<svg width="110" height="18" fill="none" xmlns="http://www.w3.org/2000/svg"><g clip-path="url(#a)" fill="#000"><path d="M79.42 9.335c0-.484.523-.672 1.085-.672.908 0 1.769.282 1.769.282V7.628c-.59-.174-1.193-.241-1.89-.241-1.528 0-2.6.725-2.6 1.908 0 2.299 3.162 1.708 3.162 2.823 0 .551-.495.7-1.218.7-.51 0-1.327-.2-1.916-.406v1.304c.49.195 1.18.378 1.862.378 1.487 0 2.907-.444 2.907-2.043 0-2.218-3.162-1.64-3.162-2.715l.001-.001Zm8.337 1.345c0-1.491.817-2.003 1.783-2.003.643 0 1.32.19 1.774.364V7.696c-.536-.174-1.01-.31-1.802-.31-2.104 0-3.404 1.291-3.404 3.375 0 1.975.938 3.333 3.31 3.333.75 0 1.333-.148 1.976-.364v-1.317c-.723.282-1.279.39-1.775.39-1.044 0-1.862-.484-1.862-2.124v.001ZM42.273 8.596h-.054V7.548h-1.474v6.384h1.581v-3.804c.496-.94 1.099-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.858 0-1.448.336-1.89 1.13Zm19.837 0h-.053V7.548h-1.474v6.384h1.58v-3.804c.497-.94 1.1-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.857 0-1.447.336-1.889 1.13Zm45.76-1.21c-.682 0-1.46.377-2.171.848l-.187.12c-.335-.712-1.005-.967-1.742-.967-.683 0-1.461.35-2.171.82v-.66h-1.501v6.385h1.594V9.35c.59-.39 1.219-.632 1.676-.632.523 0 .844.282.844 1.183v4.032h1.581v-4.57c.59-.39 1.219-.645 1.676-.645.523 0 .845.282.845 1.183v4.032h1.581V9.524c0-1.237-.738-2.137-2.024-2.137h-.001Zm-12.262 5.431c-1.032 0-1.58-.671-1.58-2.07 0-1.398.548-2.07 1.58-2.07s1.568.673 1.568 2.07c0 1.398-.536 2.07-1.568 2.07Zm0-5.43c-2.184 0-3.216 1.411-3.216 3.36 0 1.95 1.032 3.347 3.216 3.347s3.216-1.399 3.216-3.347-1.045-3.36-3.216-3.36ZM73.664 9.336c0-.484.523-.672 1.086-.672.907 0 1.768.282 1.768.282V7.63c-.59-.174-1.193-.241-1.889-.241-1.527 0-2.6.725-2.6 1.908 0 2.299 3.163 1.708 3.163 2.823 0 .551-.496.7-1.22.7-.508 0-1.325-.2-1.915-.406v1.304c.491.195 1.178.378 1.862.378 1.487 0 2.908-.444 2.908-2.043 0-2.218-3.163-1.64-3.163-2.715v-.001Zm-6.86.7c.094-.887.576-1.452 1.366-1.452.845 0 1.099.673 1.099 1.452h-2.466Zm1.38-2.648c-2.037 0-3.096 1.586-3.096 3.32 0 2.38 1.245 3.387 3.267 3.387.817 0 1.523-.109 2.347-.363v-1.32c-.664.244-1.263.391-1.905.391-1.178 0-1.967-.323-2.008-1.72h4.074c.027-.256.054-.497.054-.94 0-1.345-.71-2.756-2.734-2.756ZM56.3 9.483h-1.254V6.257H56.3c1.019 0 1.527.564 1.527 1.573s-.469 1.653-1.527 1.653Zm-.013-4.556h-2.928v9.004h1.688V10.8h1.24c1.916 0 3.31-1.035 3.31-2.97 0-1.935-1.394-2.903-3.31-2.903ZM49.82 12.09c-.51.47-.992.725-1.5.725-.871 0-1.435-.578-1.435-1.935 0-1.465.697-2.231 1.903-2.231.375 0 .764.094 1.032.202v3.239Zm0-4.557c-.47-.094-.805-.149-1.193-.149-2.184 0-3.377 1.466-3.377 3.603 0 2.137 1.193 3.105 2.6 3.105.697 0 1.54-.323 2.05-.753v.591h1.5V4.926h-1.58v2.608Zm-13.565 5.282c-1.031 0-1.58-.671-1.58-2.07 0-1.398.549-2.07 1.58-2.07 1.032 0 1.569.673 1.569 2.07 0 1.397-.537 2.07-1.569 2.07Zm0-5.43c-2.184 0-3.216 1.41-3.216 3.36s1.032 3.347 3.216 3.347c2.185 0 3.216-1.399 3.216-3.347s-1.044-3.36-3.215-3.36Zm47.372 6.545h1.587v-1.64h-1.587v1.64ZM31.608 4.926 29.82 11.82 28.03 4.926h-1.805l.42 1.477-1.575 5.65-1.712-7.128H21.62l2.441 9.005h1.892l1.462-4.815 1.37 4.815h1.892l2.563-9.005h-1.634.001ZM8.973 0C4.025 0 0 4.037 0 9s4.025 9 8.973 9 8.973-4.038 8.973-9-4.026-9-8.973-9ZM.906 9c0-1.173.25-2.287.698-3.293l3.849 10.575A8.095 8.095 0 0 1 .906 9Zm8.067 8.092a8.052 8.052 0 0 1-2.28-.329l2.42-7.055 2.48 6.814c.017.04.037.076.059.112a8.02 8.02 0 0 1-2.68.458Zm1.111-11.885a16 16 0 0 0 .924-.077c.435-.052.383-.693-.051-.667 0 0-1.307.103-2.15.103-.793 0-2.126-.103-2.126-.103-.435-.026-.485.64-.051.667 0 0 .411.052.846.077L8.733 8.66l-1.766 5.311L4.03 5.206c.486-.026.924-.077.924-.077.434-.052.383-.693-.052-.667 0 0-1.306.103-2.15.103-.151 0-.33-.004-.519-.01A8.049 8.049 0 0 1 14.42 3.033c-.035-.003-.069-.007-.105-.007-.792 0-1.355.693-1.355 1.436 0 .667.384 1.231.792 1.897.307.54.666 1.232.666 2.232 0 .692-.266 1.496-.614 2.615l-.806 2.697-2.915-8.698.002.002Zm5.967-.088a8.077 8.077 0 0 1 .989 3.882 8.09 8.09 0 0 1-4.012 6.994l2.464-7.146c.461-1.155.614-2.078.614-2.9 0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":15173,"date":"2022-04-22T09:25:11","date_gmt":"2022-04-22T13:25:11","guid":{"rendered":"https:\/\/pley2win.com\/featured-news\/downpour-is-a-design-tool-for-more-approachable-games\/"},"modified":"2022-04-22T09:25:11","modified_gmt":"2022-04-22T13:25:11","slug":"downpour-is-a-design-tool-for-more-approachable-games","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=15173","title":{"rendered":"Downpour is a design tool for more approachable games"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p class=\"p--has-dropcap p-large-text\" id=\"Wef5Je\">V Buckenham pulled up the Downpour app during our Zoom call Friday, and within a few seconds, we were making a game. Buckenham snapped photos of our faces on the screen, then turned the camera on themselves for a selfie. With a few taps on their phone, Buckenham linked these photos together and built a small game out of them \u2014 not their most interesting game, sure, but an interactive experience nonetheless.<\/p>\n<p id=\"lUjKb7\">\u201cThe idea is that you can be waiting at a bus stop, download [Downpour], and then by the time you get off your bus at the other end, you\u2019ll have made a game and released it,\u201d Buckenham said. \u201cThat\u2019s the kind of thing I want to be possible.\u201d<\/p>\n<p id=\"gewnFt\">Buckenham, the founder of Downpour Limited, is part of a community of creators making game design tools with an aim towards making game design more accessible, approachable, and creative. They said it\u2019s not necessarily the singular future of video games, but one of many futures: an option for creators looking to do something different, not a replacement for traditional game-making methods. <\/p>\n<p id=\"tXXTcZ\">Polygon spoke to Buckenham via Zoom last week to chat about this community of creators making new tools \u2014 including Downpour, which Buckenham hopes will come out this year.<\/p>\n<p id=\"UdxZxN\">[<strong>Ed. note:<\/strong> This interview has been edited for length and clarity.]<\/p>\n<p id=\"3mozDW\"><strong>Polygon: I\u2019d love to start by hearing about you and your history in the video game industry.<\/strong><\/p>\n<p id=\"mr8BNu\"><strong>V Buckenham: <\/strong>I\u2019ve been around the games industry for about 10 years, around the indie space. I worked with Die Gute Fabrik on <em>Mutazione<\/em>, which you might know \u2014 many, many years ago, because that was in development for years. I worked at a start-up called Sensible Object on a game called <em>Beasts of Balance<\/em>, which was a digital and physical stacking game. The company got acquired by Niantic, so in the last couple of years at Niantic, I worked on stuff that is still unannounced.<\/p>\n<p id=\"fCuiky\">Basically, I was there long enough to earn money to buy a house and put together some savings. I left to go do my own things. Since then I\u2019ve been working on a couple of things, but the main thing I\u2019ve been working on is Downpour. The other thing, which is not actually video games, but it\u2019s pretty relevant to Downpour, is that I was involved in the Twitter bot community around five to seven years ago and made a site called Cheap Bots Done Quick. There\u2019s, like, tens of thousands of people using it to host Twitter bots. That\u2019s my biggest, most notable creative tool. I think the fact that I\u2019d made that gives me a lot of confidence that I can make something and it\u2019s going to find users. It\u2019s going to enable a wave of people to do things they otherwise wouldn\u2019t do.<\/p>\n<div class=\"c-float-left c-float-hang\">\n<figure class=\"e-image\">\n  <span class=\"e-image__inner\"><\/p>\n<p>    <span class=\"e-image__image \" data-original=\"https:\/\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png\"><\/p>\n<picture class=\"c-picture\" data-cid=\"site\/picture_element-1650633304_744_224461\" data-cdata=\"{\" asset_id=\"\"><source srcset=\"https:\/\/cdn.vox-cdn.com\/thumbor\/IdraScVIZXWMgicOWXcxgjyYdxA=\/0x0:360x737\/320x0\/filters:focal(0x0:360x737):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 320w, https:\/\/cdn.vox-cdn.com\/thumbor\/2f894koXR1iQhoGZgDpQZ1JPqm0=\/0x0:360x737\/520x0\/filters:focal(0x0:360x737):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 520w, https:\/\/cdn.vox-cdn.com\/thumbor\/dRE6nTU20ybyjDMkUnYP5e4TyUw=\/0x0:360x737\/720x0\/filters:focal(0x0:360x737):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 720w, https:\/\/cdn.vox-cdn.com\/thumbor\/BnWzhnNVcKUc7mhYoDfKSrA1IcQ=\/0x0:360x737\/920x0\/filters:focal(0x0:360x737):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 920w, https:\/\/cdn.vox-cdn.com\/thumbor\/6EEy0b_f2ksl_MU-u-WBO30TC8E=\/0x0:360x737\/1120x0\/filters:focal(0x0:360x737):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 1120w, https:\/\/cdn.vox-cdn.com\/thumbor\/oEOmhsoFrkJIWXvnMdSwrBKRxPI=\/0x0:360x737\/1320x0\/filters:focal(0x0:360x737):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 1320w, https:\/\/cdn.vox-cdn.com\/thumbor\/X2f5QH62J9i8e8Y-agLrcfxv0bY=\/0x0:360x737\/1520x0\/filters:focal(0x0:360x737):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 1520w, https:\/\/cdn.vox-cdn.com\/thumbor\/Ov_GeC7Zn6UgekzRVv4OgSiEtps=\/0x0:360x737\/1720x0\/filters:focal(0x0:360x737):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 1720w, https:\/\/cdn.vox-cdn.com\/thumbor\/uBPEIyPeKx31UkGsap0ZYSMTejY=\/0x0:360x737\/1920x0\/filters:focal(0x0:360x737):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 1920w\" sizes=\"(min-width: 1221px) 846px, (min-width: 880px) calc(100vw - 334px), 100vw\" type=\"image\/webp\"><img decoding=\"async\" srcset=\"https:\/\/cdn.vox-cdn.com\/thumbor\/PvEx0yYtfJNrx5VO02Nq4ofv2pE=\/0x0:360x737\/320x0\/filters:focal(0x0:360x737):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 320w, https:\/\/cdn.vox-cdn.com\/thumbor\/OYUC1LHYyfZf5Q5K_lI40njEwXM=\/0x0:360x737\/520x0\/filters:focal(0x0:360x737):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 520w, https:\/\/cdn.vox-cdn.com\/thumbor\/je2lc2D1sgQrwlE9B5xHIpsl8No=\/0x0:360x737\/720x0\/filters:focal(0x0:360x737):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 720w, https:\/\/cdn.vox-cdn.com\/thumbor\/jfVkWKPWrCJWqsLEAmc0vaMtj5o=\/0x0:360x737\/920x0\/filters:focal(0x0:360x737):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 920w, https:\/\/cdn.vox-cdn.com\/thumbor\/XdkfhXIU7cX_tcBSLvXayyvpFA8=\/0x0:360x737\/1120x0\/filters:focal(0x0:360x737):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 1120w, https:\/\/cdn.vox-cdn.com\/thumbor\/ZxhRCFtCiCZ59AiOVVSoNmJDwAs=\/0x0:360x737\/1320x0\/filters:focal(0x0:360x737):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 1320w, https:\/\/cdn.vox-cdn.com\/thumbor\/mkE2T9LziWg_RfWEiyP5hlm4d4Y=\/0x0:360x737\/1520x0\/filters:focal(0x0:360x737):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 1520w, https:\/\/cdn.vox-cdn.com\/thumbor\/U1UIkszZqv9LXO_SrIoGIbYNpJg=\/0x0:360x737\/1720x0\/filters:focal(0x0:360x737):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 1720w, https:\/\/cdn.vox-cdn.com\/thumbor\/FB0RSKGFXf7NlizALCgVFxeMFqY=\/0x0:360x737\/1920x0\/filters:focal(0x0:360x737):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png 1920w\" sizes=\"(min-width: 1221px) 846px, (min-width: 880px) calc(100vw - 334px), 100vw\" alt=\"a phone screenshot of a drawing of a cat, with two options to click on\" data-upload-width=\"360\" src=\"https:\/\/cdn.vox-cdn.com\/thumbor\/b2PWb8xPJYUlZn1xtgYmppdzWuY=\/0x0:360x737\/1200x0\/filters:focal(0x0:360x737):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397537\/downpour_screenshot.png\"\/><\/p>\n<p><\/source><\/picture>\n<p>    <\/span><\/p>\n<p>  <\/span><\/p>\n<p>    <span class=\"e-image__meta\"><\/p>\n<p>        <cite>Image: Downpour<\/cite><\/p>\n<p>    <\/span><\/p>\n<\/figure>\n<\/div>\n<p id=\"9WZPy1\"><strong>What is Downpour? How does it work?<\/strong><\/p>\n<p id=\"l7gYzU\">Downpour is a tool for making games quickly and approachably. The idea is that you can be waiting at a bus stop, download [Downpour] and then by the time you get off your bus, at the other end, you\u2019ll have made a game and released it. That\u2019s the kind of thing I want to be possible. I guess it\u2019s just kind of saying, it could be so much faster, but of course the things you\u2019re going to make are going to be limited. I don\u2019t know if you know <em>HyperCard<\/em>, this ancient MacOS thing, but basically if you have an image and you can link bits of that image to other images, there\u2019s a lot you can do with that. It\u2019s very flexible. It also allows you to do your game-making by drawing things on a piece of paper or doing silly faces. That just feels much more tactile than doing it on a computer, and it means you can spend time outside of that. People have phones, and phones have cameras, so let\u2019s use this technology in a way that otherwise you couldn\u2019t. I was especially thinking of teenagers who don\u2019t necessarily have a nice laptop computer or stuff like that, so managing to make that accessible to people who just have phones feels important.<\/p>\n<p id=\"iU1iLP\">The bit that\u2019s missing from this [right now] is a button that you can press and then it uploads to my servers, and you can share [your game] immediately. There\u2019s loads of other features I need to focus on, but that\u2019s the foundation of it.<\/p>\n<p id=\"Lnrpfz\"><strong>Why is it important to you to make game design more approachable? It feels like Downpour iterates on the experience and impact of other tools like Bitsy and Twine.<\/strong><\/p>\n<p id=\"43Oloa\">Honestly, with all the things going on right now, I don\u2019t know if I can justify it as actually important. But I do know it\u2019s cool to see people making stuff. There\u2019s joy in that. And if I can make people make more things \u2026 the feeling of making an approachable tool and someone does something with it, and you\u2019re like, \u2018Wow, that\u2019s really cool. I would have never thought of that.\u2019 I feel like I can take some small amount of credit in that. That\u2019s hard to beat \u2026 the kind of joy you see in other people, and seeing that kind of impact. That\u2019s great.<\/p>\n<div class=\"c-float-right c-float-hang\">\n<aside id=\"NxO9O0\"><q>\u201cMaking stuff on paper feels really great.\u201d<\/q><\/aside>\n<\/div>\n<p id=\"8I44ZE\"><strong>Do you think that approachable game-making tools are sort of the future of games? Where does it go from here?<\/strong><\/p>\n<p id=\"rPaJum\">No, I mean, it\u2019s a future. The go-to answer here is that there\u2019s clearly going to continue to be expensive things. You know, indie games are gradually getting more expensive to make in certain categories. But there\u2019s also people making things that weren\u2019t here before, but that feels like a thing. <\/p>\n<p id=\"XZivyP\">So, you know, I don\u2019t know. <em>Roblox<\/em> is going in both directions simultaneously, right? It\u2019s easier than ever to make a game. But there are also increasingly professionalized games. I think all this stuff can coexist. <\/p>\n<p id=\"ccKeVV\"><strong>When you showed the tool at <\/strong><strong>Now Play This<\/strong><strong>, were there any games or experiences that came out of that were especially unique or surprising to you? It must be exciting to see what people are making with this.<\/strong><\/p>\n<p id=\"MD9uie\">Yeah, a couple things that were pretty cool. One was people doing stop-motion sort of stuff. There\u2019s one that\u2019s like, just basically a turtle going through a door. Another one that\u2019s slightly cheating, because it was done by Joe who is one of the organizers of Now Play This, who was able to detach the tablet and wander around with it. But basically, he did a walkthrough of the festival, like going through all the doors and all kinds of stuff. There\u2019s a thing about taking pictures in 3D space, like it\u2019s a 3D scan of your environment that you can walk around in, like the kind of thing people did with that weird house that was a warehouse that was previously a church. I even went to that in <em>VR Chat<\/em>.<\/p>\n<p id=\"WRkRzW\">There\u2019s that, and then there\u2019s the low-tech thing of taking photos and linking it together and getting that weird, actually really 3D sense of being in a space. The fact that people can do that is pretty exciting.<\/p>\n<p id=\"wBnDUz\"><strong>Is there anything that you\u2019ve made using Downpour that you\u2019re particularly proud of?<\/strong><\/p>\n<p id=\"Hczr2w\">I did this thread [of games] as a way to force me into actually making it. Because once I\u2019m making it, I\u2019m in tunnel mode and it\u2019s hard to shift to actually using it. The one I\u2019m probably most proud of is the Pluto one, just because I think blink comparators are really cool, just using that technique and flicking between code and seeing what\u2019s changed. Being able to share that stuff is really nice.<\/p>\n<p id=\"CP7Bor\">Also, I\u2019m not necessarily recommending anyone looks at it, [but I made one when] I had a tooth extracted. And I was just kind of knocked out and posted various pictures of the tooth, using it in that kind of diary, personal sense. It has a certain amount of playfulness in just, \u2018Don\u2019t click here,\u2019 and then you click here, and making that approachable. I\u2019m on Mastodon, and it was definitely an inspiration for this kind of thing being on there and seeing the way that the content warning feature can be used for jokes. Here\u2019s the set-up, and you\u2019ve got to click a button. When you click the button, you see the punchline. But the fact that you clicked it makes you responsible for seeing the punch line in a way that makes things fun. Being able to put jokes in is pretty inspiring.<\/p>\n<p id=\"wMsxjE\"><strong>You\u2019ve talked a bit before about <\/strong><strong>flatgames<\/strong><strong> being an inspiration for the tool. I\u2019d never heard the term flatgames before. Can you explain that?<\/strong><\/p>\n<div class=\"c-wide-block\">\n<figure class=\"e-image\">\n  <span class=\"e-image__inner\"><\/p>\n<p>    <span class=\"e-image__image \" data-original=\"https:\/\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png\"><\/p>\n<picture class=\"c-picture\" data-cid=\"site\/picture_element-1650633304_1015_224462\" data-cdata=\"{\" asset_id=\"\"><source srcset=\"https:\/\/cdn.vox-cdn.com\/thumbor\/O9y_oIjgee16DxwjSi1kk267iCw=\/0x0:1920x1080\/320x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 320w, https:\/\/cdn.vox-cdn.com\/thumbor\/3ElaybU-cMCiLO8KKzHpf_Xebp8=\/0x0:1920x1080\/520x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 520w, https:\/\/cdn.vox-cdn.com\/thumbor\/K_5v8QIXkY6OfMZzfJFx2ayt8Ts=\/0x0:1920x1080\/720x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 720w, https:\/\/cdn.vox-cdn.com\/thumbor\/DW6Mijpu_cKra7lQx7LZtufeQws=\/0x0:1920x1080\/920x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 920w, https:\/\/cdn.vox-cdn.com\/thumbor\/15JTLkVyucupl_366Hjf89tHNtI=\/0x0:1920x1080\/1120x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 1120w, https:\/\/cdn.vox-cdn.com\/thumbor\/Yn1RuDFU1lqJYCuNjrKdjdjrrig=\/0x0:1920x1080\/1320x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 1320w, https:\/\/cdn.vox-cdn.com\/thumbor\/oNMSKnfIToVcnoQghFqo6lJweFI=\/0x0:1920x1080\/1520x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 1520w, https:\/\/cdn.vox-cdn.com\/thumbor\/IBcdtq_zcAVUmCRnMsHAdY-ZXtg=\/0x0:1920x1080\/1720x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 1720w, https:\/\/cdn.vox-cdn.com\/thumbor\/mOV4fBQ4Emjhnd50H16Nc3abq5Y=\/0x0:1920x1080\/1920x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 1920w\" sizes=\"90vw\" type=\"image\/webp\"><img decoding=\"async\" srcset=\"https:\/\/cdn.vox-cdn.com\/thumbor\/jofyQd98o-6cl57G9YgewO1FXiA=\/0x0:1920x1080\/320x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 320w, https:\/\/cdn.vox-cdn.com\/thumbor\/SNV0mT_PwHo_JCCel8Lvrqydme0=\/0x0:1920x1080\/520x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 520w, https:\/\/cdn.vox-cdn.com\/thumbor\/Wzt6q1cy58t0IQqv7Gle_AO8keA=\/0x0:1920x1080\/720x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 720w, https:\/\/cdn.vox-cdn.com\/thumbor\/VgtXzIHR5yWZdZfXjiwtvefDDf0=\/0x0:1920x1080\/920x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 920w, https:\/\/cdn.vox-cdn.com\/thumbor\/DUCkFlEXsQbAQOuEAStGfYnzzqU=\/0x0:1920x1080\/1120x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 1120w, https:\/\/cdn.vox-cdn.com\/thumbor\/IjSzK8IsisXWY5ccC1f_KoPojmc=\/0x0:1920x1080\/1320x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 1320w, https:\/\/cdn.vox-cdn.com\/thumbor\/UOc000e6UhDHpm5wyj5f7X8gwDY=\/0x0:1920x1080\/1520x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 1520w, https:\/\/cdn.vox-cdn.com\/thumbor\/Fn7QRBV6WEnOjXE6lpDZZEcViAo=\/0x0:1920x1080\/1720x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 1720w, https:\/\/cdn.vox-cdn.com\/thumbor\/LtJ1kYJRXNl1lJxfg28bjOIgG_o=\/0x0:1920x1080\/1920x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png 1920w\" sizes=\"90vw\" alt=\"a screenshot from and i made sure to hold your head sideways\" data-upload-width=\"1920\" src=\"https:\/\/cdn.vox-cdn.com\/thumbor\/gYa33EQvj3h5pGVbZmAJb0qwpjs=\/0x0:1920x1080\/1200x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397546\/Screenshot__869_.png\"\/><\/p>\n<p><\/source><\/picture>\n<p>    <\/span><\/p>\n<p>  <\/span><\/p>\n<p>    <span class=\"e-image__meta\"><\/p>\n<p>        <cite>Image: Jenny Jiao Hsia<\/cite><\/p>\n<p>    <\/span><\/p>\n<\/figure>\n<\/div>\n<p id=\"mnJPMg\">Yeah, this is a movement I\u2019d seen around, and seen some exciting stuff, like some of Llaura [McGee\u2019s] early games. There was the Flatgame Jam. And Jenny Jiao Hsia\u2019s <em>and i made sure to hold your head sideways<\/em>. That game is amazing. But yeah, it\u2019s just just a style of here\u2019s how we can make stuff more approachable, especially in that assets should ideally be made on paper.<\/p>\n<p id=\"YDVuUG\">Making stuff on paper feels really great. But then there\u2019s this sticky bit in the middle where I have to get stuff into the computer. And then I have to write scripts in Unity. And I can write scripts in Unity, I\u2019m capable of doing that. But it\u2019s annoyingly unapproachable for reasons that feel technical and incidental rather than inherent in the form. The other part of that is that we had flatgame stuff at Now Play This in the past, and seeing people get really into it. The setup there was that people were drawing on pieces of paper and they were being scanned using this tool that someone had made. That was really good. People were putting together games using the stuff that was made by it. That kind of showing how stuff is made and making it more approachable is great, but at the same time, it\u2019s a shame that people couldn\u2019t make the games themselves. That was a good number of years ago, but basically, I knew this could have been better. OK, actually, I can make this better.<\/p>\n<p id=\"qMTs4K\"><strong>Is there anything else you think people should know about this project or your experience in making it?<\/strong><\/p>\n<p class=\"c-end-para\" id=\"csJk0G\">Yeah, other than it\u2019s hopefully coming out later this year, it\u2019s that there is a community of people making these creative tools. Nathalie Lawhead, [their] blog posts on this really give a sense of the vibrant community. It\u2019s not like I\u2019m pioneering this thing that otherwise wouldn\u2019t exist. I\u2019m doing this because there are some really cool tools. Can I do that, too? Also, a shout out to <em>sok-stories<\/em>, the Sokpop Collective tool. It has you drawing these little things, but the drawing interface is really nicely constrained. And then you\u2019re just dragging and dropping things. And then it sometimes turns into a third thing or produces another thing. <\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/23030376\/downpour-flatgames-game-design-tool-v-buckenham\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>V Buckenham pulled up the Downpour app during our Zoom call Friday, and within a few seconds, we were making a game. Buckenham snapped photos of our faces on the screen, then turned the camera on themselves for a selfie. With a few taps on their phone, Buckenham linked these photos together and built a [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":15174,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/cdn.vox-cdn.com\/thumbor\/4hnsQFXu7UFG5sxGS6VtCbWCU1s=\/0x0:8192x4289\/fit-in\/1200x630\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23397525\/1231388960.jpg","fifu_image_alt":"","footnotes":""},"categories":[567],"tags":[],"class_list":["post-15173","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-featured-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Downpour is a design tool for more approachable games - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=15173\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Downpour is a design tool for more approachable games - Gaming News\" \/>\n<meta property=\"og:description\" content=\"V Buckenham pulled up the Downpour app during our Zoom call Friday, and within a few seconds, we were making a game. Buckenham snapped photos of our faces on the screen, then turned the camera on themselves for a selfie. 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Buckenham snapped photos of our faces on the screen, then turned the camera on themselves for a selfie. 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