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0-.297-.02-.573-.055-.831v.001Z"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h109.895v18H0z"/></clipPath></defs></svg>{"id":12775,"date":"2022-04-01T14:33:07","date_gmt":"2022-04-01T18:33:07","guid":{"rendered":"https:\/\/pley2win.com\/pc\/patricks-parabox-is-a-trippy-puzzler-kotaku-review\/"},"modified":"2022-04-01T14:33:07","modified_gmt":"2022-04-01T18:33:07","slug":"patricks-parabox-is-a-trippy-puzzler-kotaku-review","status":"publish","type":"post","link":"https:\/\/pley2win.com\/?p=12775","title":{"rendered":"Patrick\u2019s Parabox Is A Trippy Puzzler: Kotaku Review"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<figure class=\"sc-1eow4w5-1 eLNveM align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"7d72cc20af60bb10d86bcaf586305bd3\" data-recommend-id=\"image:\/\/7d72cc20af60bb10d86bcaf586305bd3\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A montage of short clips from Patrick's Parabox showcasing how trippy the puzzles can get. \" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 kpwLVh has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:800px\" data-alt=\"A montage of short clips from Patrick's Parabox showcasing how trippy the puzzles can get. \" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 dnhHtZ js_lightbox-wrapper\"\/><\/p>\n<p><figcaption class=\"sc-7s1ndr-0 ikKPtM no-caption\">Gif<!-- -->: <!-- -->Patrick Traynor \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"7d72cc20af60bb10d86bcaf586305bd3\" data-recommend-id=\"image:\/\/7d72cc20af60bb10d86bcaf586305bd3\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A montage of short clips from Patrick's Parabox showcasing how trippy the puzzles can get. \" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 bOfvBY\">The best moment of any good puzzle game is when it rewires your brain and you suddenly feel like the smartest person in the world. That moment when you look at a puzzle and think to yourself, \u201cOh\u2026that would work!\u201d and then it actually does and you feel amazing. But <span>a great puzzle game<\/span> should also be filled with surprises. Just as you figure something out, it drops a new dimension or mechanic on you and starts to rewire your brain in a completely different way. <\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Not many puzzle games can achieve this, but<em> Patrick\u2019s Parabox<\/em> on Steam not only pulls this off, but it does so while taking you on a trippy adventure.<\/p>\n<p><span class=\"flex-video widescreen\"><iframe data-src=\"https:\/\/kotaku.com\/embed\/inset\/iframe?id=youtube-video-Rl_ohYPXNMo&amp;start=0\" data-chomp-id=\"Rl_ohYPXNMo\" data-recommend-id=\"youtube:\/\/Rl_ohYPXNMo\" id=\"youtube-Rl_ohYPXNMo\" data-recommended=\"false\" width=\"800\" height=\"450\" class=\"core-inset lazyload\" frameborder=\"0\" scrolling=\"no\" allowfullscreen=\"\" webkitallowfullscreen=\"webkitAllowFullScreen\" mozallowfullscreen=\"mozallowfullscreen\"><\/iframe><span data-chomp-id=\"Rl_ohYPXNMo\" data-recommend-id=\"youtube:\/\/Rl_ohYPXNMo\" id=\"youtube-Rl_ohYPXNMo\" data-recommended=\"false\" class=\"js_recommend\"\/><\/span><\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Released on <span>Steam<\/span> and <span>Itch.io<\/span> on March 29,<em> Patrick\u2019s Parabox<\/em> (great name, btw) is a new puzzle game from developers Patrick Traynor and Priscilla Snow. In it, you play as a cube who lives in a strange world filled with boxes in boxes in boxes in boxes in\u2026well, you get the idea. This neverending <span>Matryoshka doll<\/span>-like world of cubes is what gives Patrick\u2019s Parabox its unique hook. <span>On its website<\/span>, its creators promise that each puzzle in the game \u201ccontains a new idea\u201d and that there is \u201cno filler.\u201d A bold claim, yet after spending a few hours with <em>Patrick\u2019s Parabox<\/em>, it seems to be true.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">The basic setup has you entering various hub cubes filled with puzzles. Some are mandatory to progression and others are optional, trickier challenge puzzles. All of them function the same. Inside you\u2019ll find at least one zone marked for you to end up in and other zones where cubes need to be placed. Once all zones are filled, you\u2019ve completed the puzzle and move on. And as you complete these puzzles you unlock new hub cubes filled with more problems to solve, with each hub tweaking existing mechanics or adding new ones.<\/p>\n<figure class=\"sc-1eow4w5-1 eLNveM align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"5a2a844d60c90f138145d89b0a82feef\" data-recommend-id=\"image:\/\/5a2a844d60c90f138145d89b0a82feef\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A looping gif showing two cubes entering another cube. \" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 kpwLVh has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:800px\" data-alt=\"A looping gif showing two cubes entering another cube. \" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 dnhHtZ js_lightbox-wrapper\"\/><\/p>\n<p><figcaption class=\"sc-7s1ndr-0 ikKPtM no-caption\">Gif<!-- -->: <!-- -->Patrick Traynor \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"5a2a844d60c90f138145d89b0a82feef\" data-recommend-id=\"image:\/\/5a2a844d60c90f138145d89b0a82feef\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A looping gif showing two cubes entering another cube. \" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<div class=\"bxm4mm-19 fIUNXF\">\n<div class=\"sc-1atgi65-0 sc-1atgi65-1 bdNdA-D js_commerce-inset-permalink\" data-inset-url=\"https:\/\/shop-links.co\/cgr4p32Qme5\" data-inset-category=\"CommerceInsetMobile\">\n<p>G\/O Media may get a commission<\/p>\n<\/div>\n<\/div>\n<p class=\"sc-77igqf-0 bOfvBY\">For example, early on you learn that you can go inside some cubes if you push them up against other cubes or walls. Later, you use this to move around barriers that would normally be impossible to navigate without using the box-within-box mechanic. Then you realize you can bring other important cubes into these boxes. Then, even later, you discover that you can go into boxes that are placed in boxes that let you get access to other boxes and then use that to solve a puzzle-within-a-puzzle-within-a-puzzle. If that all sounds rather trippy and hard to understand, it can be at first.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Thankfully, the game does a great job of never throwing too much at you at once, not until it is confident that you\u2019ve mastered its latest new mechanic or idea. Even the <span>challenging puzzles<\/span> that are optional never feel unfair, they just test if you\u2019ve fully learned a specific concept. And often, I hadn\u2019t, until I bounced into a challenge room and discovered a new layer to the cubes-within-cubes madness of this minimalist puzzler.<\/p>\n<figure class=\"sc-1eow4w5-1 eLNveM align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"2645e6f6c13e7dc4794a0dc5ca3ce86e\" data-recommend-id=\"image:\/\/2645e6f6c13e7dc4794a0dc5ca3ce86e\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A gif showing a cube pushed into box, shrinking, being moved and then exiting the box. \" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 kpwLVh has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:800px\" data-alt=\"A gif showing a cube pushed into box, shrinking, being moved and then exiting the box. \" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 dnhHtZ js_lightbox-wrapper\"\/><\/p>\n<p><figcaption class=\"sc-7s1ndr-0 ikKPtM no-caption\">Gif<!-- -->: <!-- -->Patrick Traynor \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"2645e6f6c13e7dc4794a0dc5ca3ce86e\" data-recommend-id=\"image:\/\/2645e6f6c13e7dc4794a0dc5ca3ce86e\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A gif showing a cube pushed into box, shrinking, being moved and then exiting the box. \" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 bOfvBY\">Most of the gifs and screenshots you see in this come from the first 45 minutes or so of the game. I\u2019m trying not to spoil later puzzles or ideas because that would ruin discovering the numerous surprises and curveballs the game has planned for you, which is one of the best parts of <em>Patrick\u2019s Parabox.<\/em><\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">If you want to zone out and get lost in some cute boxes and cubes, you should check out <em>Patrick\u2019s Parabox.<\/em> And if you normally play games in, say, a chemically enhanced state, you might find that the brain-tripping puzzles on offer here are plenty mind-altering all by themselves.<\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/patricks-parabox-puzzle-steam-pc-hit-review-trippy-weir-1848738629\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gif: Patrick Traynor \/ Kotaku The best moment of any good puzzle game is when it rewires your brain and you suddenly feel like the smartest person in the world. That moment when you look at a puzzle and think to yourself, \u201cOh\u2026that would work!\u201d and then it actually does and you feel amazing. But [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":12776,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/ca409b92617438418f1077938371530d.jpg","fifu_image_alt":"","footnotes":""},"categories":[571],"tags":[],"class_list":["post-12775","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patrick\u2019s Parabox Is A Trippy Puzzler: Kotaku Review - Gaming News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pley2win.com\/?p=12775\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patrick\u2019s Parabox Is A Trippy Puzzler: Kotaku Review - Gaming News\" \/>\n<meta property=\"og:description\" content=\"Gif: Patrick Traynor \/ Kotaku The best moment of any good puzzle game is when it rewires your brain and you suddenly feel like the smartest person in the world. 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That moment when you look at a puzzle and think to yourself, \u201cOh\u2026that would work!\u201d and then it actually does and you feel amazing. 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