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0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":17665,"date":"2022-05-13T05:49:43","date_gmt":"2022-05-13T09:49:43","guid":{"rendered":"http:\/\/pley2win.com\/pc\/the-trilogy-still-needs-work\/"},"modified":"2022-05-13T05:49:43","modified_gmt":"2022-05-13T09:49:43","slug":"the-trilogy-still-needs-work","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=17665","title":{"rendered":"The Trilogy Still Needs Work"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<figure class=\"sc-1eow4w5-1 eLNveM align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"a5d653f421fc8091ad71ea74ccb56c84\" data-recommend-id=\"image:\/\/a5d653f421fc8091ad71ea74ccb56c84\" data-format=\"jpg\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-recommended=\"true\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 loxZOX has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:800px\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 dnhHtZ js_lightbox-wrapper\"><\/p>\n<div style=\"padding-bottom:56.3%\" class=\"sc-1eow4w5-3 lktKQM image-hydration-wrapper\">\n<div><img alt=\"Image for article titled Six Months Later, Grand Theft Auto: The Trilogy Still Needs Some Work\" srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_80,pg_1,q_80,w_80\/a5d653f421fc8091ad71ea74ccb56c84.jpg 80w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_140\/a5d653f421fc8091ad71ea74ccb56c84.jpg 140w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_265\/a5d653f421fc8091ad71ea74ccb56c84.jpg 265w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_340\/a5d653f421fc8091ad71ea74ccb56c84.jpg 340w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_490\/a5d653f421fc8091ad71ea74ccb56c84.jpg 490w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_645\/a5d653f421fc8091ad71ea74ccb56c84.jpg 645w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_740\/a5d653f421fc8091ad71ea74ccb56c84.jpg 740w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_965\/a5d653f421fc8091ad71ea74ccb56c84.jpg 965w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1165\/a5d653f421fc8091ad71ea74ccb56c84.jpg 1165w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1315\/a5d653f421fc8091ad71ea74ccb56c84.jpg 1315w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1465\/a5d653f421fc8091ad71ea74ccb56c84.jpg 1465w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1600\/a5d653f421fc8091ad71ea74ccb56c84.jpg 1600w\" sizes=\"&#10;&#9;&#9;&#9;&#9;(max-width: 25em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(max-width: 37.31em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 37.37em) and (max-width: 49.94em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 50em) and (max-width: 63.69em) 800px,&#10;&#9;&#9;&#9;&#9;(min-width: 63.75em) and (max-width: 85.19em) calc(66.5vw - 32px),&#10;&#9;&#9;&#9;&#9;800px&#10;&#9;&#9;&#9;\" draggable=\"auto\" data-chomp-id=\"a5d653f421fc8091ad71ea74ccb56c84\" data-format=\"jpg\" data-alt=\"Image for article titled Six Months Later, Grand Theft Auto: The Trilogy Still Needs Some Work\" data-anim-src=\"\"\/><\/div>\n<\/div>\n<p><\/span><\/p>\n<p><figcaption class=\"sc-7s1ndr-0 ikKPtM no-caption\">Screenshot<!-- -->: <!-- -->Rockstar Games<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"a5d653f421fc8091ad71ea74ccb56c84\" data-recommend-id=\"image:\/\/a5d653f421fc8091ad71ea74ccb56c84\" data-format=\"jpg\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-recommended=\"true\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 bOfvBY\">When <em>Grand Theft Auto: The Trilogy &#8211; Definitive Edition<\/em> launched last year, it was a disaster. Three of the most beloved video games of all time had been officially re-released on modern hardware and not only looked like shit, <span>but ran like it too<\/span>. Things were <em>so <\/em>bad, in fact, that Rockstar <span>had to offer fans some free games just to make up for it<\/span>.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Some subsequent patches have tried to address some of those issues, but as this <span>exhaustive re-examination<!-- --> of the games by <em>Digital Foundry<\/em> show<\/span>, there\u2019s still a <em>lot <\/em>of work left to do here.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">The good news first<!-- -->: rain is now mostly normal, as it <!-- -->should be after 15 bug fixes, and a layer of haze added post-launch gives the game world a proper sense of scale while you\u2019re flying around. There have also been edits made to some of the most egregious spelling errors on signage, and major issues plaguing mission structure and collisions have also been mostly corrected. <!-- -->Most importantly, the <!-- -->games now simply run much more smoothly, especially in Performance Mode, which keeps things pretty much locked at 60fps. <\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Now for the bad news. A lot of the stuff that looks bad in these games will <em>never <\/em>be fixed, because these are ports of phone games, and there\u2019s only so much polish you can add when bringing <!-- -->a game designed to run on <!-- -->an iPhone over to a system like the PS5 or a modern PC. This is stuff like the overall look of the characters\u2014which were perfectly suited to the low-res CRT TVs of the time but look weirdly out of place in a HD setting\u2014as well as the environmental lighting effects (like murky, golden sunsets) <!-- -->custom to <em>Vice City<\/em> and <em>San Andreas<\/em> that have been removed.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">And while some signs have been fixed, plenty of others with spelling mistakes remain, either as a result of Rockstar skimping on localisation work or<!-- --> <!-- -->handing much of the work over to AI upscaling (which also has unaddressed issues with wall textures and building signs). You can see examples of all this in action<span> in <em>Digital Foundry\u2019s<\/em> video below<\/span>:<\/p>\n<p><span class=\"flex-video widescreen\"><iframe data-src=\"https:\/\/kotaku.com\/embed\/inset\/iframe?id=youtube-video-3jIQeEfvAE0&amp;start=0\" data-chomp-id=\"3jIQeEfvAE0\" data-recommend-id=\"youtube:\/\/3jIQeEfvAE0\" id=\"youtube-3jIQeEfvAE0\" data-recommended=\"false\" width=\"800\" height=\"450\" class=\"core-inset lazyload\" frameborder=\"0\" scrolling=\"no\" allowfullscreen=\"\" webkitallowfullscreen=\"webkitAllowFullScreen\" mozallowfullscreen=\"mozallowfullscreen\"><\/iframe><span data-chomp-id=\"3jIQeEfvAE0\" data-recommend-id=\"youtube:\/\/3jIQeEfvAE0\" id=\"youtube-3jIQeEfvAE0\" data-recommended=\"false\" class=\"js_recommend\"\/><\/span><\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/grand-theft-auto-the-trilogy-definitive-edition-patches-1848920282\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Screenshot: Rockstar Games When Grand Theft Auto: The Trilogy &#8211; Definitive Edition launched last year, it was a disaster. Three of the most beloved video games of all time had been officially re-released on modern hardware and not only looked like shit, but ran like it too. Things were so bad, in fact, that Rockstar [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":17666,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/a5d653f421fc8091ad71ea74ccb56c84.jpg","fifu_image_alt":"","footnotes":""},"categories":[571],"tags":[],"class_list":["post-17665","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Trilogy Still Needs Work - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=17665\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Trilogy Still Needs Work - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Screenshot: Rockstar Games When Grand Theft Auto: The Trilogy &#8211; Definitive Edition launched last year, it was a disaster. Three of the most beloved video games of all time had been officially re-released on modern hardware and not only looked like shit, but ran like it too. 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Three of the most beloved video games of all time had been officially re-released on modern hardware and not only looked like shit, but ran like it too. 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