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autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div><figcaption class=\"youtube-sub\">Subscribe to Push Square on <span class=\"g-ytsubscribe\" data-channel=\"pushsquare\" data-layout=\"default\" data-count=\"default\">YouTube<\/span><\/figcaption><\/figure>\n<\/aside>\n<p>Trek to Yomi isn&#8217;t much of a trek, to be honest. This tribute to classic samurai cinema is only a few hours long at most, taking place across just a handful of story chapters. But what Trek to Yomi lacks in longevity, it makes up for in sheer atmosphere and spectacle. It&#8217;s a superbly crafted indie adventure from a visual point of view, packed with rich environments and topped off with excellent direction through fixed camera angles. It&#8217;s a real treat for the eyes.<\/p>\n<p>Trek to Yomi tells the tale of a duty-bound warrior named Hiroki, and when war comes knocking at his door, he puts his skills with a sword to good use in defence of his people. It&#8217;s a pretty straightforward premise that goes to interesting and perhaps unexpected places. There isn&#8217;t much dialogue, but the game is happy to let its masterful presentation do most of the talking.<\/p>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"data:image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgMzgwIj48L3N2Zz4=\" width=\"900\" height=\"380\" data-original=\"https:\/\/images.pushsquare.com\/screenshots\/122337\/900x.jpg\" alt=\"Trek to Yomi Review - Screenshot 1 of 2\"\/><\/figure>\n<p>This is essentially a side-scrolling action title. There&#8217;s some room for exploration every now and then \u2014 usually leading to either collectibles or health \/ stamina boosting items \u2014 but it&#8217;s a largely linear adventure as you move swiftly from one scene to the next. Indeed, the majority of your time will be spent cutting down dastards with your trusty blade, complete with over the top screams and sound effects.<\/p>\n<p>The combat system itself is decent overall, but it can take a little getting used to because of how floaty it initially feels. Character animations can be a bit janky \u2014 especially when Hiroki suddenly snaps into a close range parry from six feet away \u2014 but never to a point where it feels like you&#8217;re lacking control. And that&#8217;s a good thing, because precision is paramount. Enemies attack quickly and without much warning, so a lot of encounters tend to enforce defensive actions before taking the opportunity to strike back.<\/p>\n<p>As such, parries are the key to success, opening your opponents up for what is often a killing blow or killing combo. On its normal difficulty, Trek to Yomi isn&#8217;t a massively challenging game, but some trial and error might be required when you&#8217;re up against specific enemy types or bosses. Thankfully, checkpoints are frequent, and there is a well balanced, easier difficulty setting if you&#8217;re looking to learn.<\/p>\n<p>Again, the action is solid enough, but even taking the game&#8217;s short length into consideration, repetition does start to set in later on. If you&#8217;re anything like us, you&#8217;ll discover a couple of key combos that seem to render a lot of your other moves redundant. It&#8217;s a shame, because you steadily unlock loads of cool-sounding techniques throughout Trek to Yomi, but we didn&#8217;t find much use for most of them \u2014 not when we could just hit the lethal one-two-three combo after every successful block or parry.<\/p>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"data:image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgMzgwIj48L3N2Zz4=\" width=\"900\" height=\"380\" data-original=\"https:\/\/images.pushsquare.com\/screenshots\/122340\/900x.jpg\" alt=\"Trek to Yomi Review - Screenshot 2 of 2\"\/><\/figure>\n<p>But look, the simple truth is that samurai duels during moody downpours will always be alluring \u2014 and Trek to Yomi captures that cinematic magic shockingly well at times. The game&#8217;s flaws are quite easy to forgive when it manages to siphon its inspirations so effectively.<\/p>\n<p>Trek to Yomi does enough to satisfy in its short runtime \u2014 helped by the fact that it&#8217;s reasonably priced at \u00a315.99 \/ $19.99 \u2014 but its replay value is up for debate. While there are multiple endings to see \u2014 based on a couple of key choices \u2014 none of your unlocked collectibles, skills, or upgrades carry through to subsequent runs. Given its straightforward structure, Trek to Yomi&#8217;s begging for some kind of New Game+ mode \u2014 but it isn&#8217;t here at launch.<\/p>\n<\/div>\n<div id=\"conclusion\">\n<h2 class=\"heading\">Conclusion<\/h2>\n<p>Trek to Yomi is a decent samurai action game, elevated greatly by its superb presentation. Clocking in at only a few hours, this is a brief but ultimately satisfying tale, stitched together by some simple but very effective environmental design, and a combat system that rewards careful play. It&#8217;s not quite side-scrolling Ghost of Tsushima, but it is an impressively atmospheric love letter to samurai cinema.<\/p>\n<\/div>\n<p><script type=\"95acc0e7ef6384ddf1f37d08-text\/javascript\">dgpConsent.can('targeting',function () { !function(f,b,e,v,n,t,s) {if(f.fbq)return;n=f.fbq=function(){n.callMethod?n.callMethod.apply(n,arguments):n.queue.push(arguments)};if(!f._fbq)f._fbq=n;n.push=n;n.loaded=!0;n.version='2.0';n.queue=[];t=b.createElement(e);t.async=!0;t.src=v;s=b.getElementsByTagName(e)[0];s.parentNode.insertBefore(t,s)}(window, document,'script','https:\/\/connect.facebook.net\/en_US\/fbevents.js');fbq('init', '687986255298009'); fbq('track', 'PageView'); });<\/script><br \/>\n<br \/><br \/>\n<br \/><a href=\"https:\/\/www.pushsquare.com\/reviews\/ps5\/trek-to-yomi\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Subscribe to Push Square on YouTube Trek to Yomi isn&#8217;t much of a trek, to be honest. This tribute to classic samurai cinema is only a few hours long at most, taking place across just a handful of story chapters. But what Trek to Yomi lacks in longevity, it makes up for in sheer atmosphere [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":16684,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/images.pushsquare.com\/5185989669b6b\/1280x720.jpg","fifu_image_alt":"","footnotes":""},"categories":[572],"tags":[],"class_list":["post-16683","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-playstation"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Trek to Yomi Review (PS5) - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=16683\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Trek to Yomi Review (PS5) - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Subscribe to Push Square on YouTube Trek to Yomi isn&#8217;t much of a trek, to be honest. 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