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We&#8217;re doing things differently this time as we&#8217;re discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. We kick things off by examining their debut outing, Bastion.<\/p>\n<p>Bastion launched on Xbox Live Arcade on July 20, 2011, and was created by a ragtag team of seven friends that formed the core of Supergiant (all of whom remain at the studio today). Developed under two years entirely in co-founder Amir Rao&#8217;s father&#8217;s living room, Bastion gave the upstart team a chance to create the game of their dreams after spending years working for triple-A studios. We&#8217;ll discuss Bastion&#8217;s unorthodox development cycle (it had no pre-production phase), the origins of beloved\u00a0elements such as its narrator and soundtrack, and how the game&#8217;s\u00a0success launched Supergiant into stardom.\u00a0\u00a0<\/p>\n<p>Join hosts Marcus Stewart (<a href=\"https:\/\/twitter.com\/MarcusStewart7\" target=\"_blank\" rel=\"noopener\">@MarcusStewart7<\/a>), John Carson (<a href=\"https:\/\/twitter.com\/John_Carson\" target=\"_blank\" rel=\"noopener\">@John_Carson<\/a>), and <em>Prima Games <\/em>staff writer Jesse Vitelli (<a href=\"https:\/\/twitter.com\/jessevitelli\" target=\"_blank\" rel=\"noopener\">@jessevitelli<\/a>) for an entertaining and informative chat about the history and narrative of Bastion! You can also decide which one of us does the best narrator impression.\u00a0\u00a0<\/p>\n<hr\/>\n<p>If you&#8217;d like to get in touch with the Video Gameography podcast, you can email us at\u00a0podcast@gameinformer.com. You can also join our official\u00a0<em>Game Informer<\/em>\u00a0Discord server by linking your Discord account to your Twitch account and subscribing to the\u00a0<em>Game Informer<\/em>\u00a0Twitch channel. From there, find the Video Gameography channel under &#8220;Community Spaces.&#8221;<\/p>\n<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/><br \/>\n<br \/><a href=\"https:\/\/www.gameinformer.com\/podcast\/2022\/04\/23\/exploring-the-full-history-of-supergiant-games-bastion-video-gameography\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;ve emerged from the depths of the\u00a0BioShock series to begin a fresh season of Video Gameography! We&#8217;re doing things differently this time as we&#8217;re discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. We kick things off [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":15327,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.gameinformer.com\/sites\/default\/files\/styles\/thumbnail\/public\/2022\/04\/22\/e48dbbab\/videogameography_s5e1_bastion.jpg","fifu_image_alt":"","footnotes":""},"categories":[567],"tags":[],"class_list":["post-15326","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-featured-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Exploring The Full History Of Supergiant Games&#039; Bastion | Video Gameography - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=15326\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Exploring The Full History Of Supergiant Games&#039; Bastion | Video Gameography - Gaming News\" \/>\n<meta property=\"og:description\" content=\"We&#8217;ve emerged from the depths of the\u00a0BioShock series to begin a fresh season of Video Gameography! We&#8217;re doing things differently this time as we&#8217;re discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. We kick things off [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pley2win.com\/?p=15326\" \/>\n<meta property=\"og:site_name\" content=\"Gaming News\" \/>\n<meta property=\"article:published_time\" content=\"2022-04-23T21:40:07+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.gameinformer.com\/sites\/default\/files\/styles\/thumbnail\/public\/2022\/04\/22\/e48dbbab\/videogameography_s5e1_bastion.jpg\" \/>\n<meta name=\"author\" content=\"pley2win\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:image\" content=\"https:\/\/www.gameinformer.com\/sites\/default\/files\/styles\/thumbnail\/public\/2022\/04\/22\/e48dbbab\/videogameography_s5e1_bastion.jpg\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"pley2win\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Exploring The Full History Of Supergiant Games' Bastion | Video Gameography - Gaming News","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/pley2win.com\/?p=15326","og_locale":"en_US","og_type":"article","og_title":"Exploring The Full History Of Supergiant Games' Bastion | Video Gameography - Gaming News","og_description":"We&#8217;ve emerged from the depths of the\u00a0BioShock series to begin a fresh season of Video Gameography! We&#8217;re doing things differently this time as we&#8217;re discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. 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