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for you, EA says you can turn them off"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div id=\"article-body\">\n<p>Electronic Arts revealed Need for Speed Unbound<span class=\"sr-only\"> (opens in new tab)<\/span> last week as a mix of extremely realistic cars and &#8220;the freshest street art,&#8221; which among other things includes some extremely unrealistic visual effects and customization options: Colored smoke, hand-drawn sparks flying off tires, speed lines, lightning bolts, and all that sort of thing.\u00a0<\/p>\n<p>It&#8217;s the part of the game that promises to make Unbound stand out from the crowd of realistic racing games, like Forza, Gran Turismo, and most of the previous Need for Speed games\u2014but if that&#8217;s not your thing, you can switch it all off if you like.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check=\"\">\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\" style=\"max-width:1280px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" src=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" alt=\"Need for Speed Unbound driving effects\" class=\"expandable lazy-image-van\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/iYfdRqdMvm8sqBj8B3uFNN-320-80.gif 320w, https:\/\/cdn.mos.cms.futurecdn.net\/iYfdRqdMvm8sqBj8B3uFNN-480-80.gif 480w, https:\/\/cdn.mos.cms.futurecdn.net\/iYfdRqdMvm8sqBj8B3uFNN-650-80.gif 650w, https:\/\/cdn.mos.cms.futurecdn.net\/iYfdRqdMvm8sqBj8B3uFNN-970-80.gif 970w, https:\/\/cdn.mos.cms.futurecdn.net\/iYfdRqdMvm8sqBj8B3uFNN-1024-80.gif 1024w, https:\/\/cdn.mos.cms.futurecdn.net\/iYfdRqdMvm8sqBj8B3uFNN-1200-80.gif 1200w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/iYfdRqdMvm8sqBj8B3uFNN.gif\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/iYfdRqdMvm8sqBj8B3uFNN.gif\"\/><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Electronic ARts)<\/span><\/figcaption><\/figure>\n<aside class=\"hawk-nest\" data-render-type=\"fte\" data-skip=\"dealsy\" data-widget-type=\"seasonal\"\/>\n<p>&#8220;Yes, you can turn the effects off,&#8221; EA said on Twitter. &#8220;In fact, you can choose to never put them on in the first place. Just like any other part of a car.&#8221;<\/p>\n<p>EA revealed more about how the two visual styles will come together in an update<span class=\"sr-only\"> (opens in new tab)<\/span> in which it described Unbound as &#8220;like a classic, generation-defining muscle car that gets resurrected and redesigned with the style and bravado of tomorrow.&#8221;<\/p>\n<p>&#8220;We wanted to deliver an art style that matters for gameplay, one that clearly celebrates player actions, enhances the player experience, and rewards them along the way,&#8221; art director Darren White said. &#8220;We wanted to take players to that next level in Need for Speed Unbound with our driving VFX, which we call &#8216;tags.'&#8221;<\/p>\n<p>Tags will &#8220;come to life&#8221; when you activate your boosting power, and will be seen in the game world &#8220;as dramatic, customizable effects that paint the surrounding world, including illustrative lines that etch around the curves of your car.&#8221; The realistic cars and game world &#8220;really help ground the visuals,&#8221; White said, but it&#8217;s the flashy, fast-firing effects that really catch the eye and underpin EA&#8217;s Unbound concept.<\/p>\n<p>&#8220;Taking inspiration from street art and other media, we creatively subvert the characters and visual effects, turning them into expressionistic illustrations of \u2018you\u2019 and \u2018your actions,'&#8221; White said. &#8220;It\u2019s literally &#8216;graffiti-coming-to-life.'&#8221;<\/p>\n<div class=\"see-more see-more--clipped\">\n<blockquote class=\"twitter-tweet hawk-ignore\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">Yes, you can turn the effects off. In fact, you can choose to never put them on in the first place. Just like any other part of a car<a href=\"https:\/\/twitter.com\/NeedforSpeed\/status\/1579850099815243781\" data-url=\"https:\/\/twitter.com\/NeedforSpeed\/status\/1579850099815243781\">October 11, 2022<\/a><\/p>\n<\/blockquote>\n<p><span class=\"see-more__button\">See more<\/span><\/p>\n<\/div>\n<p>It&#8217;s an interesting idea and certainly different from other games in the genre, but it&#8217;s fair to say that for some people, &#8220;different&#8221; equates to &#8220;bad,&#8221; and even players who aren&#8217;t put off by the look might find all the on-screen jazz distracting in the midst of a high-speed street race. So even though tags are Unbound&#8217;s big stunt, it&#8217;s easy to understand why EA is going to let players switch it all off.<\/p>\n<p>Need for Speed Unbound comes out on December 2 and will be available for PC on Steam, Epic, and Origin.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check=\"\">\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\" style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><picture><source type=\"image\/webp\" alt=\"Need for Speed Unbound screen\" class=\"expandable lazy-image-van\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-320-80.jpg.webp 320w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-480-80.jpg.webp 480w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-650-80.jpg.webp 650w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-970-80.jpg.webp 970w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-1024-80.jpg.webp 1024w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-1200-80.jpg.webp 1200w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T.jpg\"\/><source type=\"image\/jpeg\" alt=\"Need for Speed Unbound screen\" class=\"expandable lazy-image-van\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-320-80.jpg 320w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-480-80.jpg 480w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-650-80.jpg 650w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-970-80.jpg 970w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-1024-80.jpg 1024w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-1200-80.jpg 1200w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T.jpg\"\/><img decoding=\"async\" src=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" alt=\"Need for Speed Unbound screen\" class=\"expandable lazy-image-van\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-320-80.jpg 320w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-480-80.jpg 480w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-650-80.jpg 650w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-970-80.jpg 970w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-1024-80.jpg 1024w, https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T-1200-80.jpg 1200w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/tSvFhJ3YxK9jMpvcwWiQ4T.jpg\"\/><\/picture><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Electronic Arts)<\/span><\/figcaption><\/figure>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check=\"\">\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\" style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><picture><source type=\"image\/webp\" alt=\"Need for Speed Unbound screen\" class=\" lazy-image-van\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-320-80.jpg.webp 320w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-480-80.jpg.webp 480w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-650-80.jpg.webp 650w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-970-80.jpg.webp 970w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-1024-80.jpg.webp 1024w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-1200-80.jpg.webp 1200w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT.jpg\"\/><source type=\"image\/jpeg\" alt=\"Need for Speed Unbound screen\" class=\" lazy-image-van\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-320-80.jpg 320w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-480-80.jpg 480w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-650-80.jpg 650w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-970-80.jpg 970w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-1024-80.jpg 1024w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-1200-80.jpg 1200w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT.jpg\"\/><img decoding=\"async\" src=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" alt=\"Need for Speed Unbound screen\" class=\" lazy-image-van\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-320-80.jpg 320w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-480-80.jpg 480w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-650-80.jpg 650w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-970-80.jpg 970w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-1024-80.jpg 1024w, https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT-1200-80.jpg 1200w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/Wro9GhY3tx3v5w3A2X5iAT.jpg\"\/><\/picture><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Electronic Arts)<\/span><\/figcaption><\/figure>\n<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/><br \/>\n<br \/><a href=\"https:\/\/www.pcgamer.com\/if-the-new-need-for-speed-games-visual-effects-are-too-anime-for-you-ea-says-you-can-turn-them-off\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Electronic Arts revealed Need for Speed Unbound (opens in new tab) last week as a mix of extremely realistic cars and &#8220;the freshest street art,&#8221; which among other things includes some extremely unrealistic visual effects and customization options: Colored smoke, hand-drawn sparks flying off tires, speed lines, lightning bolts, and all that sort of thing.\u00a0 [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":35338,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/cdn.mos.cms.futurecdn.net\/iYfdRqdMvm8sqBj8B3uFNN-1200-80.gif","fifu_image_alt":"","footnotes":""},"categories":[571],"tags":[],"class_list":["post-35337","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>If the new Need for Speed game&#039;s visual effects are too &#039;anime&#039; for you, EA says you can turn them off - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=35337\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"If the new Need for Speed game&#039;s visual effects are too &#039;anime&#039; 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