<svg width="110" height="18" fill="none" xmlns="http://www.w3.org/2000/svg"><g clip-path="url(#a)" fill="#000"><path d="M79.42 9.335c0-.484.523-.672 1.085-.672.908 0 1.769.282 1.769.282V7.628c-.59-.174-1.193-.241-1.89-.241-1.528 0-2.6.725-2.6 1.908 0 2.299 3.162 1.708 3.162 2.823 0 .551-.495.7-1.218.7-.51 0-1.327-.2-1.916-.406v1.304c.49.195 1.18.378 1.862.378 1.487 0 2.907-.444 2.907-2.043 0-2.218-3.162-1.64-3.162-2.715l.001-.001Zm8.337 1.345c0-1.491.817-2.003 1.783-2.003.643 0 1.32.19 1.774.364V7.696c-.536-.174-1.01-.31-1.802-.31-2.104 0-3.404 1.291-3.404 3.375 0 1.975.938 3.333 3.31 3.333.75 0 1.333-.148 1.976-.364v-1.317c-.723.282-1.279.39-1.775.39-1.044 0-1.862-.484-1.862-2.124v.001ZM42.273 8.596h-.054V7.548h-1.474v6.384h1.581v-3.804c.496-.94 1.099-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.858 0-1.448.336-1.89 1.13Zm19.837 0h-.053V7.548h-1.474v6.384h1.58v-3.804c.497-.94 1.1-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.857 0-1.447.336-1.889 1.13Zm45.76-1.21c-.682 0-1.46.377-2.171.848l-.187.12c-.335-.712-1.005-.967-1.742-.967-.683 0-1.461.35-2.171.82v-.66h-1.501v6.385h1.594V9.35c.59-.39 1.219-.632 1.676-.632.523 0 .844.282.844 1.183v4.032h1.581v-4.57c.59-.39 1.219-.645 1.676-.645.523 0 .845.282.845 1.183v4.032h1.581V9.524c0-1.237-.738-2.137-2.024-2.137h-.001Zm-12.262 5.431c-1.032 0-1.58-.671-1.58-2.07 0-1.398.548-2.07 1.58-2.07s1.568.673 1.568 2.07c0 1.398-.536 2.07-1.568 2.07Zm0-5.43c-2.184 0-3.216 1.411-3.216 3.36 0 1.95 1.032 3.347 3.216 3.347s3.216-1.399 3.216-3.347-1.045-3.36-3.216-3.36ZM73.664 9.336c0-.484.523-.672 1.086-.672.907 0 1.768.282 1.768.282V7.63c-.59-.174-1.193-.241-1.889-.241-1.527 0-2.6.725-2.6 1.908 0 2.299 3.163 1.708 3.163 2.823 0 .551-.496.7-1.22.7-.508 0-1.325-.2-1.915-.406v1.304c.491.195 1.178.378 1.862.378 1.487 0 2.908-.444 2.908-2.043 0-2.218-3.163-1.64-3.163-2.715v-.001Zm-6.86.7c.094-.887.576-1.452 1.366-1.452.845 0 1.099.673 1.099 1.452h-2.466Zm1.38-2.648c-2.037 0-3.096 1.586-3.096 3.32 0 2.38 1.245 3.387 3.267 3.387.817 0 1.523-.109 2.347-.363v-1.32c-.664.244-1.263.391-1.905.391-1.178 0-1.967-.323-2.008-1.72h4.074c.027-.256.054-.497.054-.94 0-1.345-.71-2.756-2.734-2.756ZM56.3 9.483h-1.254V6.257H56.3c1.019 0 1.527.564 1.527 1.573s-.469 1.653-1.527 1.653Zm-.013-4.556h-2.928v9.004h1.688V10.8h1.24c1.916 0 3.31-1.035 3.31-2.97 0-1.935-1.394-2.903-3.31-2.903ZM49.82 12.09c-.51.47-.992.725-1.5.725-.871 0-1.435-.578-1.435-1.935 0-1.465.697-2.231 1.903-2.231.375 0 .764.094 1.032.202v3.239Zm0-4.557c-.47-.094-.805-.149-1.193-.149-2.184 0-3.377 1.466-3.377 3.603 0 2.137 1.193 3.105 2.6 3.105.697 0 1.54-.323 2.05-.753v.591h1.5V4.926h-1.58v2.608Zm-13.565 5.282c-1.031 0-1.58-.671-1.58-2.07 0-1.398.549-2.07 1.58-2.07 1.032 0 1.569.673 1.569 2.07 0 1.397-.537 2.07-1.569 2.07Zm0-5.43c-2.184 0-3.216 1.41-3.216 3.36s1.032 3.347 3.216 3.347c2.185 0 3.216-1.399 3.216-3.347s-1.044-3.36-3.215-3.36Zm47.372 6.545h1.587v-1.64h-1.587v1.64ZM31.608 4.926 29.82 11.82 28.03 4.926h-1.805l.42 1.477-1.575 5.65-1.712-7.128H21.62l2.441 9.005h1.892l1.462-4.815 1.37 4.815h1.892l2.563-9.005h-1.634.001ZM8.973 0C4.025 0 0 4.037 0 9s4.025 9 8.973 9 8.973-4.038 8.973-9-4.026-9-8.973-9ZM.906 9c0-1.173.25-2.287.698-3.293l3.849 10.575A8.095 8.095 0 0 1 .906 9Zm8.067 8.092a8.052 8.052 0 0 1-2.28-.329l2.42-7.055 2.48 6.814c.017.04.037.076.059.112a8.02 8.02 0 0 1-2.68.458Zm1.111-11.885a16 16 0 0 0 .924-.077c.435-.052.383-.693-.051-.667 0 0-1.307.103-2.15.103-.793 0-2.126-.103-2.126-.103-.435-.026-.485.64-.051.667 0 0 .411.052.846.077L8.733 8.66l-1.766 5.311L4.03 5.206c.486-.026.924-.077.924-.077.434-.052.383-.693-.052-.667 0 0-1.306.103-2.15.103-.151 0-.33-.004-.519-.01A8.049 8.049 0 0 1 14.42 3.033c-.035-.003-.069-.007-.105-.007-.792 0-1.355.693-1.355 1.436 0 .667.384 1.231.792 1.897.307.54.666 1.232.666 2.232 0 .692-.266 1.496-.614 2.615l-.806 2.697-2.915-8.698.002.002Zm5.967-.088a8.077 8.077 0 0 1 .989 3.882 8.09 8.09 0 0 1-4.012 6.994l2.464-7.146c.461-1.155.614-2.078.614-2.9 0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":35427,"date":"2022-10-12T15:15:53","date_gmt":"2022-10-12T14:15:53","guid":{"rendered":"https:\/\/pley2win.com\/featured-news\/chapter-one-review-they-only-play-the-hits\/"},"modified":"2022-10-12T15:15:53","modified_gmt":"2022-10-12T14:15:53","slug":"chapter-one-review-they-only-play-the-hits","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=35427","title":{"rendered":"Chapter One review &#8212; They only play the hits"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>Familiarity is kind of the end goal for a lot of retro first-person shooters. <em>Cultic: Chapter One<\/em> could be described as a more explicit spiritual successor to\u00a0<em>Blood<\/em>, whereas\u00a0<em>Dusk\u00a0<\/em>was more \u201cwhat if\u00a0<em>Blood\u00a0<\/em>had a full 3D sequel that was\u00a0<em>good<\/em>?\u201d The thing is, <em>Cultic: Chapter One\u00a0<\/em>doesn\u2019t have as much of a unique identity as\u00a0<em>Dusk<\/em>. However, this is still a mostly killer throwback with a good amount of meat to it in spite of a few balance issues and the obvious fact that this is only the first part of the game. At least it\u2019s priced accordingly.<\/p>\n<p>You\u2019ve probably already guessed the story from the game\u2019s title. There\u2019s a cult worshipping some Lovecraftian being that is up to some grisly business. You\u2019re on the trail of a journalist who gets wrapped up with said cult while searching for a missing person. The cult members themselves are <em>very\u00a0<\/em>reminiscent of\u00a0<em>Blood<\/em>\u2018s, but, surprisingly, are even\u00a0<em>more\u00a0<\/em>reminiscent of the cultists from\u00a0<em>Ion Fury<\/em>, down to having cultists in brown robes be the simplest fodder and cultists in red robes posing more of a threat. Similarly, it has an obsession with grisly headshots atop the sprites you\u2019re facing.<\/p>\n<p>\u00a0<\/p>\n<p>The visuals in <em>Cultic: Chapter One\u00a0<\/em>are intentionally dated, with textures and sprites designed to be extra chunky and lower in resolution than you\u2019d imagine. Somehow, this aesthetic combined with the art direction is kind of gorgeous. The game almost looks like a watercolor come to life at times, especially when you can see the striking nighttime skybox that mesmerized me whenever I glanced upon it. However, the game\u2019s color palette is all too fond of a spectrum of earth and rust. The environments are often a different shade of brown, whether you\u2019re in a mine, out in nature, or indoors. It gets monotonous.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-large wp-image-334847\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-2.jpg?w=750\" alt=\"Cultic Chapter One Review 2\" width=\"750\" height=\"422\"\/><\/p>\n<h2>It\u2019s not a cult!<\/h2>\n<p>The level design\u00a0<em>is\u00a0<\/em>solid in <em>Cultic: Chapter<\/em> One, even if it can be a bit too mundane for its own good. There are memorable locations here and there, such as an abandoned town or the asylum, but you\u2019ll do a fair amount of wandering in narrow, brown corridors looking for progression items. Sometimes you need a key or a doohickey to operate some contraption. One level starts you off in a dark forest where you have to find a cog and a wheel to operate a drawbridge. A couple of other levels have you searching out a can of fuel to get a generator going so you can power a lift.<\/p>\n<p>There are 10 levels included in this chapter, although only eight of them are full levels. The other two are boss battles, which I\u2019ll get into in a bit. The idea is that you pay $10 USD for the first chapter and then any subsequent chapters will be sold as DLC. I almost didn\u2019t write this as a full review as both my and our EIC\u2019s thought process was, \u201cit\u2019s not the complete game, so it shouldn\u2019t be a <em>full<\/em> review.\u201d But since the price for this chapter is set and it\u2019ll be sold on its own no matter what, a scored review does make more sense to me.<\/p>\n<p>As for the action, well, that\u2019s the best thing about <em>Cultic: Chapter One<\/em>. As I said, the main enemies are a bit too familiar. Brown-robed cultists use axes, blue-robed ones have pistols, and red-robed foes have shotguns. Sometimes they have machine guns or grenade launchers. There\u2019s also a heavily-armored enemy. Some foes are of the unliving, including zombies, skeletons, and undead knights. Then you\u2019ve got your Eldritch abominations, such as a big thing with sideways teeth that vomits blood at you. You\u2019ll even go up against a supremely annoying chainsaw bastard. Lovely.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-large wp-image-334848\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-3.jpg?w=750\" alt=\"Cultic Chapter One Review 3\" width=\"750\" height=\"422\"\/><\/p>\n<h2>Hey, man! Nice shot!<\/h2>\n<p>The movement is nimble and everything you\u2019d want from a throwback FPS. Crouching while running leads to a slide, but ticking the \u201calways run\u201d box makes it so you have to walk at normal speed to slide, which is off. The guns feel great and they\u2019re all continually useful. The basic pistol was actually my go-to weapon for the whole game, as it can take out almost everything with a couple of headshots. Body shots are kind of a waste of time in <em>Cultic: Chapter<\/em>\u00a0<em>One<\/em>, as the enemies take a lot more hits that way. It\u2019s a bit weird that dispatching foes via headshot takes as many hits as it does, but the game does an excellent job of making this work well within the gameplay flow.<\/p>\n<p>After decapitating an enemy with well-placed headshots, time will often slow down, accompanied by the colors becoming muted, and you can use these moments to do some more serious damage. As for the rest of the arsenal, there\u2019s your shotgun, carbine rifle, machine gun, flamethrower, and grenade launcher. I think there\u2019s one more rifle, but I almost never used it. I did mostly stick to the pistol and shotgun (especially for shielded enemies and more dangerous foes), but your mileage may vary.<\/p>\n<p>As you explore the levels in <em>Cultic: Chapter<\/em>\u00a0<em>One<\/em>, you\u2019ll find weapon parts that you\u2019ll use to upgrade your weapons at workbenches. Naturally,\u00a0upgrading greatly incentivizes exploration, which is always nice in these classic-style games.<\/p>\n<p>On the normal difficulty, <em>Cultic: Chapter One\u00a0<\/em>is quite lenient. There are tons and tons of health pickups and enemies also drop them with some frequency. This chapter took me about six hours to get through, but I also took my time to explore and made liberal use of save states, as I love replaying encounters to minimize how much damage I take and how much ammo I use. There are also three survival maps in case you want to test your mettle with those. Killing enemies grants you cash that you can use to purchase more weapons and ammo here, which made it remind me\u00a0of the Mercenaries modes in the\u00a0<em>Resident Evil\u00a0<\/em>games.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-large wp-image-334849\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-4.jpg?w=750\" alt=\"Cultic Chapter One Review 4\" width=\"750\" height=\"422\"\/><\/p>\n<h2>Time for a speedrun<\/h2>\n<p>Highly skilled players who tend to move at a lightning pace might be able to knock the game out in just a few hours, as levels are really only about 20 minutes long \u2014 save for those boss levels. These are the most underwhelming sections of <em>Cultic: Chapter One<\/em><em>.\u00a0<\/em>The first one, which is the game\u2019s sixth level, is kind of maddening, as it mostly sees you fighting waves of enemies in and around a church. The issue is that you aren\u2019t allowed to save at any point in the level, which is <em>ridiculous<\/em>. New enemies pipe in kind of slowly, so dying means you have to spend minutes waiting for enemies to show up.<\/p>\n<p>It really throws a wrench in the game\u2019s pacing and feels needlessly restrictive, especially since the waves go on for minutes before the boss shows up. This section ends with you fighting two chainsaw-wielding enemies at once. If they hit you, you\u2019ll probably die, as their chainsaws tend to cut away at you \u2019til you\u2019re dead. They also throw bear traps which root you to the spot, making it easier for them to make you start the whole level again just because you made a single mistake.<\/p>\n<p>After you clear all the waves, you fight a very easy stationary boss. Generally, the boss can be taken out by just throwing a bunch of dynamite at it and then shooting said dynamite, taking away most of its health in one go. The first time I got to the boss, I died when it was almost dead because a machine gun cultist spawned in and shot me in the back due to me not knowing enemies would continue to spawn in. Guess who had to start the whole level over again? I can\u2019t stand that shit. It\u2019s not even hard; it just wastes your time.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-large wp-image-334850\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-5.jpg?w=750\" alt=\"Cultic Chapter One Review 5\" width=\"750\" height=\"422\"\/><\/p>\n<h2>You\u2019re just gonna stand there?<\/h2>\n<p>The final boss of <em>Chapter One<\/em> is similarly disappointing, but at least you don\u2019t have to fight any enemy waves. Just a big ol\u2019 stationary boss that\u2019s only mildly threatening that you can take out super quick with more dynamite. Sure, it pipes some annoying enemies in from the sides which can be a bit of a pain to hit if you don\u2019t use the scoped weapon. Speaking of which, one thing that annoyed the hell out of me is the way weapon accuracy works in this game. It\u2019s surprisingly inconsistent between the player\u2019s weapons and the enemies.<\/p>\n<p>For instance, the pistol loses a ton of accuracy beyond medium range. The pistol enemies, however, have no issue hitting you from across the fucking map. The shotgun here is much like shotguns in other games: highly inaccurate at range. But lo and behold, the shotgun cultists can basically snipe you with it. This vexed me regularly as well as damaged immersion.<\/p>\n<p>But none of this is a deal-breaker. <em>Cultic: Chapter One\u00a0<\/em>is well worth playing for anyone who wants a few hours of a really strong throwback FPS, especially considering the low price tag. I just hope chapter two has a more varied color palette.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-large wp-image-334845\" src=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-6.jpg?w=750\" alt=\"Cultic Chapter One Review 6\" width=\"750\" height=\"422\"\/><\/p>\n<p>\u00a0<\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.pcinvasion.com\/cultic-chapter-one-review\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Familiarity is kind of the end goal for a lot of retro first-person shooters. Cultic: Chapter One could be described as a more explicit spiritual successor to\u00a0Blood, whereas\u00a0Dusk\u00a0was more \u201cwhat if\u00a0Blood\u00a0had a full 3D sequel that was\u00a0good?\u201d The thing is, Cultic: Chapter One\u00a0doesn\u2019t have as much of a unique identity as\u00a0Dusk. However, this is still [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":35428,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-1.jpg","fifu_image_alt":"","footnotes":""},"categories":[567],"tags":[],"class_list":["post-35427","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-featured-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Chapter One review - They only play the hits - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=35427\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Chapter One review - They only play the hits - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Familiarity is kind of the end goal for a lot of retro first-person shooters. Cultic: Chapter One could be described as a more explicit spiritual successor to\u00a0Blood, whereas\u00a0Dusk\u00a0was more \u201cwhat if\u00a0Blood\u00a0had a full 3D sequel that was\u00a0good?\u201d The thing is, Cultic: Chapter One\u00a0doesn\u2019t have as much of a unique identity as\u00a0Dusk. However, this is still [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pley2win.com\/?p=35427\" \/>\n<meta property=\"og:site_name\" content=\"Gaming News\" \/>\n<meta property=\"article:published_time\" content=\"2022-10-12T14:15:53+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-1.jpg\" \/>\n<meta name=\"author\" content=\"pley2win\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:image\" content=\"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-1.jpg\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"pley2win\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"8 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Chapter One review - They only play the hits - Gaming News","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/pley2win.com\/?p=35427","og_locale":"en_US","og_type":"article","og_title":"Chapter One review - They only play the hits - Gaming News","og_description":"Familiarity is kind of the end goal for a lot of retro first-person shooters. Cultic: Chapter One could be described as a more explicit spiritual successor to\u00a0Blood, whereas\u00a0Dusk\u00a0was more \u201cwhat if\u00a0Blood\u00a0had a full 3D sequel that was\u00a0good?\u201d The thing is, Cultic: Chapter One\u00a0doesn\u2019t have as much of a unique identity as\u00a0Dusk. However, this is still [&hellip;]","og_url":"https:\/\/pley2win.com\/?p=35427","og_site_name":"Gaming News","article_published_time":"2022-10-12T14:15:53+00:00","og_image":[{"url":"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-1.jpg","type":"","width":"","height":""}],"author":"pley2win","twitter_card":"summary_large_image","twitter_image":"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-1.jpg","twitter_misc":{"Written by":"pley2win","Est. reading time":"8 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/pley2win.com\/?p=35427#article","isPartOf":{"@id":"https:\/\/pley2win.com\/?p=35427"},"author":{"name":"pley2win","@id":"https:\/\/pley2win.com\/#\/schema\/person\/abf11620d7b4805f5f298fb9c0a56d0d"},"headline":"Chapter One review &#8212; They only play the hits","datePublished":"2022-10-12T14:15:53+00:00","mainEntityOfPage":{"@id":"https:\/\/pley2win.com\/?p=35427"},"wordCount":1558,"commentCount":0,"publisher":{"@id":"https:\/\/pley2win.com\/#\/schema\/person\/abf11620d7b4805f5f298fb9c0a56d0d"},"image":{"@id":"https:\/\/pley2win.com\/?p=35427#primaryimage"},"thumbnailUrl":"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-1.jpg","articleSection":["Featured News"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/pley2win.com\/?p=35427#respond"]}]},{"@type":"WebPage","@id":"https:\/\/pley2win.com\/?p=35427","url":"https:\/\/pley2win.com\/?p=35427","name":"Chapter One review - They only play the hits - Gaming News","isPartOf":{"@id":"https:\/\/pley2win.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/pley2win.com\/?p=35427#primaryimage"},"image":{"@id":"https:\/\/pley2win.com\/?p=35427#primaryimage"},"thumbnailUrl":"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-1.jpg","datePublished":"2022-10-12T14:15:53+00:00","breadcrumb":{"@id":"https:\/\/pley2win.com\/?p=35427#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/pley2win.com\/?p=35427"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/pley2win.com\/?p=35427#primaryimage","url":"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-1.jpg","contentUrl":"https:\/\/www.pcinvasion.com\/wp-content\/uploads\/2022\/10\/Cultic-chapter-one-review-1.jpg"},{"@type":"BreadcrumbList","@id":"https:\/\/pley2win.com\/?p=35427#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/pley2win.com\/"},{"@type":"ListItem","position":2,"name":"Chapter One review &#8212; They only play the hits"}]},{"@type":"WebSite","@id":"https:\/\/pley2win.com\/#website","url":"https:\/\/pley2win.com\/","name":"Gaming News","description":"Video Gaming News","publisher":{"@id":"https:\/\/pley2win.com\/#\/schema\/person\/abf11620d7b4805f5f298fb9c0a56d0d"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/pley2win.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":["Person","Organization"],"@id":"https:\/\/pley2win.com\/#\/schema\/person\/abf11620d7b4805f5f298fb9c0a56d0d","name":"pley2win","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/pley2win.com\/wp-content\/uploads\/2022\/03\/Main-logo-.png","url":"https:\/\/pley2win.com\/wp-content\/uploads\/2022\/03\/Main-logo-.png","contentUrl":"https:\/\/pley2win.com\/wp-content\/uploads\/2022\/03\/Main-logo-.png","width":700,"height":250,"caption":"pley2win"},"logo":{"@id":"https:\/\/pley2win.com\/wp-content\/uploads\/2022\/03\/Main-logo-.png"},"sameAs":["http:\/\/www.pley2win.com"],"url":"https:\/\/pley2win.com\/?author=3"}]}},"_links":{"self":[{"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/posts\/35427","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/pley2win.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=35427"}],"version-history":[{"count":0,"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/posts\/35427\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/media\/35428"}],"wp:attachment":[{"href":"https:\/\/pley2win.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=35427"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pley2win.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=35427"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pley2win.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=35427"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}