<svg width="110" height="18" fill="none" xmlns="http://www.w3.org/2000/svg"><g clip-path="url(#a)" fill="#000"><path d="M79.42 9.335c0-.484.523-.672 1.085-.672.908 0 1.769.282 1.769.282V7.628c-.59-.174-1.193-.241-1.89-.241-1.528 0-2.6.725-2.6 1.908 0 2.299 3.162 1.708 3.162 2.823 0 .551-.495.7-1.218.7-.51 0-1.327-.2-1.916-.406v1.304c.49.195 1.18.378 1.862.378 1.487 0 2.907-.444 2.907-2.043 0-2.218-3.162-1.64-3.162-2.715l.001-.001Zm8.337 1.345c0-1.491.817-2.003 1.783-2.003.643 0 1.32.19 1.774.364V7.696c-.536-.174-1.01-.31-1.802-.31-2.104 0-3.404 1.291-3.404 3.375 0 1.975.938 3.333 3.31 3.333.75 0 1.333-.148 1.976-.364v-1.317c-.723.282-1.279.39-1.775.39-1.044 0-1.862-.484-1.862-2.124v.001ZM42.273 8.596h-.054V7.548h-1.474v6.384h1.581v-3.804c.496-.94 1.099-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.858 0-1.448.336-1.89 1.13Zm19.837 0h-.053V7.548h-1.474v6.384h1.58v-3.804c.497-.94 1.1-1.25 2.105-1.25h.16V7.494s-.227-.027-.428-.027c-.857 0-1.447.336-1.889 1.13Zm45.76-1.21c-.682 0-1.46.377-2.171.848l-.187.12c-.335-.712-1.005-.967-1.742-.967-.683 0-1.461.35-2.171.82v-.66h-1.501v6.385h1.594V9.35c.59-.39 1.219-.632 1.676-.632.523 0 .844.282.844 1.183v4.032h1.581v-4.57c.59-.39 1.219-.645 1.676-.645.523 0 .845.282.845 1.183v4.032h1.581V9.524c0-1.237-.738-2.137-2.024-2.137h-.001Zm-12.262 5.431c-1.032 0-1.58-.671-1.58-2.07 0-1.398.548-2.07 1.58-2.07s1.568.673 1.568 2.07c0 1.398-.536 2.07-1.568 2.07Zm0-5.43c-2.184 0-3.216 1.411-3.216 3.36 0 1.95 1.032 3.347 3.216 3.347s3.216-1.399 3.216-3.347-1.045-3.36-3.216-3.36ZM73.664 9.336c0-.484.523-.672 1.086-.672.907 0 1.768.282 1.768.282V7.63c-.59-.174-1.193-.241-1.889-.241-1.527 0-2.6.725-2.6 1.908 0 2.299 3.163 1.708 3.163 2.823 0 .551-.496.7-1.22.7-.508 0-1.325-.2-1.915-.406v1.304c.491.195 1.178.378 1.862.378 1.487 0 2.908-.444 2.908-2.043 0-2.218-3.163-1.64-3.163-2.715v-.001Zm-6.86.7c.094-.887.576-1.452 1.366-1.452.845 0 1.099.673 1.099 1.452h-2.466Zm1.38-2.648c-2.037 0-3.096 1.586-3.096 3.32 0 2.38 1.245 3.387 3.267 3.387.817 0 1.523-.109 2.347-.363v-1.32c-.664.244-1.263.391-1.905.391-1.178 0-1.967-.323-2.008-1.72h4.074c.027-.256.054-.497.054-.94 0-1.345-.71-2.756-2.734-2.756ZM56.3 9.483h-1.254V6.257H56.3c1.019 0 1.527.564 1.527 1.573s-.469 1.653-1.527 1.653Zm-.013-4.556h-2.928v9.004h1.688V10.8h1.24c1.916 0 3.31-1.035 3.31-2.97 0-1.935-1.394-2.903-3.31-2.903ZM49.82 12.09c-.51.47-.992.725-1.5.725-.871 0-1.435-.578-1.435-1.935 0-1.465.697-2.231 1.903-2.231.375 0 .764.094 1.032.202v3.239Zm0-4.557c-.47-.094-.805-.149-1.193-.149-2.184 0-3.377 1.466-3.377 3.603 0 2.137 1.193 3.105 2.6 3.105.697 0 1.54-.323 2.05-.753v.591h1.5V4.926h-1.58v2.608Zm-13.565 5.282c-1.031 0-1.58-.671-1.58-2.07 0-1.398.549-2.07 1.58-2.07 1.032 0 1.569.673 1.569 2.07 0 1.397-.537 2.07-1.569 2.07Zm0-5.43c-2.184 0-3.216 1.41-3.216 3.36s1.032 3.347 3.216 3.347c2.185 0 3.216-1.399 3.216-3.347s-1.044-3.36-3.215-3.36Zm47.372 6.545h1.587v-1.64h-1.587v1.64ZM31.608 4.926 29.82 11.82 28.03 4.926h-1.805l.42 1.477-1.575 5.65-1.712-7.128H21.62l2.441 9.005h1.892l1.462-4.815 1.37 4.815h1.892l2.563-9.005h-1.634.001ZM8.973 0C4.025 0 0 4.037 0 9s4.025 9 8.973 9 8.973-4.038 8.973-9-4.026-9-8.973-9ZM.906 9c0-1.173.25-2.287.698-3.293l3.849 10.575A8.095 8.095 0 0 1 .906 9Zm8.067 8.092a8.052 8.052 0 0 1-2.28-.329l2.42-7.055 2.48 6.814c.017.04.037.076.059.112a8.02 8.02 0 0 1-2.68.458Zm1.111-11.885a16 16 0 0 0 .924-.077c.435-.052.383-.693-.051-.667 0 0-1.307.103-2.15.103-.793 0-2.126-.103-2.126-.103-.435-.026-.485.64-.051.667 0 0 .411.052.846.077L8.733 8.66l-1.766 5.311L4.03 5.206c.486-.026.924-.077.924-.077.434-.052.383-.693-.052-.667 0 0-1.306.103-2.15.103-.151 0-.33-.004-.519-.01A8.049 8.049 0 0 1 14.42 3.033c-.035-.003-.069-.007-.105-.007-.792 0-1.355.693-1.355 1.436 0 .667.384 1.231.792 1.897.307.54.666 1.232.666 2.232 0 .692-.266 1.496-.614 2.615l-.806 2.697-2.915-8.698.002.002Zm5.967-.088a8.077 8.077 0 0 1 .989 3.882 8.09 8.09 0 0 1-4.012 6.994l2.464-7.146c.461-1.155.614-2.078.614-2.9 0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":13245,"date":"2022-04-05T22:53:11","date_gmt":"2022-04-06T02:53:11","guid":{"rendered":"https:\/\/pley2win.com\/new-released\/bioware-admits-cross-gen-hurt-dragon-age-inquisition\/"},"modified":"2022-04-05T22:53:11","modified_gmt":"2022-04-06T02:53:11","slug":"bioware-admits-cross-gen-hurt-dragon-age-inquisition","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=13245","title":{"rendered":"Bioware Admits Cross-Gen Hurt Dragon Age Inquisition"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>Bioware seems to be known as much for failure as it is for success nowadays, and though the company has many great titles in its portfolio, some of their more recent titles have been a huge struggle for the company. One such struggle was Dragon Age: Inquisition. Former Bioware general manager Aaryn Flynn talked about the development of Dragon Age: Inquisition in a recent interview with USA Today, and revealed a lot about the struggles the team had to go through when making the game.<\/p>\n<p>The first struggle was having to use the Frostbite engine. Frostbite was created by DICE and was not originally intended to be used for anything other than making first person shooters. Using it to make an RPG presented unique challenges, as the engine at the time did not have any systems for managing inventory or other typical RPG mechanics, which meant that most of those types of systems had to be built by scratch. Flynn remarked:<\/p>\n<blockquote>\n<p>\u201cTo bend it to make RPG elements was certainly a challenge. It resulted in compromises and things that we certainly didn\u2019t want to do if it weren\u2019t for the technology limitations. But the team found incredibly clever and reasonable ways around that whenever they could. I haven\u2019t touched it in five years, so I can\u2019t tell you where it\u2019s at now, but I still see the bugs being recorded by players and other games and go, \u2018Ah, that\u2019s too bad.\u2019 Mark Darrah, the former executive producer, had a famous line: \u2018Frostbite has no notion of player or health,\u2019 or something like that. There are just things that make you like, \u2018Oh, my God, what? Okay, we\u2019ve got to do that.\u2019\u201d<\/p>\n<\/blockquote>\n<p>Perhaps the biggest challenge the team faced though was that the game was a cross generation game. Making sure the game ran well on old generation consoles really limited the scope of what the team wanted to accomplish according to Flynn:<\/p>\n<blockquote>\n<p>\u201cBut I\u2019d say the biggest compromise came from the fact that we had to ship <i>Inquisition<\/i> on the Xbox 360 and PS3 at the same time as we did on the PS4 and Xbox One. That crushed so much ambition because we didn\u2019t have the team size or the time to differentiate those things, truly. So you had to kind of develop the lowest common denominator. And as that came in, that certainly beat out some expectations and ambitions we had for certain fun features in gameplay.\u201d<\/p>\n<\/blockquote>\n<p>Flynn went on to mention that CD Projekt Red\u2019s beloved RPG, The Witcher 3 that released a few months later did not have to worry about this compromise, since they decided to make it for the current gen consoles only. Because of this, Flynn felt that their game \u201cwas better for it.\u201d<\/p>\n<p>It should be noted that currently Bioware is working on the next Dragon Age game, and it will\u00a0<em>not<\/em> be a cross gen title according to reports.<\/p>\n<p>Stay tuned at\u00a0Gaming Instincts\u00a0via\u00a0<a href=\"https:\/\/twitter.com\/GI_Tweets\" target=\"_blank\" rel=\"noopener noreferrer\">Twitter<\/a>,\u00a0YouTube,\u00a0Instagram, and\u00a0Facebook\u00a0for more gaming news.<\/p>\n<p><!-- AI CONTENT END 1 -->\n\t\t<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><script>\n!function(f,b,e,v,n,t,s)\n{if(f.fbq)return;n=f.fbq=function(){n.callMethod?\nn.callMethod.apply(n,arguments):n.queue.push(arguments)};\nif(!f._fbq)f._fbq=n;n.push=n;n.loaded=!0;n.version='2.0';\nn.queue=[];t=b.createElement(e);t.async=!0;\nt.src=v;s=b.getElementsByTagName(e)[0];\ns.parentNode.insertBefore(t,s)}(window, document,'script',\n'https:\/\/connect.facebook.net\/en_US\/fbevents.js');\nfbq('init', '560615824458611');\nfbq('track', 'PageView');\n<\/script><script async defer src=\"https:\/\/platform.instagram.com\/en_US\/embeds.js\"><\/script><br \/>\n<br \/><br \/>\n<br \/><a href=\"https:\/\/www.gaminginstincts.com\/bioware-admits-cross-gen-hurt-dragon-age-inquisition\/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bioware-admits-cross-gen-hurt-dragon-age-inquisition\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bioware seems to be known as much for failure as it is for success nowadays, and though the company has many great titles in its portfolio, some of their more recent titles have been a huge struggle for the company. One such struggle was Dragon Age: Inquisition. Former Bioware general manager Aaryn Flynn talked about [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":13246,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.gaminginstincts.com\/wp-content\/uploads\/2022\/04\/bioware_admits_cross_gen_hurt_dragon_age_inquisition_featured_image_gaming_instincts.jpg","fifu_image_alt":"","footnotes":""},"categories":[574],"tags":[],"class_list":["post-13245","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-new-released"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Bioware Admits Cross-Gen Hurt Dragon Age Inquisition - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=13245\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Bioware Admits Cross-Gen Hurt Dragon Age Inquisition - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Bioware seems to be known as much for failure as it is for success nowadays, and though the company has many great titles in its portfolio, some of their more recent titles have been a huge struggle for the company. One such struggle was Dragon Age: Inquisition. Former Bioware general manager Aaryn Flynn talked about [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pley2win.com\/?p=13245\" \/>\n<meta property=\"og:site_name\" content=\"Gaming News\" \/>\n<meta property=\"article:published_time\" content=\"2022-04-06T02:53:11+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.gaminginstincts.com\/wp-content\/uploads\/2022\/04\/bioware_admits_cross_gen_hurt_dragon_age_inquisition_featured_image_gaming_instincts.jpg\" \/>\n<meta name=\"author\" content=\"pley2win\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:image\" content=\"https:\/\/www.gaminginstincts.com\/wp-content\/uploads\/2022\/04\/bioware_admits_cross_gen_hurt_dragon_age_inquisition_featured_image_gaming_instincts.jpg\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"pley2win\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Bioware Admits Cross-Gen Hurt Dragon Age Inquisition - Gaming News","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/pley2win.com\/?p=13245","og_locale":"en_US","og_type":"article","og_title":"Bioware Admits Cross-Gen Hurt Dragon Age Inquisition - Gaming News","og_description":"Bioware seems to be known as much for failure as it is for success nowadays, and though the company has many great titles in its portfolio, some of their more recent titles have been a huge struggle for the company. One such struggle was Dragon Age: Inquisition. Former Bioware general manager Aaryn Flynn talked about [&hellip;]","og_url":"https:\/\/pley2win.com\/?p=13245","og_site_name":"Gaming News","article_published_time":"2022-04-06T02:53:11+00:00","og_image":[{"url":"https:\/\/www.gaminginstincts.com\/wp-content\/uploads\/2022\/04\/bioware_admits_cross_gen_hurt_dragon_age_inquisition_featured_image_gaming_instincts.jpg","type":"","width":"","height":""}],"author":"pley2win","twitter_card":"summary_large_image","twitter_image":"https:\/\/www.gaminginstincts.com\/wp-content\/uploads\/2022\/04\/bioware_admits_cross_gen_hurt_dragon_age_inquisition_featured_image_gaming_instincts.jpg","twitter_misc":{"Written by":"pley2win","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/pley2win.com\/?p=13245#article","isPartOf":{"@id":"https:\/\/pley2win.com\/?p=13245"},"author":{"name":"pley2win","@id":"https:\/\/pley2win.com\/#\/schema\/person\/abf11620d7b4805f5f298fb9c0a56d0d"},"headline":"Bioware Admits Cross-Gen Hurt Dragon Age Inquisition","datePublished":"2022-04-06T02:53:11+00:00","mainEntityOfPage":{"@id":"https:\/\/pley2win.com\/?p=13245"},"wordCount":522,"commentCount":0,"publisher":{"@id":"https:\/\/pley2win.com\/#\/schema\/person\/abf11620d7b4805f5f298fb9c0a56d0d"},"image":{"@id":"https:\/\/pley2win.com\/?p=13245#primaryimage"},"thumbnailUrl":"https:\/\/www.gaminginstincts.com\/wp-content\/uploads\/2022\/04\/bioware_admits_cross_gen_hurt_dragon_age_inquisition_featured_image_gaming_instincts.jpg","articleSection":["New Released"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/pley2win.com\/?p=13245#respond"]}]},{"@type":"WebPage","@id":"https:\/\/pley2win.com\/?p=13245","url":"https:\/\/pley2win.com\/?p=13245","name":"Bioware Admits Cross-Gen Hurt Dragon Age Inquisition - Gaming News","isPartOf":{"@id":"https:\/\/pley2win.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/pley2win.com\/?p=13245#primaryimage"},"image":{"@id":"https:\/\/pley2win.com\/?p=13245#primaryimage"},"thumbnailUrl":"https:\/\/www.gaminginstincts.com\/wp-content\/uploads\/2022\/04\/bioware_admits_cross_gen_hurt_dragon_age_inquisition_featured_image_gaming_instincts.jpg","datePublished":"2022-04-06T02:53:11+00:00","breadcrumb":{"@id":"https:\/\/pley2win.com\/?p=13245#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/pley2win.com\/?p=13245"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/pley2win.com\/?p=13245#primaryimage","url":"https:\/\/www.gaminginstincts.com\/wp-content\/uploads\/2022\/04\/bioware_admits_cross_gen_hurt_dragon_age_inquisition_featured_image_gaming_instincts.jpg","contentUrl":"https:\/\/www.gaminginstincts.com\/wp-content\/uploads\/2022\/04\/bioware_admits_cross_gen_hurt_dragon_age_inquisition_featured_image_gaming_instincts.jpg"},{"@type":"BreadcrumbList","@id":"https:\/\/pley2win.com\/?p=13245#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/pley2win.com\/"},{"@type":"ListItem","position":2,"name":"Bioware Admits Cross-Gen Hurt Dragon Age Inquisition"}]},{"@type":"WebSite","@id":"https:\/\/pley2win.com\/#website","url":"https:\/\/pley2win.com\/","name":"Gaming News","description":"Video Gaming News","publisher":{"@id":"https:\/\/pley2win.com\/#\/schema\/person\/abf11620d7b4805f5f298fb9c0a56d0d"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/pley2win.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":["Person","Organization"],"@id":"https:\/\/pley2win.com\/#\/schema\/person\/abf11620d7b4805f5f298fb9c0a56d0d","name":"pley2win","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/pley2win.com\/wp-content\/uploads\/2022\/03\/Main-logo-.png","url":"https:\/\/pley2win.com\/wp-content\/uploads\/2022\/03\/Main-logo-.png","contentUrl":"https:\/\/pley2win.com\/wp-content\/uploads\/2022\/03\/Main-logo-.png","width":700,"height":250,"caption":"pley2win"},"logo":{"@id":"https:\/\/pley2win.com\/wp-content\/uploads\/2022\/03\/Main-logo-.png"},"sameAs":["http:\/\/www.pley2win.com"],"url":"https:\/\/pley2win.com\/?author=3"}]}},"_links":{"self":[{"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/posts\/13245","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/pley2win.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13245"}],"version-history":[{"count":0,"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/posts\/13245\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pley2win.com\/index.php?rest_route=\/wp\/v2\/media\/13246"}],"wp:attachment":[{"href":"https:\/\/pley2win.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13245"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pley2win.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13245"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pley2win.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13245"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}