<svg width="110" height="18" fill="none" xmlns="http://www.w3.org/2000/svg"><g clip-path="url(#a)" fill="#000"><path d="M79.42 9.335c0-.484.523-.672 1.085-.672.908 0 1.769.282 1.769.282V7.628c-.59-.174-1.193-.241-1.89-.241-1.528 0-2.6.725-2.6 1.908 0 2.299 3.162 1.708 3.162 2.823 0 .551-.495.7-1.218.7-.51 0-1.327-.2-1.916-.406v1.304c.49.195 1.18.378 1.862.378 1.487 0 2.907-.444 2.907-2.043 0-2.218-3.162-1.64-3.162-2.715l.001-.001Zm8.337 1.345c0-1.491.817-2.003 1.783-2.003.643 0 1.32.19 1.774.364V7.696c-.536-.174-1.01-.31-1.802-.31-2.104 0-3.404 1.291-3.404 3.375 0 1.975.938 3.333 3.31 3.333.75 0 1.333-.148 1.976-.364v-1.317c-.723.282-1.279.39-1.775.39-1.044 0-1.862-.484-1.862-2.124v.001ZM42.273 8.596h-.054V7.548h-1.474v6.384h1.581v-3.804c.496-.94 1.099-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.858 0-1.448.336-1.89 1.13Zm19.837 0h-.053V7.548h-1.474v6.384h1.58v-3.804c.497-.94 1.1-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.857 0-1.447.336-1.889 1.13Zm45.76-1.21c-.682 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0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":26380,"date":"2022-07-25T03:42:38","date_gmt":"2022-07-25T02:42:38","guid":{"rendered":"https:\/\/pley2win.com\/pc\/new-city-building-game-is-all-about-the-voxels\/"},"modified":"2022-07-25T03:42:38","modified_gmt":"2022-07-25T02:42:38","slug":"new-city-building-game-is-all-about-the-voxels","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=26380","title":{"rendered":"New City-Building Game Is All About The Voxels"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<figure class=\"sc-1eow4w5-1 eLNveM align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"985a82a2691ad33e3e83f5440a57e4b1\" data-recommend-id=\"image:\/\/985a82a2691ad33e3e83f5440a57e4b1\" data-format=\"jpg\" data-width=\"1920\" data-height=\"1080\" data-lightbox=\"true\" data-alt=\"City-builder\" data-recommended=\"true\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 loxZOX has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:1920px\" data-alt=\"City-builder\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 dnhHtZ js_lightbox-wrapper\"><\/p>\n<div style=\"padding-bottom:56.3%\" class=\"sc-1eow4w5-3 lktKQM image-hydration-wrapper\">\n<div><img alt=\"City-builder\" srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_80,pg_1,q_80,w_80\/985a82a2691ad33e3e83f5440a57e4b1.jpg 80w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_140\/985a82a2691ad33e3e83f5440a57e4b1.jpg 140w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_265\/985a82a2691ad33e3e83f5440a57e4b1.jpg 265w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_340\/985a82a2691ad33e3e83f5440a57e4b1.jpg 340w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_490\/985a82a2691ad33e3e83f5440a57e4b1.jpg 490w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_645\/985a82a2691ad33e3e83f5440a57e4b1.jpg 645w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_740\/985a82a2691ad33e3e83f5440a57e4b1.jpg 740w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_965\/985a82a2691ad33e3e83f5440a57e4b1.jpg 965w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1165\/985a82a2691ad33e3e83f5440a57e4b1.jpg 1165w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1315\/985a82a2691ad33e3e83f5440a57e4b1.jpg 1315w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1465\/985a82a2691ad33e3e83f5440a57e4b1.jpg 1465w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1600\/985a82a2691ad33e3e83f5440a57e4b1.jpg 1600w\" sizes=\"&#10;&#9;&#9;&#9;&#9;(max-width: 25em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(max-width: 37.31em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 37.37em) and (max-width: 49.94em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 50em) and (max-width: 63.69em) 800px,&#10;&#9;&#9;&#9;&#9;(min-width: 63.75em) and (max-width: 85.19em) calc(66.5vw - 32px),&#10;&#9;&#9;&#9;&#9;800px&#10;&#9;&#9;&#9;\" draggable=\"auto\" data-chomp-id=\"985a82a2691ad33e3e83f5440a57e4b1\" data-format=\"jpg\" data-alt=\"City-builder\" data-anim-src=\"\"\/><\/div>\n<\/div>\n<p><\/span><\/p>\n<p><figcaption class=\"sc-7s1ndr-0 ikKPtM no-caption\">Screenshot<!-- -->: <!-- -->Urbek City Builder \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"985a82a2691ad33e3e83f5440a57e4b1\" data-recommend-id=\"image:\/\/985a82a2691ad33e3e83f5440a57e4b1\" data-format=\"jpg\" data-width=\"1920\" data-height=\"1080\" data-lightbox=\"true\" data-alt=\"City-builder\" data-recommended=\"true\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 bOfvBY\"><em>Urbek City Builder<\/em> was released on Steam recently, and being a fan of just about any attempt at a city-building game, I was keen to check it out. What I found after playing for a few days was more surprising than I was expecting!<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Outside of efforts from big studios\u2014like <em>Cities: Skylines<\/em>\u2014modern attempts at <!-- -->city-builders tend to (or, to be more accurate, are forced to thanks to a lack of resources) <!-- -->keep things simple, focusing on specific stuff like transportation networks.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">At first glance (and for much of the way through its tutorial), Urbek seems more ambitious than this! It\u2019s a city-builder but you also need to plot out farms, and chop down trees, and mine for coal, and get factories built, which I know sounds like a lot when you throw in worrying about the regular stuff (building houses and roads)<!-- -->, but it turns out the actual experience is a <em>lot <\/em>more chill.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Because while <em>Urbek <\/em>presents itself as a reasonable complication city-builder, it\u2019s actually more of a simple puzzle game, asking you to crack some basic challenges like spacing out buildings and constructing a certain number of them. Satisfy those basic requirements and everything else you get to do is just pure sandbox fun, especially since this is a game driven by resources, not money<!-- -->.<\/p>\n<figure class=\"sc-1eow4w5-1 eLNveM align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"86bf62655576f588da72f08cdc57b4fa\" data-recommend-id=\"image:\/\/86bf62655576f588da72f08cdc57b4fa\" data-format=\"jpg\" data-width=\"3840\" data-height=\"2160\" data-lightbox=\"true\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 loxZOX has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:3840px\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 dnhHtZ js_lightbox-wrapper\"><\/p>\n<div style=\"padding-bottom:56.3%\" class=\"sc-1eow4w5-3 lktKQM image-hydration-wrapper\">\n<div><img alt=\"See how the houses next to the docks look more \u201ccoastal\u201d than the others? Nice touch!\" srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_80,pg_1,q_80,w_80\/86bf62655576f588da72f08cdc57b4fa.jpg 80w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_140\/86bf62655576f588da72f08cdc57b4fa.jpg 140w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_265\/86bf62655576f588da72f08cdc57b4fa.jpg 265w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_340\/86bf62655576f588da72f08cdc57b4fa.jpg 340w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_490\/86bf62655576f588da72f08cdc57b4fa.jpg 490w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_645\/86bf62655576f588da72f08cdc57b4fa.jpg 645w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_740\/86bf62655576f588da72f08cdc57b4fa.jpg 740w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_965\/86bf62655576f588da72f08cdc57b4fa.jpg 965w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1165\/86bf62655576f588da72f08cdc57b4fa.jpg 1165w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1315\/86bf62655576f588da72f08cdc57b4fa.jpg 1315w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1465\/86bf62655576f588da72f08cdc57b4fa.jpg 1465w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1600\/86bf62655576f588da72f08cdc57b4fa.jpg 1600w\" sizes=\"&#10;&#9;&#9;&#9;&#9;(max-width: 25em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(max-width: 37.31em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 37.37em) and (max-width: 49.94em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 50em) and (max-width: 63.69em) 800px,&#10;&#9;&#9;&#9;&#9;(min-width: 63.75em) and (max-width: 85.19em) calc(66.5vw - 32px),&#10;&#9;&#9;&#9;&#9;800px&#10;&#9;&#9;&#9;\" draggable=\"auto\" data-chomp-id=\"86bf62655576f588da72f08cdc57b4fa\" data-format=\"jpg\" data-alt=\"See how the houses next to the docks look more \u201ccoastal\u201d than the others? Nice touch!\" data-anim-src=\"\"\/><\/div>\n<\/div>\n<p><\/span><\/p>\n<p><figcaption class=\"sc-1ptbguh-0 hxeMec caption\">See how the houses next to the docks look more \u201ccoastal\u201d than the others? Nice touch!<\/figcaption><figcaption class=\"sc-7s1ndr-0 ikKPtM has-caption\">Screenshot<!-- -->: <!-- -->Urbek City Builder \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"86bf62655576f588da72f08cdc57b4fa\" data-recommend-id=\"image:\/\/86bf62655576f588da72f08cdc57b4fa\" data-format=\"jpg\" data-width=\"3840\" data-height=\"2160\" data-lightbox=\"true\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<div class=\"bxm4mm-17 bubJdb\">\n<div class=\"sc-1atgi65-0 sc-1atgi65-1 bdNdA-D js_commerce-inset-permalink\" data-inset-url=\"https:\/\/www.amazon.com\/gp\/mpc\/A12UFZRI6YS57Y?asc_campaign=InlineMobile&amp;asc_refurl=https:\/\/kotaku.com\/new-city-building-game-is-all-about-the-voxels-1849325917&amp;asc_source=&amp;imprToken=4ebf1d23-4d13-b44a-c2c&amp;ots=1&amp;slotNum=1&amp;tag=kinjakotakupromo-20\" data-inset-category=\"CommerceInsetMobile\">\n<p>G\/O Media may get a commission<\/p>\n<div class=\"sc-1atgi65-3 hMBKyp creative-type-A\">\n<div class=\"sc-1atgi65-6 gLSKws\">\n<div class=\"sc-1atgi65-10 hherpH js_lazy-image\">\n<div><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,fl_progressive,g_center,h_180,q_80,w_320\/e8dac9e5cb2d3b54e16ce52ff02fb215.jpg\" sizes=\"auto, 148px\" alt=\"Bnext VR Headset for Phones\" width=\"400\" height=\"225\"\/><\/div>\n<\/div>\n<div class=\"sc-1atgi65-15 jrXWJC\">\n<p>20% Off<\/p>\n<p>Bnext VR Headset for Phones<\/p>\n<\/div>\n<\/div>\n<div class=\"sc-1atgi65-12 dRyRwx\">\n<p class=\"sc-1atgi65-13 iFlqWg\"><strong>All VR, all the time<\/strong><br \/><span>This set is compatible with phone screens from 4&#8243; to 6.3&#8243; that have a gyro sensor. It also supports drones that require a phone VR headset. The advanced VR gaming technology offers FD and OD adjustments (wide field of vision) to expand the viewing angle.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"sc-77igqf-0 bOfvBY\">I was wondering when I first booted the game up what the deal was with its voxels, since it seemed an odd art style for a genre that\u2019s normally more at home with cartoonish takes on the real world. Playing it soon answers that question, because the main point of <em>Urbek <\/em>is that you don<!-- -->\u2019t just build a city, you get to watch it evolve in front of your eyes, as you<!-- -->r buildings morph and grow as a reaction to what\u2019s going on around them.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Put down a house at the start of the game and it\u2019s little more than a wood cabin. Manually upgrade it (by satisfying some other building requirements, see my light puzzles comment above) and it\u2019s a nicer house. Build a few of them together and it\u2019s a villa. Put a park in the middle of a few more and it\u2019s a condo. <\/p>\n<figure class=\"sc-1eow4w5-1 eLNveM align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"2a22adfdd6215545b42e56939ca0191f\" data-recommend-id=\"image:\/\/2a22adfdd6215545b42e56939ca0191f\" data-format=\"jpg\" data-width=\"3840\" data-height=\"2160\" data-lightbox=\"true\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 loxZOX has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:3840px\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 dnhHtZ js_lightbox-wrapper\"><\/p>\n<div style=\"padding-bottom:56.3%\" class=\"sc-1eow4w5-3 lktKQM image-hydration-wrapper\">\n<div><img alt=\"At the press of a button you can zoom right down to street level and wander around, checking out your creation from a resident\u2019s point of view\" srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_80,pg_1,q_80,w_80\/2a22adfdd6215545b42e56939ca0191f.jpg 80w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_140\/2a22adfdd6215545b42e56939ca0191f.jpg 140w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_265\/2a22adfdd6215545b42e56939ca0191f.jpg 265w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_340\/2a22adfdd6215545b42e56939ca0191f.jpg 340w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_490\/2a22adfdd6215545b42e56939ca0191f.jpg 490w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_645\/2a22adfdd6215545b42e56939ca0191f.jpg 645w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_740\/2a22adfdd6215545b42e56939ca0191f.jpg 740w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_965\/2a22adfdd6215545b42e56939ca0191f.jpg 965w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1165\/2a22adfdd6215545b42e56939ca0191f.jpg 1165w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1315\/2a22adfdd6215545b42e56939ca0191f.jpg 1315w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1465\/2a22adfdd6215545b42e56939ca0191f.jpg 1465w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1600\/2a22adfdd6215545b42e56939ca0191f.jpg 1600w\" sizes=\"&#10;&#9;&#9;&#9;&#9;(max-width: 25em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(max-width: 37.31em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 37.37em) and (max-width: 49.94em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 50em) and (max-width: 63.69em) 800px,&#10;&#9;&#9;&#9;&#9;(min-width: 63.75em) and (max-width: 85.19em) calc(66.5vw - 32px),&#10;&#9;&#9;&#9;&#9;800px&#10;&#9;&#9;&#9;\" draggable=\"auto\" data-chomp-id=\"2a22adfdd6215545b42e56939ca0191f\" data-format=\"jpg\" data-alt=\"At the press of a button you can zoom right down to street level and wander around, checking out your creation from a resident\u2019s point of view\" data-anim-src=\"\"\/><\/div>\n<\/div>\n<p><\/span><\/p>\n<p><figcaption class=\"sc-1ptbguh-0 hxeMec caption\">At the press of a button you can zoom right down to street level and wander around, checking out your creation from a resident\u2019s point of view<\/figcaption><figcaption class=\"sc-7s1ndr-0 ikKPtM has-caption\">Screenshot<!-- -->: <!-- -->Urbek City Builder \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"2a22adfdd6215545b42e56939ca0191f\" data-recommend-id=\"image:\/\/2a22adfdd6215545b42e56939ca0191f\" data-format=\"jpg\" data-width=\"3840\" data-height=\"2160\" data-lightbox=\"true\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 bOfvBY\">I know most city-builders have <em>some <\/em>degree of this, but <em>Urbek\u2019s <\/em>malleability is so much more fluid and noticeable, it\u2019s wild. Throw in the fact that the game is able to slightly customise its look depending on the buildings and their surrounds\u2014so houses near the water\/docks will look totally different to those near a coal mine in a forest\u2014and you\u2019ve got something with the potential to let you get super <!-- -->expressive and creative with your builds, which really is all a lot of people are looking for in this genre in the first place.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Some other cool features include progress not being an unquestionable inevitability, as<!-- --> some upgrades and unlocks require difficult moral decisions that you may not want to make, and the ability to pick a \u201cbiome\u201d to build your city in creates different challenges depending on the climate.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\"><span><em>Urbek City Builder<\/em><\/span> <!-- -->is out now on Steam<!-- -->.<\/p>\n<p><span class=\"flex-video widescreen\"><iframe data-src=\"https:\/\/kotaku.com\/embed\/inset\/iframe?id=youtube-video-XDtZ2y2Qgq4&amp;start=0\" data-chomp-id=\"XDtZ2y2Qgq4\" data-recommend-id=\"youtube:\/\/XDtZ2y2Qgq4\" id=\"youtube-XDtZ2y2Qgq4\" data-recommended=\"false\" width=\"800\" height=\"450\" class=\"core-inset lazyload\" frameborder=\"0\" scrolling=\"no\" allowfullscreen=\"\" webkitallowfullscreen=\"webkitAllowFullScreen\" mozallowfullscreen=\"mozallowfullscreen\"><\/iframe><span data-chomp-id=\"XDtZ2y2Qgq4\" data-recommend-id=\"youtube:\/\/XDtZ2y2Qgq4\" id=\"youtube-XDtZ2y2Qgq4\" data-recommended=\"false\" class=\"js_recommend\"\/><\/span><figcaption class=\"sc-1ptbguh-0 hxeMec caption\">Urbek City Builder &#8211; Release Trailer | STEAM<\/figcaption><\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/new-city-building-game-is-all-about-the-voxels-1849325917\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Screenshot: Urbek City Builder \/ Kotaku Urbek City Builder was released on Steam recently, and being a fan of just about any attempt at a city-building game, I was keen to check it out. What I found after playing for a few days was more surprising than I was expecting! Outside of efforts from big [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":26381,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/985a82a2691ad33e3e83f5440a57e4b1.jpg","fifu_image_alt":"","footnotes":""},"categories":[571],"tags":[],"class_list":["post-26380","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>New City-Building Game Is All About The Voxels - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=26380\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"New City-Building Game Is All About The Voxels - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Screenshot: Urbek City Builder \/ Kotaku Urbek City Builder was released on Steam recently, and being a fan of just about any attempt at a city-building game, I was keen to check it out. 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