<svg width="110" height="18" fill="none" xmlns="http://www.w3.org/2000/svg"><g clip-path="url(#a)" fill="#000"><path d="M79.42 9.335c0-.484.523-.672 1.085-.672.908 0 1.769.282 1.769.282V7.628c-.59-.174-1.193-.241-1.89-.241-1.528 0-2.6.725-2.6 1.908 0 2.299 3.162 1.708 3.162 2.823 0 .551-.495.7-1.218.7-.51 0-1.327-.2-1.916-.406v1.304c.49.195 1.18.378 1.862.378 1.487 0 2.907-.444 2.907-2.043 0-2.218-3.162-1.64-3.162-2.715l.001-.001Zm8.337 1.345c0-1.491.817-2.003 1.783-2.003.643 0 1.32.19 1.774.364V7.696c-.536-.174-1.01-.31-1.802-.31-2.104 0-3.404 1.291-3.404 3.375 0 1.975.938 3.333 3.31 3.333.75 0 1.333-.148 1.976-.364v-1.317c-.723.282-1.279.39-1.775.39-1.044 0-1.862-.484-1.862-2.124v.001ZM42.273 8.596h-.054V7.548h-1.474v6.384h1.581v-3.804c.496-.94 1.099-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.858 0-1.448.336-1.89 1.13Zm19.837 0h-.053V7.548h-1.474v6.384h1.58v-3.804c.497-.94 1.1-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.857 0-1.447.336-1.889 1.13Zm45.76-1.21c-.682 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0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":29608,"date":"2022-08-22T19:05:42","date_gmt":"2022-08-22T18:05:42","guid":{"rendered":"https:\/\/pley2win.com\/pc\/real-life-black-hole-sounds-like-a-mass-effect-reaper\/"},"modified":"2022-08-22T19:05:42","modified_gmt":"2022-08-22T18:05:42","slug":"real-life-black-hole-sounds-like-a-mass-effect-reaper","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=29608","title":{"rendered":"Real-Life Black Hole Sounds Like A Mass Effect Reaper"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<figure class=\"sc-1eow4w5-1 eLNveM align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"697dae8224dc9bdc2642c6501333460d\" data-recommend-id=\"image:\/\/697dae8224dc9bdc2642c6501333460d\" data-format=\"jpg\" data-width=\"1920\" data-height=\"1080\" data-lightbox=\"true\" data-alt=\"Commander Sheperd stares at a reaper in Mass Effect Legendary Edition.\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 loxZOX has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:1920px\" data-alt=\"Commander Sheperd stares at a reaper in Mass Effect Legendary Edition.\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"other-license\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 dnhHtZ js_lightbox-wrapper\"><\/p>\n<div style=\"padding-bottom:56.3%\" class=\"sc-1eow4w5-3 lktKQM image-hydration-wrapper\">\n<div><img alt=\"Commander Sheperd stares at a reaper in Mass Effect Legendary Edition.\" srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_80,pg_1,q_80,w_80\/697dae8224dc9bdc2642c6501333460d.jpg 80w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_140\/697dae8224dc9bdc2642c6501333460d.jpg 140w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_265\/697dae8224dc9bdc2642c6501333460d.jpg 265w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_340\/697dae8224dc9bdc2642c6501333460d.jpg 340w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_490\/697dae8224dc9bdc2642c6501333460d.jpg 490w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_645\/697dae8224dc9bdc2642c6501333460d.jpg 645w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_740\/697dae8224dc9bdc2642c6501333460d.jpg 740w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_965\/697dae8224dc9bdc2642c6501333460d.jpg 965w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1165\/697dae8224dc9bdc2642c6501333460d.jpg 1165w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1315\/697dae8224dc9bdc2642c6501333460d.jpg 1315w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1465\/697dae8224dc9bdc2642c6501333460d.jpg 1465w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1600\/697dae8224dc9bdc2642c6501333460d.jpg 1600w\" sizes=\"&#10;&#9;&#9;&#9;&#9;(max-width: 25em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(max-width: 37.31em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 37.37em) and (max-width: 49.94em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 50em) and (max-width: 63.69em) 800px,&#10;&#9;&#9;&#9;&#9;(min-width: 63.75em) and (max-width: 85.19em) calc(66.5vw - 32px),&#10;&#9;&#9;&#9;&#9;800px&#10;&#9;&#9;&#9;\" draggable=\"auto\" data-chomp-id=\"697dae8224dc9bdc2642c6501333460d\" data-format=\"jpg\" data-alt=\"Commander Sheperd stares at a reaper in Mass Effect Legendary Edition.\" data-anim-src=\"\"\/><\/div>\n<\/div>\n<p><\/span><\/p>\n<p><figcaption class=\"sc-7s1ndr-0 ikKPtM no-caption\">Screenshot<!-- -->: <!-- -->EA<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"697dae8224dc9bdc2642c6501333460d\" data-recommend-id=\"image:\/\/697dae8224dc9bdc2642c6501333460d\" data-format=\"jpg\" data-width=\"1920\" data-height=\"1080\" data-lightbox=\"true\" data-alt=\"Commander Sheperd stares at a reaper in Mass Effect Legendary Edition.\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 bOfvBY\">Today in questions you never knew you wanted the answer to: What\u2019s a black hole sound like? Turns out, the depths of the darkest reaches of oblivion \u201csound\u201d a whole lot like a video game, according to a NASA data sonification.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">\u201cSound\u201d is in quotes there because a <span>sonification<\/span> is not a literal audio recording, sent hundreds of millions of light years directly into YouTube\u2019s compression algorithm. Rather, <span>it\u2019s the result of a technological process<\/span> in which NASA takes its array of space data and then transposes it into a form the human brain can actually comprehend. <span>Previous data sonifications<\/span> have taken the form of soothing, ambient soundscapes. Some, like <span>that of the Bullet Cluster<\/span>\u2014an extrasolar discovery that first proved the existence of dark matter\u2014sound remarkably like a bonus track from one of Thom Yorke\u2019s 71 side projects.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">But a black hole\u2014specifically, the black hole at the center of the <span>perennially<\/span> <span>enigmatic<\/span> <span>Perseus Galaxy Cluster<\/span>, a gaggle of galaxies some 240 million-odd light years away\u2014is less fit to get pressed onto an LP. If anything, it\u2019s aurally close to nothing, a persistent low hum that conveys unease and ominous emptiness.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Nailing down the sound of Perseus has long been a target of NASA\u2019s interest.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">\u201cSince 2003, the black hole at the center of the Perseus galaxy cluster has been associated with sound,\u201d NASA <span>wrote in a press release<\/span>. \u201cThis is because astronomers discovered that pressure waves sent out by the black hole caused ripples in the cluster\u2019s hot gas that could be translated into a note. \u2026 The popular misconception that there is no sound in space originates with the fact that most of space is essentially a vacuum, providing no medium for sound waves to propagate through. A galaxy cluster, on the other hand, has copious amounts of gas that envelop the hundreds or even thousands of galaxies within it, providing a medium for the sound waves to travel.\u201d<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">To create the sonification, NASA took those sound waves and scaled them up by nearly 60 octaves. The initial sound is so incomprehensibly low that we\u2019re \u201chearing\u201d it tuned up, at minimum, by 144 quadrillion times its actual pitch. (On the high end, NASA estimates that figure could be closer to 288 quadrillion; either way, there\u2019s no way a human brain could even register an unmanipulated version of it.) This particular data sonification was first indexed in May, but the agency recently posted it again on social media over the weekend. Its most recent outing on the internet quickly attained supernova viral status. As of this writing, the clip has been played more than 8.9 million times.<\/p>\n<p><span class=\"twitter-embed\"><iframe data-src=\"https:\/\/kotaku.com\/embed\/inset\/iframe?id=twitter-1561442514078314496&amp;autosize=1\" autoresize=\"true\" id=\"twitter-1561442514078314496\" data-recommended=\"false\" width=\"500\" height=\"159\" class=\"core-inset lazyload\" frameborder=\"0\" scrolling=\"no\" allowfullscreen=\"\" webkitallowfullscreen=\"webkitAllowFullScreen\" mozallowfullscreen=\"mozallowfullscreen\"><\/iframe><\/span><\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">People immediately <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/NASAExoplanets\/status\/1561442514078314496\/retweets\/with_comments&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/NASAExoplanets\/status\/1561442514078314496\/retweets\/with_comments\" target=\"_blank\" rel=\"noopener noreferrer\">started calling it<\/a><\/span> things like \u201cterrifying,\u201d \u201cunsettling,\u201d \u201can Eldritch horror,\u201d and \u201chere\u2019s a video of my dog barking after hearing it.\u201d But others made the comparison to video games. (Three cheers for the gaming angle!) The obvious corollary is Mobius Digital\u2019s tour de force, <span><em>Outer Wilds<\/em><\/span>, a high-minded space exploration game and a permanent fixture of <em>Kotaku<\/em>\u2019s \u201cbest games\u201d pantheon. Here\u2019s the tune \u201cUncertainty Principle,\u201d from <em>Outer Wilds<\/em> composer <span>Andrew Prahlow<\/span>:<\/p>\n<p><span class=\"flex-video widescreen\"><iframe data-src=\"https:\/\/kotaku.com\/embed\/inset\/iframe?id=youtube-video-b8cggVGj--I&amp;start=0\" data-chomp-id=\"b8cggVGj--I\" data-recommend-id=\"youtube:\/\/b8cggVGj--I\" id=\"youtube-b8cggVGj--I\" data-recommended=\"false\" width=\"800\" height=\"450\" class=\"core-inset lazyload\" frameborder=\"0\" scrolling=\"no\" allowfullscreen=\"\" webkitallowfullscreen=\"webkitAllowFullScreen\" mozallowfullscreen=\"mozallowfullscreen\"><\/iframe><span data-chomp-id=\"b8cggVGj--I\" data-recommend-id=\"youtube:\/\/b8cggVGj--I\" id=\"youtube-b8cggVGj--I\" data-recommended=\"false\" class=\"js_recommend\"\/><\/span><figcaption class=\"sc-1ptbguh-0 hxeMec caption\">Andrew Prahlow \/ Annapurna<\/figcaption><\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Good thing our own universe <span>survives longer than 22 minutes<\/span>!<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Others pointed out how it sounds exactly like the start of the <em>Halo<\/em> theme, and then actually superimposed the theme on top of NASA\u2019s clip, an uncanny match. (Personally, I think it sounds a bit like the soundscapes from <span><em>Observation<\/em><\/span>, No Code\u2019s psychological mind-fuck puzzle game from 2019.) And, of course, some folks <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/miracleofsound\/status\/1561718305525841921&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/miracleofsound\/status\/1561718305525841921\" target=\"_blank\" rel=\"noopener noreferrer\">likened the sound<\/a><\/span> to the Reapers from <em>Mass Effect<\/em>.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">If you\u2019ll recall, BioWare\u2019s totemic trilogy of <span>extraterrestrial-banging<\/span> RPGs was set against the backdrop of an imminent invasion from apocalypse death machines. These machines, called Reapers, lived in the fringes of space between galaxies. Every 50,000 years, they swee<!-- -->p through the Milky Way and purge sentient life. Reapers look like enormous purple un-fried calamari, but are marked more by the ominous, foreboding sound they make upon arrival\u2014which sounds a whole lot like NASA\u2019s data sonification of the Perseus Cluster\u2019s black hole.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">This brings us to the Fermi Paradox, a quandary notably put forth in the 20th century by Italian physicist Enrico Fermi: If space is so vast and so full of near-infinite possibilities, there\u2019s no way Earth is the only instance of sentient life in the Milky Way, right? But also, where the hell is everybody?<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">There are tons of theories as to why either side of the argument could be right. (<em>Wait But Why<\/em> <span>ran down all the leading ones<\/span> nearly a decade ago, a thorough summary that still holds up today.) One popular theory reads exactly like a <em>Mass Effect<\/em> pitchline: The rest of the galaxy is quiet because there\u2019s a predator species out there. All of the other advanced species are aware of these predators, and are silent as a result; but humans, characteristically oblivious, keep making as much noise as possible, through efforts spearheaded by research organizations like <span>the SETI Institute<\/span>, which sends out radio signals into deep space in the event someone, <em>anyone<\/em>, else might hear them and make contact. Basically, one theory posits, by doing so, we\u2019re alerting a species of apocalypse death machines to our presence. And now, NASA assembled a data sonification that bears an uncanny resemblance to the sound emanated from a (fictional) species of apocalypse death machines.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">It\u2019s fun to make the connection, although it is, admittedly, a far-fetched one. The real inspiration for the Reaper\u2019s distinctive horn? <span>Garbage, actually<\/span>.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">\u00a0<\/p>\n<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/><br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/nasa-black-hole-perseus-cluster-outer-wilds-mass-effect-1849441782\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Screenshot: EA Today in questions you never knew you wanted the answer to: What\u2019s a black hole sound like? Turns out, the depths of the darkest reaches of oblivion \u201csound\u201d a whole lot like a video game, according to a NASA data sonification. \u201cSound\u201d is in quotes there because a sonification is not a literal [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":29609,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/697dae8224dc9bdc2642c6501333460d.jpg","fifu_image_alt":"","footnotes":""},"categories":[571],"tags":[],"class_list":["post-29608","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Real-Life Black Hole Sounds Like A Mass Effect Reaper - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=29608\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Real-Life Black Hole Sounds Like A Mass Effect Reaper - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Screenshot: EA Today in questions you never knew you wanted the answer to: What\u2019s a black hole sound like? Turns out, the depths of the darkest reaches of oblivion \u201csound\u201d a whole lot like a video game, according to a NASA data sonification. \u201cSound\u201d is in quotes there because a sonification is not a literal [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pley2win.com\/?p=29608\" \/>\n<meta property=\"og:site_name\" content=\"Gaming News\" \/>\n<meta property=\"article:published_time\" content=\"2022-08-22T18:05:42+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/697dae8224dc9bdc2642c6501333460d.jpg\" \/>\n<meta name=\"author\" content=\"pley2win\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:image\" content=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/697dae8224dc9bdc2642c6501333460d.jpg\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"pley2win\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Real-Life Black Hole Sounds Like A Mass Effect Reaper - Gaming News","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/pley2win.com\/?p=29608","og_locale":"en_US","og_type":"article","og_title":"Real-Life Black Hole Sounds Like A Mass Effect Reaper - Gaming News","og_description":"Screenshot: EA Today in questions you never knew you wanted the answer to: What\u2019s a black hole sound like? 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