<svg width="110" height="18" fill="none" xmlns="http://www.w3.org/2000/svg"><g clip-path="url(#a)" fill="#000"><path d="M79.42 9.335c0-.484.523-.672 1.085-.672.908 0 1.769.282 1.769.282V7.628c-.59-.174-1.193-.241-1.89-.241-1.528 0-2.6.725-2.6 1.908 0 2.299 3.162 1.708 3.162 2.823 0 .551-.495.7-1.218.7-.51 0-1.327-.2-1.916-.406v1.304c.49.195 1.18.378 1.862.378 1.487 0 2.907-.444 2.907-2.043 0-2.218-3.162-1.64-3.162-2.715l.001-.001Zm8.337 1.345c0-1.491.817-2.003 1.783-2.003.643 0 1.32.19 1.774.364V7.696c-.536-.174-1.01-.31-1.802-.31-2.104 0-3.404 1.291-3.404 3.375 0 1.975.938 3.333 3.31 3.333.75 0 1.333-.148 1.976-.364v-1.317c-.723.282-1.279.39-1.775.39-1.044 0-1.862-.484-1.862-2.124v.001ZM42.273 8.596h-.054V7.548h-1.474v6.384h1.581v-3.804c.496-.94 1.099-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.858 0-1.448.336-1.89 1.13Zm19.837 0h-.053V7.548h-1.474v6.384h1.58v-3.804c.497-.94 1.1-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.857 0-1.447.336-1.889 1.13Zm45.76-1.21c-.682 0-1.46.377-2.171.848l-.187.12c-.335-.712-1.005-.967-1.742-.967-.683 0-1.461.35-2.171.82v-.66h-1.501v6.385h1.594V9.35c.59-.39 1.219-.632 1.676-.632.523 0 .844.282.844 1.183v4.032h1.581v-4.57c.59-.39 1.219-.645 1.676-.645.523 0 .845.282.845 1.183v4.032h1.581V9.524c0-1.237-.738-2.137-2.024-2.137h-.001Zm-12.262 5.431c-1.032 0-1.58-.671-1.58-2.07 0-1.398.548-2.07 1.58-2.07s1.568.673 1.568 2.07c0 1.398-.536 2.07-1.568 2.07Zm0-5.43c-2.184 0-3.216 1.411-3.216 3.36 0 1.95 1.032 3.347 3.216 3.347s3.216-1.399 3.216-3.347-1.045-3.36-3.216-3.36ZM73.664 9.336c0-.484.523-.672 1.086-.672.907 0 1.768.282 1.768.282V7.63c-.59-.174-1.193-.241-1.889-.241-1.527 0-2.6.725-2.6 1.908 0 2.299 3.163 1.708 3.163 2.823 0 .551-.496.7-1.22.7-.508 0-1.325-.2-1.915-.406v1.304c.491.195 1.178.378 1.862.378 1.487 0 2.908-.444 2.908-2.043 0-2.218-3.163-1.64-3.163-2.715v-.001Zm-6.86.7c.094-.887.576-1.452 1.366-1.452.845 0 1.099.673 1.099 1.452h-2.466Zm1.38-2.648c-2.037 0-3.096 1.586-3.096 3.32 0 2.38 1.245 3.387 3.267 3.387.817 0 1.523-.109 2.347-.363v-1.32c-.664.244-1.263.391-1.905.391-1.178 0-1.967-.323-2.008-1.72h4.074c.027-.256.054-.497.054-.94 0-1.345-.71-2.756-2.734-2.756ZM56.3 9.483h-1.254V6.257H56.3c1.019 0 1.527.564 1.527 1.573s-.469 1.653-1.527 1.653Zm-.013-4.556h-2.928v9.004h1.688V10.8h1.24c1.916 0 3.31-1.035 3.31-2.97 0-1.935-1.394-2.903-3.31-2.903ZM49.82 12.09c-.51.47-.992.725-1.5.725-.871 0-1.435-.578-1.435-1.935 0-1.465.697-2.231 1.903-2.231.375 0 .764.094 1.032.202v3.239Zm0-4.557c-.47-.094-.805-.149-1.193-.149-2.184 0-3.377 1.466-3.377 3.603 0 2.137 1.193 3.105 2.6 3.105.697 0 1.54-.323 2.05-.753v.591h1.5V4.926h-1.58v2.608Zm-13.565 5.282c-1.031 0-1.58-.671-1.58-2.07 0-1.398.549-2.07 1.58-2.07 1.032 0 1.569.673 1.569 2.07 0 1.397-.537 2.07-1.569 2.07Zm0-5.43c-2.184 0-3.216 1.41-3.216 3.36s1.032 3.347 3.216 3.347c2.185 0 3.216-1.399 3.216-3.347s-1.044-3.36-3.215-3.36Zm47.372 6.545h1.587v-1.64h-1.587v1.64ZM31.608 4.926 29.82 11.82 28.03 4.926h-1.805l.42 1.477-1.575 5.65-1.712-7.128H21.62l2.441 9.005h1.892l1.462-4.815 1.37 4.815h1.892l2.563-9.005h-1.634.001ZM8.973 0C4.025 0 0 4.037 0 9s4.025 9 8.973 9 8.973-4.038 8.973-9-4.026-9-8.973-9ZM.906 9c0-1.173.25-2.287.698-3.293l3.849 10.575A8.095 8.095 0 0 1 .906 9Zm8.067 8.092a8.052 8.052 0 0 1-2.28-.329l2.42-7.055 2.48 6.814c.017.04.037.076.059.112a8.02 8.02 0 0 1-2.68.458Zm1.111-11.885a16 16 0 0 0 .924-.077c.435-.052.383-.693-.051-.667 0 0-1.307.103-2.15.103-.793 0-2.126-.103-2.126-.103-.435-.026-.485.64-.051.667 0 0 .411.052.846.077L8.733 8.66l-1.766 5.311L4.03 5.206c.486-.026.924-.077.924-.077.434-.052.383-.693-.052-.667 0 0-1.306.103-2.15.103-.151 0-.33-.004-.519-.01A8.049 8.049 0 0 1 14.42 3.033c-.035-.003-.069-.007-.105-.007-.792 0-1.355.693-1.355 1.436 0 .667.384 1.231.792 1.897.307.54.666 1.232.666 2.232 0 .692-.266 1.496-.614 2.615l-.806 2.697-2.915-8.698.002.002Zm5.967-.088a8.077 8.077 0 0 1 .989 3.882 8.09 8.09 0 0 1-4.012 6.994l2.464-7.146c.461-1.155.614-2.078.614-2.9 0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":15114,"date":"2022-04-21T21:31:54","date_gmt":"2022-04-22T01:31:54","guid":{"rendered":"https:\/\/pley2win.com\/crypto-gaming\/%f0%9f%8e%a4-gftb-blockchain-brawlers-interview-with-michael-rubinelli-head-of-wax-studios-egamers-io\/"},"modified":"2022-04-21T21:31:54","modified_gmt":"2022-04-22T01:31:54","slug":"%f0%9f%8e%a4-gftb-blockchain-brawlers-interview-with-michael-rubinelli-head-of-wax-studios-egamers-io","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=15114","title":{"rendered":"\ud83c\udfa4 GFTB: Blockchain Brawlers &#8211; Interview With Michael Rubinelli, Head of Wax Studios &#8211; eGamers.io"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>Welcome back to the latest episode of the\u201d Games From The Block\u201d podcast. Today I\u2019m honored to host <strong>Michael Rubinelli<\/strong>, a <strong>legendary figure in the gaming industry with over 25 years of experience in executive leadership, product development and continual revenue growth in iconic companies such as Electronic Arts, Disney, THQ,<\/strong> and others. Today, Michael Rubinelli has shifted from traditional gaming to blockchain gaming industry as the <strong>head of Wax Studios<\/strong>, the <strong>official gaming studio of Wax Blockchain<\/strong> that recently released its first title, \u201c<strong>Blockchain Brawlers<\/strong>.\u201d<\/p>\n<p>According to a Wax Studios Press Release published on April 11, <strong>Blockchain Brawlers native token BRWL achieved $431 million in volume within the first two weeks of release<\/strong> while a<strong>ctive players earn an average of 5,000 BRWL ($900) per day<\/strong>.<\/p>\n<p class=\"has-text-align-center\"><strong>Listen the the podcast episode using Spotify, Apple Podcast or your favorite podcast application.<\/strong><\/p>\n<p class=\"has-text-align-center\">If you prefer reading, below is part of the transcript. <strong>Questions addressed by the host, George Tsagkarakis.<\/strong><\/p>\n<h3><span id=\"Michael_lets_start_by_telling_us_who_are_you_and_what_is_that_you_do_in_WAX_Studios\"><strong><em>Michael, let\u2019s start by telling us who are you and what is that you do in WAX Studios.<\/em><\/strong><\/span><\/h3>\n<p>I\u2019m Michael Rubinelli, the chief gaming officer for Wax Studios. This means I head up all the gaming initiatives. What we\u2019re doing as an organization? So I bring in, you know, kind of my traditional gaming background. I\u2019ve worked with many big gaming companies and done many exciting things.<\/p>\n<h3><span id=\"With_your_experience_working_for_leading_companies_like_Electronic_Arts_what_elements_must_a_traditional_game_have_to_succeed\"><strong><em>With your experience working for leading companies like Electronic Arts, what elements must a traditional game have to succeed?<\/em><\/strong><\/span><\/h3>\n<p>Yeah, it\u2019s a great question. And it\u2019s not a question that really, I think we spend a lot of time looking at. People talk about what makes a great football game or what makes a good fighting game. But what makes gaming great in general is a topic I think that I always like to discuss.<\/p>\n<p>And the thing that I say that\u00a0<strong>all great games have in common is they have a progression towards a desirable goal<\/strong>\u00a0if that makes any sense. And so what I mean by that is that as long as there\u2019s a player, you\u2019re moving forward towards something that you want, you will be retained. And that\u2019s compelling, that\u2019s appealing.<\/p>\n<p>Like I want to level up in an RPG, or I want to be this level in Candy Crush or Garden Scapes, or I want to win the Super Bowl. Like there\u2019s all these things you want to do, or there are all these things you want to accomplish, you want to discover, craft play progress.<\/p>\n<p>As long as you\u2019re progressing towards a desirable goal, that makes the game fun to play.\u00a0<strong>If where you\u2019re going isn\u2019t very fun or isn\u2019t worthwhile, then the game isn\u2019t fun, and it won\u2019t succeed. So meaningful progress towards a desirable goal makes games great in my mind.<\/strong><\/p>\n<div class=\"wp-block-image is-style-default\">\n<figure class=\"aligncenter size-large\"><picture class=\"wp-image-68115 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 1\"><source data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-1024x341.webp 1024w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-300x100.webp 300w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-768x256.webp 768w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-150x50.webp 150w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-696x232.webp 696w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-1068x356.webp 1068w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs.webp 1536w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" type=\"image\/webp\"><source data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-1024x341.jpg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-300x100.jpg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-768x256.jpg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-150x50.jpg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-696x232.jpg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-1068x356.jpg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs.jpg 1536w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" type=\"image\/jpeg\"><img loading=\"lazy\" decoding=\"async\" src=\"data:image\/svg+xml,%3Csvg%20xmlns=\" http:=\"\" class=\"wp-image-68115 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 1\" alt=\"blockchain brawlers cards ring packs Thank you for reading my Interview With Michael Rubinelli, head of Wax Game Studios.\" height=\"341\" width=\"1024\" data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-1024x341.jpg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-300x100.jpg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-768x256.jpg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-150x50.jpg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-696x232.jpg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-1068x356.jpg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs.jpg 1536w\" data-lazy-sizes=\"(max-width: 1024px) 100vw, 1024px\" data-lazy-src=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-1024x341.jpg\"\/><noscript><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-1024x341.jpg\" class=\"wp-image-68115 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 1\" alt=\"blockchain brawlers cards ring packs Thank you for reading my Interview With Michael Rubinelli, head of Wax Game Studios.\" height=\"341\" width=\"1024\" srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-1024x341.jpg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-300x100.jpg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-768x256.jpg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-150x50.jpg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-696x232.jpg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs-1068x356.jpg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/blockchain-brawlers-cards-ring-packs.jpg 1536w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/noscript><\/source><\/source><\/picture><figcaption>Blockchain Brawlers: From left to right: Brawler NFT packs, Token icon, Ring.<\/figcaption><\/figure>\n<\/div>\n<h3><span id=\"Could_these_elements_apply_to_NFT_Games\"><strong><em>Could these elements apply to NFT Games?<\/em><\/strong><\/span><\/h3>\n<p>Yeah, look, I got in this space fairly quickly, and I saw the power of what it could do. And, you know, I\u2019ve had a lot of moments in my own life when I\u2019m playing games.\u00a0<strong>And at some point, my friends stop playing, the servers get shut down, or the development team stops development, and I walk away, and what do I have to show for it?<\/strong><\/p>\n<p>I don\u2019t have anything to show for it. And sometimes this is, you know, many years of commitment. And you know, investing of my time and my attention to a product. And all I have is my memories. And now what we\u2019re saying seeing is with, you know, play to earn gaming and, you know, kind of nets that put the power of the inventory, the power of the items in the hands of the players.<\/p>\n<p>They can do with it whatever they want to like. And that\u2019s liberating. Right.\u00a0<strong>If I craft something, if I get a rare drop, loot comes with that. Earning, collecting, and progressing are all mine.<\/strong><\/p>\n<p>I can do it with them as I see fit and give it to my friends, and they can play with me, which is a lot of fun. And that makes me feel good. I can trade them with people I don\u2019t know again, which is good. It\u2019s a barter system. It lives outside of the game.<\/p>\n<p><strong>Ultimately you can sell these things<\/strong>\u00a0(items). And so when I think about the digital objects that I have in my inventory of all these other games, they\u2019re locked in that world, and I can\u2019t do anything with them. It\u2019s a total bummer, but\u00a0<strong>when I think about NFT-based gaming, I have complete control over what I do with those assets.<\/strong><\/p>\n<p>Like that\u2019s a powerful thing as a player, it\u2019s no more like, Oh, I have to pay the developer, and I don\u2019t have anything to show for it. It\u2019s like, now I am the content creator. And I can do this with these things as I see fit.<\/p>\n<h3><span id=\"Leaving_traditional_games_behind_what_does_an_NFT_game_stand_out_and_become_successful\"><strong><em>Leaving traditional games behind, what does an NFT game stand out and become successful?<\/em><\/strong><\/span><\/h3>\n<p>I think that it\u2019s a really interesting thing that I think about a lot. Like, I talked to many of my friends who are traditional gamers and traditional game makers. And there\u2019s a lot of misinformation, I think, that drives the hey, yeah, right. Oh, it\u2019s eco-unfriendly like it is.<\/p>\n<p>And if you look at\u00a0<strong>what we do on WAX, we\u2019re the most kind of carbon-neutral blockchain in the world<\/strong>. Like we lose no energy for our chain,\u00a0<strong>the same amount of energy to generate all these transactions on our chain is the same energy consumed by five Americans over a year<\/strong>. It\u2019s next to nothing comparatively.<\/p>\n<p>So it\u2019s eco-friendly. So you can\u2019t put that argument up against kind of wax-based gaming. Then they say, well, you know, we have to use our predatory. They don\u2019t have any utility. Well, did you have you look at how we use them in games?\u00a0<strong>Traditional game developers say, \u201cI don\u2019t want to be a part of this, \u201d \u201cIt\u2019s a scam,\u201d \u201cIt\u2019s a rug pull,\u201d \u201cIt\u2019s a pyramid scheme,\u201d or a \u201cPonzi scheme\u201d. There\u2019s no value. Everything goes flat.<\/strong><\/p>\n<p>If you really boil it down, there are some people and some traditional gamers who have looked at\u00a0Axie Infinity, or they\u2019ve looked at\u00a0Alien Worlds. They looked at popular games on the blockchain and said, well, those aren\u2019t real games, and how dare they?<\/p>\n<p>You know, there\u2019s this real elitist attitude, and it\u2019s really unfortunate. But I think that once you understand that blockchain gaming is trying to create a player-to-player world, we live in a creative economy, if you will, like, that\u2019s a compelling thing that they should embrace.\u00a0<strong>You go to all those players telling you how bad it is and say, \u201cWhat did you do with all the items you\u2019ve earned in World of Warcraft playing for ten years\u201d? Nothing. Nothing. You couldn\u2019t do anything with that.<\/strong><\/p>\n<p><strong>What if you took that same World of Warcraft and brought it into play to earn space<\/strong>? All of a sudden, all these things as you go up and hit the level cap and progress and go through raids,\u00a0<strong>all that inventory is available to be given to your friends to play with you<\/strong>, which makes you feel good as a player, right?<\/p>\n<p>That\u2019s a positive.\u00a0<strong>Or you can sell it on a secondary market again, which allows more players to come into the game. You\u2019re monetizing those item<\/strong>s. It\u2019s a real positive. You know, a kind of naivete or fear of the unknown is what these players are bracing against.<\/p>\n<p>And they hate the notion of some of them, I think, security concerns that come with the space, seeing games mood and collapse is never fun. And the fact that they\u2019re not real games is also, again, an elitist attitude. But you see that a lot.<\/p>\n<div class=\"wp-block-image is-style-default\">\n<figure class=\"aligncenter size-large\"><picture class=\"wp-image-68116 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 2\"><source data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1024x576.webp 1024w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-300x169.webp 300w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-768x432.webp 768w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1536x864.webp 1536w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-150x84.webp 150w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-696x392.webp 696w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1068x601.webp 1068w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin.webp 1600w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" type=\"image\/webp\"><source data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1024x576.jpg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-300x169.jpg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-768x432.jpg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1536x864.jpg 1536w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-150x84.jpg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-696x392.jpg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1068x601.jpg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin.jpg 1600w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" type=\"image\/jpeg\"><img loading=\"lazy\" decoding=\"async\" src=\"data:image\/svg+xml,%3Csvg%20xmlns=\" http:=\"\" class=\"wp-image-68116 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 2\" alt=\"wax carbon neutral efficient compare ethereum bitcoin Thank you for reading my Interview With Michael Rubinelli, head of Wax Game Studios.\" height=\"576\" width=\"1024\" data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1024x576.jpg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-300x169.jpg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-768x432.jpg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1536x864.jpg 1536w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-150x84.jpg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-696x392.jpg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1068x601.jpg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin.jpg 1600w\" data-lazy-sizes=\"(max-width: 1024px) 100vw, 1024px\" data-lazy-src=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1024x576.jpg\"\/><noscript><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1024x576.jpg\" class=\"wp-image-68116 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 2\" alt=\"wax carbon neutral efficient compare ethereum bitcoin Thank you for reading my Interview With Michael Rubinelli, head of Wax Game Studios.\" height=\"576\" width=\"1024\" srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1024x576.jpg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-300x169.jpg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-768x432.jpg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1536x864.jpg 1536w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-150x84.jpg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-696x392.jpg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin-1068x601.jpg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-carbon-neutral-efficient-compare-ethereum-bitcoin.jpg 1600w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/noscript><\/source><\/source><\/picture><figcaption>WAX Blockchain energy consumption compared to Ethereum and Bitcoin.<\/figcaption><\/figure>\n<\/div>\n<h3><span id=\"How_did_the_idea_of_developing_Blockchain_Brawlers_born\"><strong><em>How did the idea of developing Blockchain Brawlers born?<\/em><\/strong><\/span><\/h3>\n<p>Yeah, look, it\u2019s born out of kind of a mix of, you know, love of wrestling and nostalgia from our childhood, right? Like we all grew up, you know, everybody here in the studio involved in development where like, we all grew up as fans of wrestling, including the company that makes the that made the figures that inspired the UFC.<\/p>\n<p>They were just absolute classic wrestling fans from kind of the eighties and nineties. You know, the Hulk Hogan era, you look at the Rock, you look, Andre, the Giant. Like all, these are our heroes growing up as kids. And they said, you know, we love to make these, you know, kind of action figure looking wrestlers that are original IP and campy, fun, and interesting.<\/p>\n<p>And we said, well, gee, we love wrestling as a gaming kind of construct, so why don\u2019t we combine these things and make a blockchain, a blockchain-based wrestling game called Blockchain Brawlers. And, you know, that\u2019s how it all came to be.<\/p>\n<div class=\"wp-block-image is-style-default\">\n<figure class=\"aligncenter size-large\"><picture class=\"wp-image-68113 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 3\"><source data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1024x576.webp 1024w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-300x169.webp 300w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-768x432.webp 768w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1536x864.webp 1536w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-150x84.webp 150w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-696x392.webp 696w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1068x601.webp 1068w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper.webp 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" type=\"image\/webp\"><source data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1024x576.jpeg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-300x169.jpeg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-768x432.jpeg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1536x864.jpeg 1536w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-150x84.jpeg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-696x392.jpeg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1068x601.jpeg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper.jpeg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" type=\"image\/jpeg\"><img loading=\"lazy\" decoding=\"async\" src=\"data:image\/svg+xml,%3Csvg%20xmlns=\" http:=\"\" class=\"wp-image-68113 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 3\" alt=\"Blockchain Brawlers wallpaper Thank you for reading my Interview With Michael Rubinelli, head of Wax Game Studios.\" height=\"576\" width=\"1024\" data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1024x576.jpeg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-300x169.jpeg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-768x432.jpeg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1536x864.jpeg 1536w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-150x84.jpeg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-696x392.jpeg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1068x601.jpeg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper.jpeg 1920w\" data-lazy-sizes=\"(max-width: 1024px) 100vw, 1024px\" data-lazy-src=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1024x576.jpeg\"\/><noscript><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1024x576.jpeg\" class=\"wp-image-68113 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 3\" alt=\"Blockchain Brawlers wallpaper Thank you for reading my Interview With Michael Rubinelli, head of Wax Game Studios.\" height=\"576\" width=\"1024\" srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1024x576.jpeg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-300x169.jpeg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-768x432.jpeg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1536x864.jpeg 1536w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-150x84.jpeg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-696x392.jpeg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper-1068x601.jpeg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-wallpaper.jpeg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/noscript><\/source><\/source><\/picture><figcaption>Blockchain Brawlers Wallpaper with three avatar NFTs.<\/figcaption><\/figure>\n<\/div>\n<h3><span id=\"Blockchain_Brawlers_did_over_430_million_in_volume_within_two_weeks_of_launch_Where_do_you_credit_this_success_Does_it_have_to_do_with_the_games_quality_or_popularity_as_the_first_official_Wax_Game\"><strong><strong><em>Blockchain Brawlers did over $430 million in volume within two weeks of launch. Where do you credit this success? Does it have to do with the game\u2019s quality or popularity as the first official Wax Game?<\/em><\/strong><\/strong><\/span><\/h3>\n<p>That was it was a benchmark for us. It shows that the token that the game produces has because of the utility in the game and has value on all these centralized exchanges is all these decentralized exchanges that are creating a real demand to own the token to grow the.<\/p>\n<p>I think what I will tell you is we stated a goal that was kind of twofold.<br \/>We wanted to control the token supply and have to be very, very tight and very limited. And so it is the initial kind of, you know, circling supply is low. And then we told everybody where the circulation supply would be when we got wisdom these exchanges. So understand saying it was a limited kind of a precious thing.<\/p>\n<p>We weren\u2019t going to put out hundreds and hundreds of millions or billions and billions and billions of tokens. Like it was just like a real small supply. And then we married that within the game. This is why you need the token. So we explained to the people on the exchanges and the community what the token\u2019s value was like.<\/p>\n<p>You need to craft; you need to heal. You know, you\u2019re going to win it when you brawl. You know, if you want to equip a swag kit, which is our kind of a cool esthetic component, we have, you know, you need to do that. We showed all these different places where, you know, brawling and using Brawl.<br \/>That token that you earn has value in the game.<br \/>We really bring a very professional gaming kind of experience to the space. And it\u2019s been very well-received in that regard.<\/p>\n<h3><span id=\"There_isnt_actual_gameplay_for_Blockchain_Brawlers_Do_you_plan_to_make_the_game_3D_and_a_skill-based_game_rather_than_just_equipping_cards_and_clicking_the_Brawl_button\"><strong><em>There isn\u2019t actual gameplay for Blockchain Brawlers. Do you plan to make the game 3D and a skill-based game rather than just equipping cards and clicking the \u201cBrawl button\u201d?<\/em><\/strong><\/span><\/h3>\n<p>Yeah, I think it\u2019s a natural question. And the first question is why is it only kind of click to Brawl, and the reality is,\u00a0<strong>we\u2019re able to do this within 90 days of development<\/strong>. So imagine we have a team in three months, and this is what we put up.\u00a0<strong>I think it\u2019s unbelievably impressive for the limited amount of time that the game has been in development.<\/strong><\/p>\n<p>We are impressed with what we\u2019ve been able to do from a development standpoint, but we know that we have this three to five year horizon that we look at.\u00a0<\/p>\n<p><strong>And so the better question is not what is it today, but where is it going to go?\u00a0<\/strong><\/p>\n<p>It\u2019s like playing this game because the earning potential is excellent, the characters are colorful, and it\u2019s fun to craft, it\u2019s fun to brawl, it\u2019s fun to heal, and it\u2019s fun to be in the community.<\/p>\n<p>But what I want to say is play this game because when you do all those things and you play PvP, you get involved in factions and faction wars, and you look at our daily or weekly competitions. You see, <strong>all these things that we\u2019re doing, this is a very gaming-heavy experience, and kind of the ones you get the best rewards are the ones who are the most intelligent players or the sharpest and the most tactical.\u00a0<\/strong><\/p>\n<div class=\"wp-block-image is-style-default\">\n<figure class=\"aligncenter size-large\"><picture class=\"wp-image-68114 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 4\"><source data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1024x574.webp 1024w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-300x168.webp 300w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-768x430.webp 768w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1536x861.webp 1536w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-150x84.webp 150w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-696x390.webp 696w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1068x598.webp 1068w,https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts.webp 1649w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" type=\"image\/webp\"><source data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1024x574.jpeg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-300x168.jpeg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-768x430.jpeg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1536x861.jpeg 1536w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-150x84.jpeg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-696x390.jpeg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1068x598.jpeg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts.jpeg 1649w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" type=\"image\/jpeg\"><img loading=\"lazy\" decoding=\"async\" src=\"data:image\/svg+xml,%3Csvg%20xmlns=\" http:=\"\" class=\"wp-image-68114 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 4\" alt=\"Blockchain Brawlers nfts Thank you for reading my Interview With Michael Rubinelli, head of Wax Game Studios.\" height=\"574\" width=\"1024\" data-lazy-srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1024x574.jpeg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-300x168.jpeg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-768x430.jpeg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1536x861.jpeg 1536w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-150x84.jpeg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-696x390.jpeg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1068x598.jpeg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts.jpeg 1649w\" data-lazy-sizes=\"(max-width: 1024px) 100vw, 1024px\" data-lazy-src=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1024x574.jpeg\"\/><noscript><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1024x574.jpeg\" class=\"wp-image-68114 sp-no-webp\" title=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios 4\" alt=\"Blockchain Brawlers nfts Thank you for reading my Interview With Michael Rubinelli, head of Wax Game Studios.\" height=\"574\" width=\"1024\" srcset=\"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1024x574.jpeg 1024w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-300x168.jpeg 300w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-768x430.jpeg 768w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1536x861.jpeg 1536w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-150x84.jpeg 150w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-696x390.jpeg 696w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts-1068x598.jpeg 1068w, https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/Blockchain-Brawlers-nfts.jpeg 1649w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/noscript><\/source><\/source><\/picture><figcaption>Blockchain Brawlers Fighter Avatar NFTs showcase.<\/figcaption><\/figure>\n<\/div>\n<h3><span id=\"Are_there_any_other_official_Wax_Games_in_the_making_Anything_you_can_share_with_us\"><strong><em>Are there any other official Wax Games in the making? Anything you can share with us?<\/em><\/strong><\/span><\/h3>\n<p>We do! As you can imagine, we think the play-to-earn space is just really bright for somebody to come in and put out a lot of different kinds of games. So this is our quote-unquote fighting game, and we\u2019ll do different genres of games that will develop from an internal standpoint.<\/p>\n<p><strong>We have different developers working for us, building various kinds of games<\/strong>. We are preaching of the benefit, the value of WAX. We\u2019ve gone to the development community, to traditional game developers, people that have a long and distinguished career of making critically acclaimed, commercially acclaimed games.<\/p>\n<p><strong>We\u2019re convincing them to go ahead and bring them to the WAX blockchain<\/strong>. And we\u2019re going to help them, you know, publish them. We\u2019re going to support them. We will do everything we can to make sure the world knows that these products exist.<\/p>\n<p>I stop playing my mobile app. I stop playing my PlayStation 5. I\u2019m just gaming on WAX, and it\u2019s so fun. We want to shift traditional gamers into the space and make them feel like they\u2019ve made the right decision.<br \/>That\u2019s the first order of business for us. Make the games as fun as they can be.<\/p>\n<h3><span id=\"What_is_the_reason_we_havent_seen_any_3D_MMOMMORPG_on_WAX_yet\"><strong>What is the reason we haven\u2019t seen any 3D, MMO\/MMORPG on WAX yet?<\/strong><\/span><\/h3>\n<p><strong>To see an MMORPG on WAX, somebody would have had to start back in 18 or 19<\/strong>. Blockchain gaming wasn\u2019t really a thing. I can tell you that if you look at the Metaverse that people are talking about, whether it\u2019s The Sandbox or Legacy, there are a lot of groups that are bringing that kind of experience into the blockchain space.<\/p>\n<p>We haven\u2019t announced it yet in that regard, but that\u2019s why you don\u2019t see those things today. But I will tell you that it makes a ton of sense for the reasons you and I talked about with Lineage (NOTE: listen to the podcast for this conversation.) You have that kind of experience live on the blockchain, and it\u2019s coming. <strong>It\u2019s coming<\/strong>.<\/p>\n<p><strong>All those games will start to show up, and they\u2019re going to be a ton of fun to play. And then players, I think, will get kind of excited by how much control over their type of inventory they have.<\/strong><\/p>\n<h3><span id=\"Five_years_after_the_first_NFT_game_I_feel_like_we_are_still_doing_baby_steps_Do_you_believe_play-to-earn_economies_are_sustainable_What_does_a_P2E_economy_last_over_the_spawn_of_the_years\"><strong><em>Five years after the first NFT game, I feel like we are still doing baby steps. Do you believe play-to-earn economies are sustainable? What does a P2E economy last over the spawn of the years?<\/em><\/strong><\/span><\/h3>\n<p>My perspective is maybe different than other people\u2019s. I\u2019m a traditional game maker.\u00a0<strong>I have what I like to call \u201cthe infinite perspective.<\/strong>\u201d I don\u2019t sit there and go; what can I build and run for the next six months?\u00a0<strong>I say, what kind of experience can I create that runs forever?<\/strong><\/p>\n<p><strong>When people look at play-to-earn, they often mistake that it\u2019s played for a profit<\/strong>. The idea is to have items that you\u2019re earning, whether you\u2019re crafting or some UGC model, that you can then monetize outside the game. <\/p>\n<p>Whether you profit or not is up to you. The whole idea, though, that I always say is that <strong>if you focus more on the play and less on the earning, the earnings will come over time.\u00a0<\/strong><\/p>\n<p><strong>If Lineage 2 was a play-to-earn game, and the economy collapsed, you were playing it for seven years. Over those seven years, you\u2019re taking little bits and pieces out of the game. You\u2019re selling them on the secondary market. You know, you\u2019ve got real monetary value to show for your time at some point.\u00a0<\/strong><\/p>\n<p>Many people focus on whether they lost money or didn\u2019t ROI fast enough. If you leave prematurely and don\u2019t give yourself a chance to play a game for a long time, you may be upside down, and that\u2019s your fault. Not the fault of the game.\u00a0<\/p>\n<h3><span id=\"Are_you_playing_any_games_And_more_importantly_are_you_playing_any_crypto_games\"><strong>Are you playing any games? And more importantly, are you playing any crypto games?<\/strong><\/span><\/h3>\n<p>I am. I play a lot. I play many crypto games because I want to understand the references that people make and what they\u2019re talking about, and, more importantly, where they\u2019ve come from.\u00a0<\/p>\n<p>So the reason why Blockchain Brawlers, I think it\u2019s so easy to onboard is its slick UI and it\u2019s fun to play.<\/p>\n<p>I\u2019ve played many not very good play-to-earn games, and I get confused. I\u2019m very game savvy, yet I come to this product and don\u2019t know what I\u2019m doing. I don\u2019t know where to go.\u00a0<\/p>\n<p>So I play Office Land, space gaming, and Arena of Glory. I play a lot of blockchain brawlers. I play Metropolis Origins, an up-and-coming game from our studios, which I love. It\u2019s being built by a guy named Graham Devine, an unbelievably talented game designer.<\/p>\n<p>So yeah, I play a lot of play-to-earn games because I enjoy it. But it\u2019s also teaching moments for me. Like, I love to know what other companies are doing, how they\u2019re doing it, and what works and what doesn\u2019t. So I\u2019m a student from the works that I interact with.<\/p>\n<p><strong>Thank you for reading my Interview With Michael Rubinelli, head of Wax Game Studios.<\/strong><\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/egamers.io\/gftb-blockchain-brawlers-interview-with-michael-rubinelli-head-of-wax-studios\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Welcome back to the latest episode of the\u201d Games From The Block\u201d podcast. Today I\u2019m honored to host Michael Rubinelli, a legendary figure in the gaming industry with over 25 years of experience in executive leadership, product development and continual revenue growth in iconic companies such as Electronic Arts, Disney, THQ, and others. Today, Michael [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":15115,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/egamers.io\/wp-content\/uploads\/2022\/04\/wax-interview-blockchain-brawlers-michael-rubinelli.jpg","fifu_image_alt":"","footnotes":""},"categories":[575],"tags":[],"class_list":["post-15114","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-crypto-gaming"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios - eGamers.io - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=15114\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"\ud83c\udfa4 GFTB: Blockchain Brawlers - Interview With Michael Rubinelli, Head of Wax Studios - eGamers.io - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Welcome back to the latest episode of the\u201d Games From The Block\u201d podcast. Today I\u2019m honored to host Michael Rubinelli, a legendary figure in the gaming industry with over 25 years of experience in executive leadership, product development and continual revenue growth in iconic companies such as Electronic Arts, Disney, THQ, and others. 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Today I\u2019m honored to host Michael Rubinelli, a legendary figure in the gaming industry with over 25 years of experience in executive leadership, product development and continual revenue growth in iconic companies such as Electronic Arts, Disney, THQ, and others. 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