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The open-world zombie apocalypse game from Techland treads familiar ground, though a lot of issues proved to be detrimental. Now, with <em>Dying Light 2: Bloody Ties<\/em>, the first major story DLC, suddenly available on Steam, it was a good time to revisit the city of Villedor.<\/p>\n<p>Sadly, I experienced problems almost from the get-go, and things did not get better from there. Worse, my playthrough was plagued with crashes, as well as a game-breaking bug that borked my save.<\/p>\n<p>\u00a0<\/p>\n<h2>From Ciro to hero<\/h2>\n<p><em>Dying Light 2: Bloody Ties<\/em>\u2018 DLC campaign begins when Aiden receives a call about an opportunity. Here\u2019s the kicker: the quest, First Blood, was supposed to pop up in my journal. It didn\u2019t, and I had to recheck if it was working properly. After relaunching Steam, fast traveling, and resting, it finally appeared, and off I went.<\/p>\n<p>From there, I met new characters, such as Ciro, a young fella who\u2019s eager to prove himself in the arena. There\u2019s also his dad, Ogar, a former champion who doesn\u2019t want Ciro to follow in his footsteps. Likewise, you\u2019ll encounter the head honchos of Carnage Hall, Astrid the arena master, Severus the tournament organizer, and the hilariously named Skullface (because he\u2019s got a skull helm). In terms of the narrative, you\u2019ll notice some common tropes and run-of-the-mill presentation. If the base game\u2019s story didn\u2019t impress you, then what the DLC offers hardly will.<\/p>\n<div id=\"attachment_338757\" style=\"width: 760px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-338757\" decoding=\"async\" loading=\"lazy\" class=\"size-large wp-image-338757\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/11\/Dying-Light-2-Bloody-Ties-review-1.jpg?w=750&amp;resize=750%2C422\" alt=\"Dying Light 2 Bloody Ties Review 1\" width=\"750\" height=\"422\" data-recalc-dims=\"1\"\/><\/p>\n<p id=\"caption-attachment-338757\" class=\"wp-caption-text\">Screenshot by PC Invasion<\/p>\n<\/div>\n<h2>Carnage Hall<\/h2>\n<p>The meat of the DLC\u2019s story takes place in Carnage Hall. This massive building is home to a multitude of fighters and aspiring champions. Severus provides you with a dozen or so arena challenges, ranging from quick bouts against special infected and parkour areas to full-on spectacles.<\/p>\n<p>In some ways, these activities proved refreshing, at least at the start. For instance, I liked the creativity of each map\u2019s layout when I was doing parkour challenges. You\u2019re expected to climb obstacles, swing across monkey bars and ropes, and wall run to reach other checkpoints on platforms, all while the clock is winding down.<\/p>\n<div id=\"attachment_338758\" style=\"width: 760px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-338758\" decoding=\"async\" loading=\"lazy\" class=\"size-large wp-image-338758\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/11\/Dying-Light-2-Bloody-Ties-review-2a.jpg?w=750&amp;resize=750%2C422\" alt=\"Dying Light 2 Bloody Ties Review 2a\" width=\"750\" height=\"422\" data-recalc-dims=\"1\"\/><\/p>\n<p id=\"caption-attachment-338758\" class=\"wp-caption-text\">Screenshot by PC Invasion<\/p>\n<\/div>\n<p>A couple of areas were also neat, as they\u2019re based on Harran. Sure, you\u2019re still in an enclosed dome where an audience is cheering you on, and the objects are just props, but it sure brings back memories.<\/p>\n<p>You\u2019re expected to complete these tasks to reach the final battle, culminating in your ascension as the tournament champion. Apart from that, challenges also reward you with tokens, which can be exchanged for cosmetic outfits.<\/p>\n<div id=\"attachment_338759\" style=\"width: 760px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-338759\" decoding=\"async\" loading=\"lazy\" class=\"size-large wp-image-338759\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/11\/Dying-Light-2-Bloody-Ties-review-2b.jpg?w=750&amp;resize=750%2C422\" alt=\"Dying Light 2 Bloody Ties Review 2b\" width=\"750\" height=\"422\" data-recalc-dims=\"1\"\/><\/p>\n<p id=\"caption-attachment-338759\" class=\"wp-caption-text\">Screenshot by PC Invasion<\/p>\n<\/div>\n<h2>Cumbersome to the core<\/h2>\n<p>Therein lies the first problem with <em>Dying Light 2: Bloody Ties<\/em>. When I initially reviewed the base game all those months ago, I took note of how the clear emphasis on melee combat made everything tiresome and tedious the more you progressed. True, you\u2019ll see gore and guts flying around with each bone-crunching attack, and the return of the x-ray hit even helps add to the theme. However, if you focus too much on the same concept over and over, it becomes meaningless in the long run.<\/p>\n<p>In addition to that, arena challenges tend to provide you with a set loadout (i.e., specific weapons, tools, and consumables), so the best stuff you\u2019ve found in the campaign remained unused. There were times when I wondered if ever I could use a katana or crossbow, but, nope, I\u2019d have to settle for a bat or machete.<\/p>\n<div id=\"attachment_338752\" style=\"width: 760px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-338752\" decoding=\"async\" loading=\"lazy\" class=\"size-large wp-image-338752\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/11\/DL2-bltdlc-rev-1a.jpg?w=750&amp;resize=750%2C422\" alt=\"Dl2 Bltdlc Rev 1a\" width=\"750\" height=\"422\" data-recalc-dims=\"1\"\/><\/p>\n<p id=\"caption-attachment-338752\" class=\"wp-caption-text\">Screenshot by PC Invasion<\/p>\n<\/div>\n<p>In some cases, bugs also got in the way. For instance, a portion of the spectacle activity requires you to open the panels of generators to turn the lights on. There\u2019s a time limit, so you have to distract or kill zombies so they don\u2019t interrupt Aiden\u2019s animation. After restarting that part, I noticed that the panels were open, but pulling the lever did nothing. Little did I know that it was a visual bug \u2014 the panels were actually closed, and there\u2019s a second, smaller button prompt.<\/p>\n<p>Another example was when I was told to take out Bolters since they were supposedly carrying awesome tools and weapons. I did just that, only to realize that they dropped nothing. There were no items to pick up, and no new armament popped up in my inventory.<\/p>\n<div id=\"attachment_338753\" style=\"width: 760px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-338753\" decoding=\"async\" loading=\"lazy\" class=\"size-large wp-image-338753\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/11\/DL2-bltdlc-rev-1b.jpg?w=750&amp;resize=750%2C422\" alt=\"Dl2 Bltdlc Rev 1b\" width=\"750\" height=\"422\" data-recalc-dims=\"1\"\/><\/p>\n<p id=\"caption-attachment-338753\" class=\"wp-caption-text\">Screenshot by PC Invasion<\/p>\n<\/div>\n<h2>Lacking the ingredients<\/h2>\n<p>My idea of an expansion or DLC isn\u2019t something that drastically alters the base game. However, it should still add something meaningful. <em>Dying Light 2: Bloody Ties<\/em> barely does that. I was looking for new combat or parkour skills, concepts that might fit the arena-style gameplay, but those didn\u2019t exist.<\/p>\n<p>This became more noticeable when I did the stealth missions, where getting discovered led to failure. One basic mechanic in other games is how you\u2019d try to distract enemies by throwing items or whistling. Here, you\u2019ll go from one tall grass to another, with your fingers crossed that you don\u2019t get spotted. Similar to arena gameplay, it felt as though Techland was trying various ideas without considering the core components that are still in need of improvements.<\/p>\n<div id=\"attachment_338754\" style=\"width: 760px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-338754\" decoding=\"async\" loading=\"lazy\" class=\"size-large wp-image-338754\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/11\/DL2-bltdlc-rev-2a.jpg?w=750&amp;resize=750%2C422\" alt=\"Dl2 Bltdlc Rev 2a\" width=\"750\" height=\"422\" data-recalc-dims=\"1\"\/><\/p>\n<p id=\"caption-attachment-338754\" class=\"wp-caption-text\">Screenshot by PC Invasion<\/p>\n<\/div>\n<h2>G-g-game breaker!<\/h2>\n<p>Now, you might be asking yourself why <em>Dying Light 2: Bloody Ties<\/em> ends up with a fairly low review score. Well, apart from the issues cited above, I\u2019ve also experienced a lot of crashes. These occurred at various points in the campaign, sometimes after finishing a quest, and sometimes after fast traveling. I genuinely don\u2019t know if my display settings had anything to do with it (I\u2019ve got an Nvidia RTX 3080 and an Intel i9-10900K). What I do know is that I\u2019ve experienced more crashes in five hours of this DLC than the entirety of the main campaign.<\/p>\n<p>Perhaps the most egregious mishap is a game-breaking bug that ruined my save file. There\u2019s a sidequest called \u201cThe Gilded Cage\u201d where you\u2019re supposed to sneak past guards. Again, getting spotted meant failing the mission. I got past a couple of enemies, but I had to lockpick a door. While doing that, I was discovered. The mission did not fail there. Instead, it allowed me to fight and kill the guard. Unbeknownst to me, opening that door triggered an autosave and, because my character was discovered beforehand, it led to a mission failure.<\/p>\n<p>As noted in our review of the base game, <em>Dying Light 2<\/em>\u2018s reliance on a single save point, and an autosave at that, is extremely restrictive. How very fitting that this system now meant that reloading that sole save file always led to an instant mission failure loop. My only recourse was to rollback to a previous save-state where I had to redo an older quest, plus a couple of arena challenges. It didn\u2019t even give me the option to just start from the beginning of \u201cThe Gilded Cage\u201d as is. So, if you\u2019ve spent countless hours already, and you\u2019re still on the fence about this DLC, I suggest avoiding it for now until the major issues are fixed.<\/p>\n<div id=\"attachment_338755\" style=\"width: 760px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-338755\" decoding=\"async\" loading=\"lazy\" class=\"size-large wp-image-338755\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/11\/DL2-bltdlc-rev-2b.jpg?w=750&amp;resize=750%2C422\" alt=\"Dl2 Bltdlc Rev 2b\" width=\"750\" height=\"422\" data-recalc-dims=\"1\"\/><\/p>\n<p id=\"caption-attachment-338755\" class=\"wp-caption-text\">Screenshot by PC Invasion<\/p>\n<\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.pcinvasion.com\/dying-light-2-bloody-ties-review\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I initially covered Dying Light 2 when it came out earlier this year. The open-world zombie apocalypse game from Techland treads familiar ground, though a lot of issues proved to be detrimental. Now, with Dying Light 2: Bloody Ties, the first major story DLC, suddenly available on Steam, it was a good time to revisit [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":38735,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/11\/Dying-Light-2-Bloody-Ties-review-.jpg","fifu_image_alt":"","footnotes":""},"categories":[567],"tags":[],"class_list":["post-38734","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-featured-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Bloody Ties review \u2014 Don&#039;t bother - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=38734\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Bloody Ties review \u2014 Don&#039;t bother - Gaming News\" \/>\n<meta property=\"og:description\" content=\"I initially covered Dying Light 2 when it came out earlier this year. 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The open-world zombie apocalypse game from Techland treads familiar ground, though a lot of issues proved to be detrimental. 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