan life cost reduced.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Shin Hishousouzan hitstop time reduced.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Uraken Uchi damage buff.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Uraken Uchi longer active frames.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Uraken Uchi life cost reduced.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Uraken Uchi better range and depth.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Shin kikoushou better damage and depth.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Back attack hitbox extended upward.<\/span><\/li>\n<\/ul>\n<p><b>Cherry Hunter (Streets of Rage 4)<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Sound check hits sooner.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Special stage effects doesn\u2019t knock down on the first hit.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Special stage effects first hit has a small ground bounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Sommersault life cost reduced.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Sommersault is now fully invincible.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Sommersault has a deeper hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Both blitzes can be canceled by air special.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Cherry is now more vulnerable when on top of an enemy.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default air special does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alt air special damage rescaled (actual hit does more damage and fire pool does less damage).<\/span><\/li>\n<\/ul>\n<p><b>Floyd Iraia (Streets of Rage 4)<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Walk speed increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Harder for enemies to escape Floyd\u2019s throws and throw combos.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Jab range increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Combo damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Combo last punch launches higher and farther with better wall bounce, better recovery.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack launches higher and farther with better wall bounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack has armor properties.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack better recovery.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Power slide added hit on the way down.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Power slide launches higher and closer to Floyd.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Throw bounce higher.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Throw wall bounce damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Throw hits enemy at close range.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Throws do more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Double throw launches closer to Floyd.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Double throw has a larger hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Double throw breaks armor and invincibility.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Grab special launches higher.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Grab third punch slams the enemy on the ground.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Gatling punch is not invincible if whiffed.<\/span><\/li>\n<li><span style=\"font-weight: 400\">More damage on star move back hit.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alt defensive do not heal with bloodthirst.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default blitz has some invincibility at the beginning.<\/span><\/li>\n<\/ul>\n<p><b>Adam Hunter (Streets of Rage 4)<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Corrected a bug where you could do air special with no life cost.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate star move last hitbox is taller.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Last combo kick now has body hit properties.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Specials cost reduced.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Added jump cancel after combo 3rd hit.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Extended combo 3rd hit hitbox toward body.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Fixed a bug where you couldn\u2019t perform special forward while grabbing from behind.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Added wall bounce damage on Howl Fang 2nd hit.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Split fang ignores weight.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Split fang wallbounces higher.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Sword upper recovers faster.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Sword upper has less freeze.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Blitz hits OTG.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Blitz has a bigger hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default air special is invincible and has lower hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default air special costs less.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alt offensive special last hit has more depth.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alt defensive more active frames, depth and can hit multiple enemies.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Throws lower.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack has more depth.<\/span><\/li>\n<\/ul>\n<p><b>Aguirre (Streets of Rage 4)<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Combo damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Combo adjusted so it doesn\u2019t loop into itself.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Combo third punch pushes less and stun more.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Combo 5th hit wall damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack cannot be linked with itself.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack damage buffed.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack can be canceled by a special move.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Back attack damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Boot mark damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Flying scythe damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Sucker punch damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Added FX to flying scythe.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Neutral jump attack better hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Grab neutral attack damage increased, better wallbounce, better reecovery, longer active frames and bigger hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Flashbang bigger hitbox, longer stun and more active frames.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Air Flashbang stun duration inscreased, life cost decreased, added slight air control.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Fire grenade bigger hitbox, launches higher, added wall bounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Air Fire grenade damage increased, life cost decreased, added slight air control.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Surgical strike better hitbox, better juggle, spawned knife last longer.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Police tackle invincibilityduration increased and damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Police tackle aoe punch is the same for both few hits and several hits variation.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Player Estel police call has blue cross airs.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Heel kick has more range.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default blitz hes lessa freeze.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Police call longer invincibility.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alt air special does more damage.<\/span><\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<p><b>Shiva (Streets of Rage 4)<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Final crash is faster, does more damage and has less recovery, launch properties reworked.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Flying kick does less damage, has less invincibility, has more recovery.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Spirit Palm has less invincibility, more recovery.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Back attack can be followed by a launching kick.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Air Senretsu ken has more recovery on ground.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate defensive special now launches standing enemies and has better OTG launch.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Shiva clone special moves do not heal with bloodthirst (Clone star move still does).<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default air down special has a larger and higher hitbox, launches higher.<\/span><\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<p><b>Max Thunder (Streets of Rage 4)<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Fixed last hit of combo hitting twice, now has a proper ground slam.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack bigger hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Back attack infinite juggle fixed.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Vortex vaccum costs more health and vaccums less.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Spinning knuckle bomb lasts longer (additional hits), travels farther and is more juggle friendly.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Air thunder strike strikes 3 times in a line.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default air special has better air control and better hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Max Iron will end is more noticeable.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Max has 20% damage and speed increase under Iron Will star move.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Body Slam has better air control and recovery.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Clothes line has bodyhit.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Power slide, Spinning Knuckle Bomb, Thunder Tackle less hitstop.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Rolling grab deals low damage on its path, less incinvibility .<\/span><\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<p><strong>Streets of Rage 1 Characters<\/strong><\/p>\n<p><b>All Streets of Rage 1 Characters<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Added many wall bounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Invincibility lasts longer after cop attack.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Cop attack hits full screen.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Cop attack damage increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Adjusted move properties for more combos.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Faster jump start.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Added Charge attack.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attacks have a short invincibility.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Last combo hit and charge attack hitbox remain active after hitting so it can hit multiple enemies during active frames.<\/span><\/li>\n<\/ul>\n<p><strong>Streets of Rage 1 Adam<\/strong><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Pummel elbow bounces enemy.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternative star move launches higher, bounces enemy and does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Back attack improved invincibility and hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Combo last hit and Charge attack better hitbox.<\/span><\/li>\n<\/ul>\n<p><strong>Streets of Rage 1 Blaze<\/strong><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Back attack added body hit properties.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Back attack improved hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternative star move better hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Jump kick is faster.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Streets of Rage 1 Axel<\/span><\/li>\n<li><span style=\"font-weight: 400\">Combo last hit and Charge attack better hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Air attack improved hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Air attack slams on ground.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charged attack slams on ground.<\/span><\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<p><b>Streets of Rage 2 Characters<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Streets of Rage 2 Axel<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternative star move always send flying forward.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Faster walk speed.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Headbutt is invincible.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon Dash Blow does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Spinning Dragon Upper has less recovery.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Spinning Dragon Upper better wall bounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon smash last hit is invincible and has better hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Spinning kick juggles better.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon blow life cost reduced.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Jumping kick is faster and has a better hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Star move wall bounce only on last hit.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default offensive has better juggle properties.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default star move has less recovery.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alt defensive has more depth.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alt Star move not being invincible to bottles and other star moves fixed.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Streets of Rage 2 Blaze<\/span><\/li>\n<li><span style=\"font-weight: 400\">Back attack removed ground slam.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Blitz added one hit on the way up dans slam properties to last hit.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Blitz travels farther.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Blitz removed wall bounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate blitz better hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate defensive special better hitbox and can hit multiple enemies.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Aerial grab added air control, damage rescaled and bounces off enemies infinitely.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Kikou shou is faster and improved hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Slam throw slams opponent for real.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate star move gives two seconds of invincibility.<\/span><\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<p><b>Streets of Rage 2 Max<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Throws do more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Sliding tackle freeze time reduced and slides farther.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Power chop damage increased and has less recovery.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Rolling grab is invincible during the rolling part.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Choke hold is now cancellable by special moves and blitz.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Spinning knuckle bomb has more depth.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate defensive special does more damage, cost less HP but launches lower when it hits an airborne enemy.<\/span><\/li>\n<\/ul>\n<p><strong>Streets of Rage 2 Skate<\/strong><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Breakdance launches higher.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Back pummel reduced hit stop.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Back pummel can be interrupted by a jump.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Jump down attack can be followed up with Jump kick.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Combo stuns more and does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Last combo hit launches closer to Skate.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Neutral grab attack launches closer to Skate.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Front pummel does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charge attack does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Jab range increased.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Sommersault better consistency hitting both hits and improved hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Cannonball does more damage and added air control.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Inline rush can be special cancelled sooner.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Vault throw launches farther, better wallbounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Jumping kick is faster and has a better hitbox.<\/span><\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<p><strong>Streets of Rage 3 Characters<\/strong><\/p>\n<p><b>All Streets of Rage 3 Characters<\/b><\/p>\n<p><span style=\"font-weight: 400\">All Streets of Rage 3 characters (except Roo) jump higher.<\/span><\/p>\n<p><b>Streets of Rage 3 Axel<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Charge attack does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Scissor Kicks better launch, improved hitbox, travels farther.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Improved recover on Star moves.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Spinning body blow can hit off the ground, reworked juggle speed, added wall bounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Spinning body smash launches higher and closer to Axel, does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate Star move launches 3 projectiles with longer freeze, spawns a katana.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dragon punch does more damge, improved hitbox and depth, better launch properties.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Grab headbutt is invincible.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Better depth on dodge roll.<\/span><\/li>\n<\/ul>\n<p><b>Streets of Rage 3 Blaze<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Chou reppa dan does more damage, improved launch, faster, added wall bounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Energy burst faster recover and does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternative star move improved hit box and launch properties.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Jumping kick is faster and has a better hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alt blitz has less invincibility at the end.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Improved damage on default blitz and forward special.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate forward special does more damage and ignores weight.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Better depth on dodge roll.<\/span><\/li>\n<\/ul>\n<p><b>Streets of Rage 3 Skate<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Ground Roll blitz reworked: goes farther, oscillates and hits only once.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Flying headbutt first hit relaunches higher and closer to Skate.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Spinning attack launches away from Skate, fixed wallbounce bug.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Skating fist fury hits multiple times and direction can be controlled, does more damage overall, only has invincible frames for half the duration of the move.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Flash kick does more damage, launches higher.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Vault throw launches farther, does more damage, added wallbounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Better depth on dodge roll.<\/span><\/li>\n<\/ul>\n<p><strong>Streets of Rage 3 Zan<\/strong><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Alternate blitz improved travel distance and launch.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternative offensive special reworked, added air control.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternative defensive special now hits during energy ball spawn, Spawned Energy ball does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Jumping attack is faster and has a better hitbox.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default blitz travels farther and has better recovery.<\/span><\/li>\n<\/ul>\n<p><strong>Streets of Rage 3 Shiva<\/strong><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Alternate Star move does more damage, target is invincible during move, last hitbox is bigger.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate blitz does more damage, faster startup and recovery, hitbox depth improved, launches higher, can be done tree times in a row pressing attack button.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate neutral special launches higher and closer to Shiva, hitbox improved, does more damage, added air control.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate forward special improved launch, does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default forward special improved hitbox toward the back of the character.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Final crash does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Combo does more damage.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default blitz less freeze and more invincibility.<\/span><\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<p><strong>Streets of Rage 3 Roo<\/strong><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Offensive special juggles better.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alternate offensive special does more damage, bounces enemies, can be cancelled into air version has slight air control.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Default air special does more damage, added air control, bounces enemies, better hit consistency.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Earthquake startup is faster, last hit launches higher.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Jab infinite nerfed.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Spawned Bruce has the same palette as Roo.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Bug fixed: Roo\u2019s vault is invincible.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Roo default offensive special wallbounce only on last hit.<\/span><\/li>\n<li><span style=\"font-weight: 400\">default blitz and offensive special drag enemies.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Last pummel hit is invincible.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Alt defensive has better active frames and hitbox depth.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Bruce spawn has more life and better invincibility on hop.<\/span><\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<p><b>Enemies<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Zack<\/span><\/li>\n<li><span style=\"font-weight: 400\">Removed armor during wake up.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Z and Z Elite<\/span><\/li>\n<li><span style=\"font-weight: 400\">Master more weapons.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Cherry Boss<\/span><\/li>\n<li><span style=\"font-weight: 400\">Star move start up slower.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Signal<\/span><\/li>\n<li><span style=\"font-weight: 400\">Signal enemies scream before their slide and throw.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Yamato<\/span><\/li>\n<li><span style=\"font-weight: 400\">Slight damage buff.<\/span><\/li>\n<\/ul>\n<p><b>Survival Buffs<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Glass cannon reduces defense by 60% isntead of 100%.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Charged buffs are stronger.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Full of yourself is stronger.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Sharpen tool is stronger.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Allied Gold is stronger.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Allied Donovan masters more weapons.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Allied Galsia does the correct amount of damage with golden weapons.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Allied Cop has more life and his throw cannot be escaped.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Allied Mr Y starts in angry state and can juggle enemies with bullets.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Allied Stiletto attacks faster.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Allied Condor has more health, blocks less, added wallbounce on hits.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Allied Sugar is armor during her headbutt preparation and has improved wallbounce.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Allied Steffie has a faster grenade throw rate (and first grenade spawns instantly).<\/span><\/li>\n<li><span style=\"font-weight: 400\">More healing pick ups in survival mode higher levels (so bloodthirst is not mandatory to reach high levels anymore).<\/span><\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<p><b>Miscellaneous<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Flames from fire buff are different from regular flames.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Elemental effects in survival are toned down.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Ball hazard reworked and re-tweaked, always launches in the same direction as the ball\u2019s momentum.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Ball damage reduced for small hit.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Hole fall damage reduced.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Weapon throws are invincible and special cancelable.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Zan, Shiva 3 and 4, and Roo can now activate bonus levels.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Durian hitbox improved.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Shorter transition time going out of bonus stage 2 : Stage 4 full combo is easier.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Shorter transition time going out of bonus stage 3 : Stage 5 full combo is easier.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Shorter transition time going out of bonus stage 4 : Stage 8 full combo is easier.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Smaller hitbox on fire and steam geyser.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Added hidden weapon in stage 6 tower first floor.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Big Chinese sword has more durability.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Dick enemy has less life.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Barney enemy has less life.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Stage 3 more heal pickup.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Ruby has less life.<\/span><\/li>\n<li><span style=\"font-weight: 400\">You need more score to gain an extra life in mania plus.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Can follow up a special move by a neutral jump without frame loss.<\/span><\/li>\n<\/ul>\n<p>Stay tuned at\u00a0Gaming Instincts\u00a0via\u00a0<a href=\"https:\/\/twitter.com\/GI_Tweets\" target=\"_blank\" rel=\"noopener noreferrer\">Twitter<\/a>,\u00a0YouTube,\u00a0Instagram, and\u00a0Facebook\u00a0for more gaming news.<\/p>\n<p><!-- AI CONTENT END 1 -->\n\t\t<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><script>\n!function(f,b,e,v,n,t,s)\n{if(f.fbq)return;n=f.fbq=function(){n.callMethod?\nn.callMethod.apply(n,arguments):n.queue.push(arguments)};\nif(!f._fbq)f._fbq=n;n.push=n;n.loaded=!0;n.version='2.0';\nn.queue=[];t=b.createElement(e);t.async=!0;\nt.src=v;s=b.getElementsByTagName(e)[0];\ns.parentNode.insertBefore(t,s)}(window, document,'script',\n'https:\/\/connect.facebook.net\/en_US\/fbevents.js');\nfbq('init', '560615824458611');\nfbq('track', 'PageView');\n<\/script><script async defer src=\"https:\/\/platform.instagram.com\/en_US\/embeds.js\"><\/script><br \/>\n<br \/><br \/>\n<br \/><a href=\"https:\/\/www.gaminginstincts.com\/streets-of-rage-4-gets-new-update-adds-new-features-and-fixes\/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=streets-of-rage-4-gets-new-update-adds-new-features-and-fixes\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Publisher Dotemu recently announced the release of the new free update for the beat \u2019em up action game Streets of Rage 4. The update adds the new Custom Survival Mode, Co-op Attacks, tweaks to combo counters, stages, and more. A new trailer was also released. Streets of Rage 4 is available now for Nintendo Switch, [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":52582,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.gaminginstincts.com\/wp-content\/uploads\/2023\/03\/Streets-of-rage-4-1.jpg","fifu_image_alt":"","footnotes":""},"categories":[574],"tags":[],"class_list":["post-52581","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-new-released"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Streets of Rage 4 Gets New Update, Adds New Features and Fixes - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=52581\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Streets of Rage 4 Gets New Update, Adds New Features and Fixes - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Publisher Dotemu recently announced the release of the new free update for the beat \u2019em up action game Streets of Rage 4. The update adds the new Custom Survival Mode, Co-op Attacks, tweaks to combo counters, stages, and more. A new trailer was also released. 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